绯红祭司
亡灵
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crimson Priest
幽魂N
标签hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie
生命
125%
生命转为护盾
30%
护甲
+50%
闪避值
+10%
异常状态临界值
125%
抗性
40 40 40 25
伤害
94%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
125%
Model Size
140%
类型
CrimsonPriestCloneSanctum
Metadata
CrimsonPriestBossClone
等级
68
生命
8,042
护甲
43,185
闪避值
5,213
能量护盾
1,838
伤害
351
法术伤害
351
命中
290
攻击间隔
1.5
经验值
12,819
异常状态临界值
8,042
冰缓
25
Shock
25
Brittle
144
Scorch
25
Sap
70
FaceLastTarget
面对最后目标

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "active;"

	on_or_create_state_active_0 = "RemoveCollidability();"
	on_or_create_state_active_1 = "MakeCollidable();"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_no_drops = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"

Animated
{
	on_crimson_clone_death_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_fwd_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_bwd_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_left_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_right_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"
}

StateMachine
{
	on_or_create_state_active_0 = "DisableRendering();"
	on_or_create_state_active_1 = "EnableRendering();"
}

Preload
{
	preload_misc_beam = "HeistFreidrichBloodBeamPool"
	preload_misc_beam = "HeistFreidrichBloodBeamPool2"
	preload_misc_beam = "HeistFreidrichBloodBeamPool3"
	preload_misc_beam = "HeistFreidrichBloodBeamPool4"
	preload_misc_beam = "HeistFreidrichBloodBeamPool5"
	preload_misc_beam = "HeistFreidrichBloodBeamPool6"
	preload_misc_beam = "HeistFreidrichBloodBeamPool7"
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/CrimsonPriestBossClone"] = {
    name = "Crimson Priest",
    life = 1.25,
    energyShield = 0.3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.94,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "FaceLastTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 全域
  • cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 全域
  • cant possess this Min: 1 Max: 1 全域
  • cannot be afflicted Min: 1 Max: 1 全域
  • monster no talismans Min: 1 Max: 1 全域
  • cannot have azmeri dust Min: 1 Max: 1 全域
  • cannot have affliction mods Min: 1 Max: 1 全域
  • cannot be tagged by sentinel Min: 1 Max: 1 全域
  • Edit

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