魔水球
創造物
Flood Orb
幽魂 | N |
---|---|
標籤 | 法術, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
生命
150%
生命轉為護盾
150%
異常狀態臨界值
150%
抗性
75 0 0 0
傷害
137%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
150%
Model Size
80%
類型
WaterSpiral
Metadata
WaterSpiralMapSummon
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
68
生命
9,650
護甲
28,790
閃避
4,739
能量護盾
9,191
傷害
512
法術傷害
512
命中
290
攻擊間隔
1.305
經驗值
15,383
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
AtlasLightningGolemNova
法術, 範圍, 傷害, 可觸發, 範圍法術
施放時間: 1 秒
造成 163.2 至 240 冰冷傷害
死亡時,有 100% 機率觸發此法術
is area damage [1]
spell uncastable if triggerable [1]
死亡時,有 100% 機率觸發此法術
is area damage [1]
spell uncastable if triggerable [1]
WaterSpiralMapCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 409–614
暴擊率: 5%
攻擊傷害: 40%
攻擊傷害: 40%
攻擊間隔: 1.305 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成 60% 更少攻擊傷害
+3 秒基礎持續時間
30% 更少移動速度
150% 更多攻擊速度
active skill area of effect radius +% final [100]
cyclone extra distance [20]
is area damage [1]
+3 秒基礎持續時間
30% 更少移動速度
150% 更多攻擊速度
active skill area of effect radius +% final [100]
cyclone extra distance [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/WaterSpiral/WaterSpiral"
Object Type Codes
version 2 extends "Metadata/Monsters/WaterSpiral/WaterSpiral"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterSpiral/WaterSpiralMapSummon"] = { name = "Flood Orb", life = 1.5, energyShield = 1.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "WaterSpiralMapCyclone", "AtlasLightningGolemNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WaterSpiralMapCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-30, 20, 3000, 150, 100, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasLightningGolemNova"] = { name = "AtlasLightningGolemNova", hidden = true, color = "4", baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "cast_on_death_%", "spell_uncastable_if_triggerable", "is_area_damage", }, levels = { [1] = {0.85000002384186, 1.25, 100, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }