緋紅祭司
不死
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crimson Priest
幽魂 | N |
---|---|
標籤 | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
生命
125%
生命轉為護盾
30%
護甲
+50%
閃避
+10%
異常狀態臨界值
125%
抗性
40
40
40
25
傷害
94%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
140%
類型
CrimsonPriestCloneSanctum
Metadata
CrimsonPriestBossClone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
8,042
護甲
28,790
閃避
4,739
能量護盾
0
傷害
351
法術傷害
351
命中
0
攻擊間隔
1.5
經驗值
12,819
異常狀態臨界值
8,042
冰緩
25
感電
25
易碎
144
焦灼
25
殘喘
70
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FaceLastTarget
面對最後目標
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "active;" on_or_create_state_active_0 = "RemoveCollidability();" on_or_create_state_active_1 = "MakeCollidable();" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_no_drops = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase" Animated { on_crimson_clone_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_fwd_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_bwd_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_left_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_right_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " } StateMachine { on_or_create_state_active_0 = "DisableRendering();" on_or_create_state_active_1 = "EnableRendering();" } Preload { preload_misc_beam = "HeistFreidrichBloodBeamPool" preload_misc_beam = "HeistFreidrichBloodBeamPool2" preload_misc_beam = "HeistFreidrichBloodBeamPool3" preload_misc_beam = "HeistFreidrichBloodBeamPool4" preload_misc_beam = "HeistFreidrichBloodBeamPool5" preload_misc_beam = "HeistFreidrichBloodBeamPool6" preload_misc_beam = "HeistFreidrichBloodBeamPool7" preload_misc_beam = "ArchnemesisVoodooDollBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/CrimsonPriestBossClone"] = { name = "Crimson Priest", life = 1.25, energyShield = 0.3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "FaceLastTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Id | CannotBeAugmented |
---|---|
Family | Nothing |
Domains | 怪物 (3) |
GenerationType | 傳奇 (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.