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## Version history <table class="table"><thead><tr><th>Version</th><th>Changes</th></thead><tbody> <tr> <td>3.19.0</td> <td> <li>The damage and life scaling values for minions have been adjusted. Generally speaking, minion life and damage is unchanged in the very early game, roughly 30% lower in mid acts, roughly 20% lower at level 20 of the minion skill, and roughly 10% lower at level 30 of the minion skill. <li>Sentinels of Absolution now deal approximately 25% less damage at gem level 1, scaling to approximately 5% less damage at gem level 20. The player version of the skill now has <span class="explicitMod">+0 to radius</span> at gem level 1 (unchanged), up to <span class="explicitMod">+6 to radius</span> at gem level 20 (previously +4). Both the player and minion versions of the skill now have 6% base Critical Strike Chance (previously 5%). The regular Minion skill now has 180% Effectiveness of Added Damage (previously 100%), and the empowered version now has 130% (previously 100%). </td> </tr> <tr> <td>3.17.0</td> <td> <li>Absolution now deals 21 to 31 Physical Damage at gem level 1 (unchanged), up to 873 to 1310 at gem level 20 (previously 588 to 882). <li>Now has 200% Effectiveness of Added Damage at all gem levels (previously 130%). </td> </tr> <tr> <td>3.16.0</td> <td> <li>Absolution now has <span class="explicitMod">+0 to radius</span> at gem level 1, up to <span class="explicitMod">+4 to radius</span> at gem level 20. <li>Absolution now grants <span class="explicitMod">25% chance to Summon a Sentinel of Absolution on Hitting a Rare or Unique Enemy</span> (previously only Hitting a Unique Enemy). </td> </tr> <tr> <td>3.15.0d</td> <td> <li>Absolution now deals 21 to 31 Physical Damage at gem level 1 (previously 19 to 28), up to 588 to 882 at gem level 20 (previously 408 to 612). <li>Sentinels of Absolution now deal 242% more damage at gem level 1, scaling up to 429% more damage at gem level 20. </td> </tr> <tr> <td>3.15.0</td> <td> <li>Absolution has been added to the game. </td> </tr> </tbody></table>
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