นักบวชสีเลือด
อันเดด
monster no drops or experience [1]
Crimson Priest
SpectreN
Tagshard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie
พลังชีวิต
125%
Energy Shield From Life
30%
เกราะ
+60%
การหลบหลีก
+10%
Ailment Threshold
125%
ค่าต้านทาน
40 40 40 25
Damage
94%
ความแม่นยำ
100%
โอกาสคริติคอล
+5%
ตัวคูณคริติคอล
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
ค่าประสบการณ์
125%
Model Size
140%
Type
CrimsonPriestCloneSanctum
Metadata
CrimsonPriestBossClone
เลเวล
68
พลังชีวิต
8,042
เกราะ
46,064
การหลบหลีก
5,213
โล่พลังงาน
1,838
Damage
351
ความเสียหายเวท
351
ความแม่นยำ
290
Attack Time
1.5
ค่าประสบการณ์
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
FaceLastTarget
เผชิญเป้าหมายสุดท้าย (Face Last Target)

Object Type

version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"

Actor
{
	basic_action = "Emerge"
}

StateMachine
{
	define_shared_state = "active;"

	on_or_create_state_active_0 = "RemoveCollidability();"
	on_or_create_state_active_1 = "MakeCollidable();"
}

Stats
{
	set_monster_uses_map_boss_difficulty_scaling = 1
	set_monster_no_drops = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase"

Animated
{
	on_crimson_clone_death_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_fwd_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_bwd_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_left_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"

	on_crimson_clone_death_right_01 =
	"
		AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk );
		HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape );
	"
}

StateMachine
{
	on_or_create_state_active_0 = "DisableRendering();"
	on_or_create_state_active_1 = "EnableRendering();"
}

Preload
{
	preload_misc_beam = "HeistFreidrichBloodBeamPool"
	preload_misc_beam = "HeistFreidrichBloodBeamPool2"
	preload_misc_beam = "HeistFreidrichBloodBeamPool3"
	preload_misc_beam = "HeistFreidrichBloodBeamPool4"
	preload_misc_beam = "HeistFreidrichBloodBeamPool5"
	preload_misc_beam = "HeistFreidrichBloodBeamPool6"
	preload_misc_beam = "HeistFreidrichBloodBeamPool7"
	preload_misc_beam = "ArchnemesisVoodooDollBeam"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueSanctum/Boss/CrimsonPriestBossClone"] = {
    name = "Crimson Priest",
    life = 1.25,
    energyShield = 0.3,
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    damage = 0.94,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 15,
    accuracy = 1,
    skillList = {
        "FaceLastTarget",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["FaceLastTarget"] = {
    name = "Face Last Target",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.01,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
monster no drops or experience [1]
IdMonsterNoDropsOrExperience
FamilyMonsterNoDropsOrExperience
DomainsMonster (3)
GenerationTypeยูนิค (3)
Req. level1
Stats
  • monster no drops or experience Min: 1 Max: 1 Global
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