Sacerdote carmesí
No muerto
monster no drops or experience [1]
Crimson Priest
Spectre | N |
---|---|
Tags | hard_armour, immobile, is_unarmed, large_model, non_attacking, red_blood, sanctum_monster, slashing_weapon, undead, zombie |
Vida
125%
Energy Shield From Life
30%
Armaduras
+60%
Evasión
+10%
Ailment Threshold
125%
Resistencia
40 40 40 25
Damage
94%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 15
Attack Time
1.5 Second
Damage Spread
±20%
Experiencia
125%
Model Size
140%
Type
CrimsonPriestCloneSanctum
Metadata
CrimsonPriestBossClone
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nivel
68
Vida
8,042
Armaduras
46,064
Evasión
5,213
Escudo de energía
1,838
Damage
351
Daño de hechizos
351
Precisión
290
Attack Time
1.5
Experiencia
12,819
Ailment Threshold
8,042
Chill
25
Shock
25
Brittle
144
Scorch
25
Sap
70
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
FaceLastTarget
Enfrenta al último objetivo
Object Type
version 2 extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase" Actor { basic_action = "Emerge" } StateMachine { define_shared_state = "active;" on_or_create_state_active_0 = "RemoveCollidability();" on_or_create_state_active_1 = "MakeCollidable();" } Stats { set_monster_uses_map_boss_difficulty_scaling = 1 set_monster_no_drops = 1 }
Object Type Codes
version 2 extends "Metadata/Monsters/LeagueSanctum/SanctumMonsterBase" Animated { on_crimson_clone_death_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_fwd_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_bwd_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_left_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " on_crimson_clone_death_right_01 = " AddEffectPack( Metadata/Effects/Spells/monsters_effects/AtlasofWorldsBosses/CrimsonPriest/EPKs/CloneDeath.epk ); HideMeshSegments( book_coverShape, book_floating_pages_1Shape, book_floating_pages_2Shape, book_floating_pages_3Shape, book_LShape, book_RShape ); " } StateMachine { on_or_create_state_active_0 = "DisableRendering();" on_or_create_state_active_1 = "EnableRendering();" } Preload { preload_misc_beam = "HeistFreidrichBloodBeamPool" preload_misc_beam = "HeistFreidrichBloodBeamPool2" preload_misc_beam = "HeistFreidrichBloodBeamPool3" preload_misc_beam = "HeistFreidrichBloodBeamPool4" preload_misc_beam = "HeistFreidrichBloodBeamPool5" preload_misc_beam = "HeistFreidrichBloodBeamPool6" preload_misc_beam = "HeistFreidrichBloodBeamPool7" preload_misc_beam = "ArchnemesisVoodooDollBeam" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueSanctum/Boss/CrimsonPriestBossClone"] = { name = "Crimson Priest", life = 1.25, energyShield = 0.3, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 0.94, damageSpread = 0.2, attackTime = 1.5, attackRange = 15, accuracy = 1, skillList = { "FaceLastTarget", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["FaceLastTarget"] = { name = "Face Last Target", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { }, statDescriptionScope = "skill_stat_descriptions", castTime = 0.01, baseFlags = { }, baseMods = { }, qualityStats = { }, stats = { }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
monster no drops or experience [1]
Id | MonsterNoDropsOrExperience |
---|---|
Family | MonsterNoDropsOrExperience |
Domains | monstruo (3) |
GenerationType | único (3) |
Req. level | 1 |
Stats |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.