緋紅祭司
不死monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crimson Priest
| 幽魂 | N |
|---|---|
| 標籤 | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
生命
125%
生命轉為護盾
30%
護甲值
+50%
閃避
+10%
異常狀態臨界值
125%
抗性
傷害
94%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 15
攻擊間隔
1.5 秒
傷害分佈
±20%
經驗值
125%
Model Size
140%
類型
CrimsonPriestCloneSanctum
Metadata
CrimsonPriestBossClone
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
5,629
護甲值
43,185
閃避值
5,213
能量護盾
2,298
傷害
351
法術傷害
351
命中
580
攻擊間隔
1.5
經驗值
12,819
召喚物生命
1,221
Minion Energy Shield
498
召喚物傷害
280
異常狀態臨界值
8,042
冰緩
25
感電
25
易碎
144
焦灼
25
殘喘
70
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
FaceLastTarget
面對最後目標
Object Type
version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "active;"
on_or_create_state_active_0 = "RemoveCollidability();"
on_or_create_state_active_1 = "MakeCollidable();"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_no_drops = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"
Animated
{
on_crimson_clone_death_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_fwd_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_bwd_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_left_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_right_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
}
StateMachine
{
on_or_create_state_active_0 = "DisableRendering();"
on_or_create_state_active_1 = "EnableRendering();"
}
Preload
{
preload_misc_beam = "HeistFreidrichBloodBeamPool"
preload_misc_beam = "HeistFreidrichBloodBeamPool2"
preload_misc_beam = "HeistFreidrichBloodBeamPool3"
preload_misc_beam = "HeistFreidrichBloodBeamPool4"
preload_misc_beam = "HeistFreidrichBloodBeamPool5"
preload_misc_beam = "HeistFreidrichBloodBeamPool6"
preload_misc_beam = "HeistFreidrichBloodBeamPool7"
preload_misc_beam = "ArchnemesisVoodooDollBeam"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/CrimsonPriestBossClone"] = {
name = "Crimson Priest",
life = 1.25,
energyShield = 0.3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"FaceLastTarget",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.