O Pato Gorduroso
Construto
monster no drops or experience [1]
ignite art variation [2]
The Greasy Duck
SpectreN
Tagsbone_armour, bones, Conjurador, construct, fire_affinity, ghost, immobile, is_unarmed, not_dex, not_int, slashing_weapon, undead
Vida
100%
Armadura
+15%
Ailment Threshold
100%
Resistência
40 40 40 25
Damage
100%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 9
Attack Time
1.605 Second
Damage Spread
±30%
Experiência
100%
Model Size
150%
Type
PirateLordFigurehead
Metadata
PirateLordFigurehead
Nível
68
Vida
6,433
Armadura
33,109
Evasão
4,739
Escudo de Energia
0
Damage
374
Dano Mágico
374
Precisão
290
Attack Time
1.605
Experiência
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
BrutalPirateLordFigureheadGodzillaBeam
Spell, Damage, Triggerable
Recarga: 5 seg
Seus Acertos não podem Atordoar Inimigos
Duração base é de 3 segundos
Causa 182.5 a 273.8 de Dano de Fogo
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Positioned
{
	force_placement = true
}

Pathfinding
{
	immobile = true
}

Actor
{
	basic_action = "Emerge"
	slow_animations_go_to_idle = false

}

StateMachine
{
	define_shared_state =
	"
		active;
		lock;
	"

	on_state_lock_1 = "LockOrientation();"
}

Object Type Codes

version 2
extends "nothing"

Render {}

StateMachine
{
	create_state_active_0 =
	"
		DisableRendering();
		PlayAnimation( idle_01_noflame );
		PauseAnimation();
	"

	on_state_active_1 = "EnableRendering();"
	create_state_active_3 = "DisableRendering();"

	on_timer_fadeaway =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/frozen_cabins/figure_head_fizzle.epk );
		AddAttached( Metadata/Effects/Spells/monsters_effects/frozen_cabins/onact_fizzle.ao,  );
	"

	on_state_active_3 =
	"
		PlayAnimation( idle_01_noflame );
		StartStateTimer( fadeaway, 1 );
	"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Skeletons/Pirate/PirateLordFigurehead"] = {
    name = "The Greasy Duck",
    life = 1,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 1,
    damageSpread = 0.3,
    attackTime = 1.605,
    attackRange = 9,
    accuracy = 1,
    skillList = {
        "BrutalPirateLordFigureheadGodzillaBeam",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["BrutalPirateLordFigureheadGodzillaBeam"] = {
    name = "BrutalPirateLordFigureheadGodzillaBeam",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_skill_effect_duration",
        "is_area_damage",
        "cannot_stun",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 3000, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domainsmonstro (3)
GenerationTypeunico (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
  • ignite art variation [2]
    IdIgniteArtVariationGhostflame_
    FamilyStatusAilmentArtVariation
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • ignite art variation Min: 2 Max: 2 Global
  • Edit

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