魔水球
創造物
Flood Orb
幽魂N
標籤法術, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental
生命
150%
生命轉為護盾
150%
異常狀態臨界值
150%
抗性
75 0 0 0
傷害
137%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 6
攻擊間隔
1.305 秒
傷害分佈
±20%
經驗值
150%
Model Size
80%
類型
WaterSpiral
Metadata
WaterSpiralMapSummon
等級
68
生命
-4,825
護甲值
28,790
閃避值
4,739
能量護盾
13,786
傷害
512
法術傷害
512
命中
580
攻擊間隔
1.305
經驗值
15,383
召喚物生命
-1,047
Minion Energy Shield
2,990
召喚物傷害
409
異常狀態臨界值
9,650
冰緩
31
感電
31
易碎
173
焦灼
31
殘喘
84
AtlasLightningGolemNova
法術, 範圍, 傷害, 可觸發, 範圍法術
施放時間: 1 秒
造成 163.2240 冰冷傷害
死亡時,有 100% 機率觸發此法術
is area damage [1]
spell uncastable if triggerable [1]
WaterSpiralMapCyclone
攻擊, 範圍, 近戰, 位移
旋風斬
基本傷害: 409–614
暴擊率: 5%
攻擊傷害: 40%
攻擊傷害: 40%
攻擊間隔: 1.305 秒
對周圍敵人造成傷害,接而進行一連串的旋轉攻擊,邊向目標地點前進邊攻擊路徑上的敵人。不能被多重打擊或殘暴輔助。
造成60%更少攻擊傷害
+3 秒基礎持續時間
30% 更少移動速度
150% 更多攻擊速度
active skill area of effect radius +% final [100]
cyclone extra distance [20]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/WaterSpiral/WaterSpiral"

Object Type Codes

version 2
extends "Metadata/Monsters/WaterSpiral/WaterSpiral"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterSpiral/WaterSpiralMapSummon"] = {
    name = "Flood Orb",
    life = 1.5,
    energyShield = 1.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.37,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "WaterSpiralMapCyclone",
        "AtlasLightningGolemNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WaterSpiralMapCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cyclone_movement_speed_+%_final",
        "cyclone_extra_distance",
        "base_skill_effect_duration",
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 20, 3000, 150, 100, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasLightningGolemNova"] = {
    name = "AtlasLightningGolemNova",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "cast_on_death_%",
        "spell_uncastable_if_triggerable",
        "is_area_damage",
    },
    levels = {
        [1] = {0.85000002384186, 1.25, 100, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}
keyval
Stats.item_drop_slots1
Stats.energy_shield_recharge_rate_per_minute_%2000
Stats.mana_regeneration_rate_per_minute_%100
Stats.base_maximum_mana200
Stats.maximum_physical_damage_reduction_%75
Stats.max_viper_strike_orbs4
Stats.base_maximum_all_resistances_%75
Stats.max_fuse_arrow_orbs5
Stats.max_fire_beam_stacks8
Stats.max_charged_attack_stacks10
Stats.base_critical_strike_multiplier130
Stats.critical_ailment_dot_multiplier_+30
Stats.max_endurance_charges3
Stats.max_frenzy_charges3
Stats.max_power_charges3
Stats.base_attack_speed_+%_per_frenzy_charge4
Stats.base_attack_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.base_cast_speed_+%_per_frenzy_charge4
Stats.base_cast_speed_+%_per_frenzy_charge_if_not_player_minion11
Stats.movement_velocity_+%_per_frenzy_charge_if_not_player_minion5
Stats.object_inherent_damage_+%_final_per_frenzy_charge4
Stats.physical_damage_reduction_%_per_endurance_charge4
Stats.physical_damage_reduction_%_per_endurance_charge_if_not_player_minion11
Stats.resist_all_elements_%_per_endurance_charge4
Stats.resist_all_elements_%_per_endurance_charge_if_not_player_minion11
Stats.critical_strike_chance_+%_per_power_charge50
Stats.critical_strike_chance_+%_per_power_charge_if_not_player_minion150
Stats.maximum_block_%75
Stats.base_maximum_spell_block_%75
Stats.base_number_of_totems_allowed1
Stats.base_number_of_traps_allowed3
Stats.base_number_of_remote_mines_allowed5
Stats.movement_velocity_cap128
Stats.maximum_life_leech_rate_%_per_minute1200
Stats.maximum_mana_leech_rate_%_per_minute1200
Stats.maximum_energy_shield_leech_rate_%_per_minute600
Stats.monster_ignite_damage_+%_final-72
Stats.monster_bleeding_damage_+%_final-86
Stats.monster_poison_damage_+%_final-50
Stats.bleeding_moving_damage_%_of_base_override500
Stats.max_azurite_debuff_stacks10
Stats.impaled_debuff_base_duration_ms8000
Stats.impaled_debuff_number_of_reflected_hits5
Stats.ignore_skill_weapon_restrictions1
Stats.base_total_number_of_sigils_allowed3
Stats.maximum_life_leech_amount_per_leech_%_max_life10
Stats.maximum_mana_leech_amount_per_leech_%_max_mana10
Stats.maximum_energy_shield_leech_amount_per_leech_%_max_energy_shield10
Stats.object_inherent_melee_hit_stun_duration_+%_final20
Stats.scale_melee_range_to_actor_scale1
Stats.use_melee_pattern_range1
Stats.actor_scale_+%_limit100
Stats.damage_taken_when_hit_+%_final_per_fortification-1
Stats.base_max_fortification20
Stats.soul_eater_maximum_stacks45
ObjectMagicProperties.stat_description_listMetadata/StatDescriptions/monster_stat_descriptions.txt
Positioned.blockingtrue
Positioned.team0
Positioned.serialise_collidabletrue
BaseEvents.server_onlytrue
Actor.basic_actionMove, Flee, StrafeLeft, StrafeRight, Advance, DoNothing, MonsterPickup, Emerge, ChangeToStance2
Actor.slow_animations_go_to_idletrue
Life.corpse_usablefalse
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