Orbe da Inundação
Construto
Flood Orb
Spectre | N |
---|---|
Tags | Conjurador, cold_affinity, construct, is_unarmed, liquid_armour, no_strider_mod, not_dex, not_str, physical_affinity, puncturing_weapon, slow_movement, small_height, unusable_corpse, water, water_elemental |
Vida
150%
Energy Shield From Life
150%
Ailment Threshold
150%
Resistência
75 0 0 0
Damage
137%
Precisão
100%
Chance de Crítico
+5%
Multiplicador de Acerto Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.305 Second
Damage Spread
±20%
Experiência
150%
Model Size
80%
Type
WaterSpiral
Metadata
WaterSpiralMapSummon
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Nível
68
Vida
9,650
Armadura
28,790
Evasão
4,739
Escudo de Energia
9,191
Damage
512
Dano Mágico
512
Precisão
290
Attack Time
1.305
Experiência
15,383
Ailment Threshold
9,650
Chill
31
Shock
31
Brittle
173
Scorch
31
Sap
84
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
AtlasLightningGolemNova
Spell, Area, Damage, Triggerable, AreaSpell
Tempo de Conjuração: 1 seg
Causa 163.2 a 240 de Dano de Gelo
100% de chance de Ativar esta Magia ao Morrer
is area damage [1]
spell uncastable if triggerable [1]
100% de chance de Ativar esta Magia ao Morrer
is area damage [1]
spell uncastable if triggerable [1]
WaterSpiralMapCyclone
Attack, Area, Melee, Movement
Ciclone
Base Damage: 409–614
Chance de Crítico: 5%
Dano de Ataque: 40%
Dano de Ataque: 40%
Attack Time: 1.305 seg
Danifica inimigos próximos a você, e então executa uma série de ataques giratórios conforme você viaja para o destino alvo. Não pode ser suportado por Impiedade ou Ataques Múltiplos.
Causa 60% menos Dano de Ataque
Duração base é de 3 segundos
30% menos Velocidade de Movimento
150% mais Velocidade de Ataque
active skill area of effect radius +% final [100]
cyclone extra distance [20]
is area damage [1]
Duração base é de 3 segundos
30% menos Velocidade de Movimento
150% mais Velocidade de Ataque
active skill area of effect radius +% final [100]
cyclone extra distance [20]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/WaterSpiral/WaterSpiral"
Object Type Codes
version 2 extends "Metadata/Monsters/WaterSpiral/WaterSpiral"
-- src\Data\Spectres.lua minions["Metadata/Monsters/WaterSpiral/WaterSpiralMapSummon"] = { name = "Flood Orb", life = 1.5, energyShield = 1.5, fireResist = 75, coldResist = 0, lightningResist = 0, chaosResist = 0, damage = 1.37, damageSpread = 0.2, attackTime = 1.305, attackRange = 6, accuracy = 1, skillList = { "WaterSpiralMapCyclone", "AtlasLightningGolemNova", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["WaterSpiralMapCyclone"] = { name = "Cyclone", hidden = true, color = "2", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Damage enemies around you, then perform a spinning series of attacks as you travel to a target location. Cannot be supported by Ruthless or Multistrike.", skillTypes = { [SkillType.Attack] = true, [SkillType.Area] = true, [SkillType.Melee] = true, [SkillType.Movement] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, area = true, melee = true, }, baseMods = { }, qualityStats = { }, stats = { "cyclone_movement_speed_+%_final", "cyclone_extra_distance", "base_skill_effect_duration", "active_skill_attack_speed_+%_final", "active_skill_area_of_effect_radius_+%_final", "is_area_damage", }, levels = { [1] = {-30, 20, 3000, 150, 100, baseMultiplier = 0.4, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["AtlasLightningGolemNova"] = { name = "AtlasLightningGolemNova", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Area] = true, [SkillType.Damage] = true, [SkillType.Triggerable] = true, [SkillType.AreaSpell] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_cold_damage", "spell_maximum_base_cold_damage", "cast_on_death_%", "spell_uncastable_if_triggerable", "is_area_damage", }, levels = { [1] = {0.85000002384186, 1.25, 100, levelRequirement = 68, statInterpolation = {3, 3}, cost = { }, }, }, }