绯红祭司
亡灵monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
Crimson Priest
| 幽魂 | N |
|---|---|
| 标签 | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
生命
125%
生命转为护盾
30%
护甲
+50%
闪避值
+10%
异常状态临界值
125%
抗性
伤害
94%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 15
攻击间隔
1.5 秒
伤害分布
±20%
经验值
125%
Model Size
140%
类型
CrimsonPriestCloneSanctum
Metadata
CrimsonPriestBossClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
68
生命
5,629
护甲
43,185
闪避值
5,213
能量护盾
2,298
伤害
351
法术伤害
351
命中
580
攻击间隔
1.5
经验值
12,819
召唤物生命
1,221
Minion Energy Shield
498
召唤物伤害
280
异常状态临界值
8,042
冰缓
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FaceLastTarget
面对最后目标
Object Type
version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"
Actor
{
basic_action = "Emerge"
}
StateMachine
{
define_shared_state = "active;"
on_or_create_state_active_0 = "RemoveCollidability();"
on_or_create_state_active_1 = "MakeCollidable();"
}
Stats
{
set_monster_uses_map_boss_difficulty_scaling = 1
set_monster_no_drops = 1
}Object Type Codes
version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"
Animated
{
on_crimson_clone_death_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_fwd_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_bwd_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_left_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
on_crimson_clone_death_right_01 =
"
AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
"
}
StateMachine
{
on_or_create_state_active_0 = "DisableRendering();"
on_or_create_state_active_1 = "EnableRendering();"
}
Preload
{
preload_misc_beam = "HeistFreidrichBloodBeamPool"
preload_misc_beam = "HeistFreidrichBloodBeamPool2"
preload_misc_beam = "HeistFreidrichBloodBeamPool3"
preload_misc_beam = "HeistFreidrichBloodBeamPool4"
preload_misc_beam = "HeistFreidrichBloodBeamPool5"
preload_misc_beam = "HeistFreidrichBloodBeamPool6"
preload_misc_beam = "HeistFreidrichBloodBeamPool7"
preload_misc_beam = "ArchnemesisVoodooDollBeam"
} -- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/CrimsonPriestBossClone"] = {
name = "Crimson Priest",
life = 1.25,
energyShield = 0.3,
fireResist = 40,
coldResist = 40,
lightningResist = 40,
chaosResist = 25,
damage = 0.94,
damageSpread = 0.2,
attackTime = 1.5,
attackRange = 15,
accuracy = 1,
skillList = {
"FaceLastTarget",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
name = "Face Last Target",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.01,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | 怪物 (3) |
| GenerationType | 传奇 (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.