Stun
Old: t0752700 2021-10-22 18:40:16
New: Yueren 2021-12-28 18:18:56
| Old | New | Differences | |
|---|---|---|---|
| 1 | 1 | # 暈眩 | |
| 2 | 2 | ||
| 3 | - | 當玩家或[[monster]]受到來自[[hit]]的[[damage]]時,都有機率遭到暈眩,該目標受到暈眩時會造成動作短暫停頓。 | |
| 3 | + | 當玩家或[[monster]]受到來自[[hit]]的[[damage]]時,都有機率遭到暈眩,該目標受到暈眩時會造成動作短暫停頓。 | |
| 4 | 4 | ||
| 5 | 5 | [[damage over time]]和[[Damage reflection]]兩者都無法造成暈眩。 | |
| 6 | 6 |