Flutende Kugel
Konstrukt
Flood Orb
SpectreN
TagsZauberer, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental
Leben
150%
Energy Shield From Life
150%
Ailment Threshold
150%
Widerstand
75 0 0 0
Damage
137%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Erfahrung
150%
Model Size
80%
Type
WaterSpiral
Metadata
WaterSpiralMapSummon
Stufe
68
Leben
9,650
Rüstung
28,790
Ausweichen
4,739
Energieschild
9,191
Damage
512
Zauberschaden
512
Genauigkeit
290
Attack Time
1.305
Erfahrung
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
AtlasLightningGolemNova
Spell, Area, Damage, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 163.2 bis 240 Kälteschaden
100% Chance, diesen Zauber bei Tod auszulösen
is area damage [1]
spell uncastable if triggerable [1]
WaterSpiralMapCyclone
Attack, Area, Melee, Movement
Wirbelsturm
Base Damage: 409–614
Kritische Trefferchance: 5%
Angriffsschaden: 40%
Angriffsschaden: 40%
Attack Time: 1.305 Sek.
Verursacht Schaden bei Gegnern um Euch herum und führt dann eine Reihe wirbelnder Angriffe aus, während Ihr Euch in Richtung Eures Zielortes bewegt. Kann nicht durch 'Unbarmherzigkeit' oder 'Mehrfachschlag' unterstützt werden.
Verursacht 60% weniger Angriffsschaden
Basisdauer beträgt 3 Sekunden
30% weniger Bewegungsgeschwindigkeit
150% mehr Angriffsgeschwindigkeit
active skill area of effect radius +% final [100]
cyclone extra distance [20]
is area damage [1]

Object Type

version 2
extends "Metadata/Monsters/WaterSpiral/WaterSpiral"

Object Type Codes

version 2
extends "Metadata/Monsters/WaterSpiral/WaterSpiral"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/WaterSpiral/WaterSpiralMapSummon"] = {
    name = "Flood Orb",
    life = 1.5,
    energyShield = 1.5,
    fireResist = 75,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1.37,
    damageSpread = 0.2,
    attackTime = 1.305,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "WaterSpiralMapCyclone",
        "AtlasLightningGolemNova",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["WaterSpiralMapCyclone"] = {
    name = "Cyclone",
    hidden = true,
    color = "2",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.Area] = true,
        [SkillType.Melee] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
        melee = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "cyclone_movement_speed_+%_final",
        "cyclone_extra_distance",
        "base_skill_effect_duration",
        "active_skill_attack_speed_+%_final",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {-30, 20, 3000, 150, 100, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AtlasLightningGolemNova"] = {
    name = "AtlasLightningGolemNova",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_cold_damage",
        "spell_maximum_base_cold_damage",
        "cast_on_death_%",
        "spell_uncastable_if_triggerable",
        "is_area_damage",
    },
    levels = {
        [1] = {0.85000002384186, 1.25, 100, levelRequirement = 68, statInterpolation = {3, 3},  cost = { }, },
    },
}