Sabujo Perverso
Demoníaco
Espécie: Shamans Cabra
Grupo: Caninos
Família: Selvagens
display monster may inflict bleeding [1]
Vicious Hound
SpectreY
AreaPortão de Granito
Tagsbeast, canine_beast, demon, flesh_armour, gladiator, has_dual_wield_melee, has_one_hand_axe, has_one_handed_melee, medium_movement, melee, not_int, physical_affinity, red_blood, slashing_weapon, small_height
Packs
  • Portão de Granito: Sabujo Perverso
  • Sabujo Perverso
  • Vida
    132%
    Armadura
    +40%
    Evasão
    +60%
    Ailment Threshold
    132%
    Resistência
    40 0 0 0
    Damage
    184%
    Precisão
    100%
    Chance de Crítico
    +5%
    Multiplicador de Acerto Crítico
    +130%
    Attack Distance
    6 ~ 8
    Attack Time
    1.755 Second
    Damage Spread
    ±20%
    Experiência
    110%
    Model Size
    68%
    Type
    Pitbull
    Metadata
    Pitbull2
    Nível
    57
    Vida
    4,026
    Armadura
    16,646
    Evasão
    5,088
    Escudo de Energia
    0
    Damage
    391
    Dano Mágico
    391
    Precisão
    187
    Attack Time
    1.755
    Experiência
    8,154
    Ailment Threshold
    4,026
    Chill
    13
    Shock
    13
    Brittle
    72
    Scorch
    13
    Sap
    35
    MeleeAtAnimationSpeed
    Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
    Ataque Padrão
    Base Damage: 313–469
    Chance de Crítico: 5%
    Attack Time: 1.755 seg
    Abate seus inimigos com um golpe poderoso.
    action attack or cast time uses animation length [1]
    projectile uses contact position [1]
    skill can fire arrows [1]
    skill can fire wand projectiles [1]
    use scaled contact offset [1]
    MonsterDualStrikePitbullBleed
    Attack, DualWieldOnly, MeleeSingleTarget, Multistrikeable, Melee, ThresholdJewelArea
    Ataque Combinado
    Base Damage: 313–469
    Chance de Crítico: 5%
    Attack Time: 1.755 seg
    Recarga: 5 seg
    Ataca com ambas as armas, causando o dano de ambas em um ataque. Dupla empunhadura apenas. Não funciona com varinhas.
    25% menos Velocidade de Ataque
    +44% menos Dano com Sangramentos
    Causa Sangramento
    skill double hits when dual wielding [1]

    Object Type

    version 2
    extends "Metadata/Monsters/Monster"
    
    Actor
    {
    	basic_action = "Emerge"
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Monster"
    
    Render
    {
         //turn_duration = 0.35
    }
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Pitbull/Pitbull2"] = {
        name = "Vicious Hound",
        life = 1.32,
        fireResist = 40,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1.84,
        damageSpread = 0.2,
        attackTime = 1.755,
        attackRange = 8,
        accuracy = 1,
        weaponType1 = "One Hand Axe",
        weaponType2 = "One Hand Axe",
        skillList = {
            "MonsterDualStrikePitbullBleed",
            "MeleeAtAnimationSpeed",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MonsterDualStrikePitbullBleed"] = {
        name = "Dual Strike",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Attacks with both weapons, dealing the damage of both in one strike. Dual wield only. Does not work with wands.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.DualWieldOnly] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ThresholdJewelArea] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "bleed_on_hit_with_attacks_%",
            "active_skill_bleeding_damage_+%_final",
            "active_skill_attack_speed_+%_final",
            "skill_double_hits_when_dual_wielding",
        },
        levels = {
            [1] = {100, -44, -25, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MeleeAtAnimationSpeed"] = {
        name = "Default Attack",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Strike your foes down with a powerful blow.",
        skillTypes = {
            [SkillType.Attack] = true,
            [SkillType.RangedAttack] = true,
            [SkillType.MirageArcherCanUse] = true,
            [SkillType.Projectile] = true,
            [SkillType.MeleeSingleTarget] = true,
            [SkillType.Multistrikeable] = true,
            [SkillType.Melee] = true,
            [SkillType.ProjectilesFromUser] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            attack = true,
            melee = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "skill_can_fire_arrows",
            "skill_can_fire_wand_projectiles",
            "action_attack_or_cast_time_uses_animation_length",
            "projectile_uses_contact_position",
            "use_scaled_contact_offset",
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    display monster may inflict bleeding [1]
    IdMonsterInflictsBleedingText
    FamilyMonsterInflictsBleedingText
    Domainsmonstro (3)
    GenerationTypeunico (3)
    Req. level1
    Stats
  • display monster may inflict bleeding Min: 1 Max: 1 Global
  • Edit

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