斯卡沃反芻鳥神靈
惡魔
地區: 斯卡沃的棲地
Saqawine Retch Spirit
幽魂 | N |
---|---|
地區 | 斯卡沃的棲地 |
標籤 | animal_claw_weapon, beast, 法術, demon, flesh_armour, has_one_hand_mace, has_one_handed_melee, large_height, medium_movement, melee, not_str, physical_affinity, red_blood |
生命
1200%
生命轉為護盾
50%
閃避
+20%
異常狀態臨界值
1200%
抗性
40 40 40 25
傷害
150%
命中
100%
暴擊率
+5%
暴擊加成
+130%
攻擊距離
6 ~ 11
攻擊間隔
1.11 秒
傷害分佈
±20%
經驗值
300%
Model Size
124%
類型
KiwethBestiarySpiritBoss
Metadata
KiwethBestiarySpiritSubBoss
下列的數值並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成。
等級
70
生命
94,066
護甲
33,714
閃避
6,097
能量護盾
3,469
傷害
632
法術傷害
632
命中
314
攻擊間隔
1.11
經驗值
32,160
異常狀態臨界值
94,066
冰緩
297
感電
297
易碎
1,683
焦灼
297
殘喘
822
下列的數值為技能基礎數值,並未包含地圖加成、怪物Buff加成、祭壇加成、輿圖天賦加成、怪物本身傷害加成(例: 釋界 150% 加成),怪物稀有度加成(例: 傳奇 +70% 更多, 傳奇攻擊 33% 更少)。
Melee
攻擊, 範圍攻擊, 技能可幻影射手, 投射物, 近戰單一目標, 攻擊可重複, 近戰, 玩家投射物
普通攻擊
基本傷害: 506–758
暴擊率: 5%
攻擊間隔: 1.11 秒
用強大的攻擊擊倒敵人。
skill can fire arrows [1]
skill can fire wand projectiles [1]
skill can fire wand projectiles [1]
BestiaryKiwethSummonRavens
法術, 法術可重複, 可觸發
施放時間: 1.333 秒
冷卻時間: 3 秒
alternate minion [332]
number of monsters to summon [3]
summon specific monsters in front offset [150]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
number of monsters to summon [3]
summon specific monsters in front offset [150]
summon specific monsters radius +% [30]
summoned monsters are minions [1]
CorpseWarpBestiaryKiwethBoss
位移, 法術, 傷害, 範圍, 圖騰技能, 地雷技能, 陷阱技能, 可觸發, 火焰, 範圍法術, 快行
屍術傳送
施放時間: 1.33 秒
冷卻時間: 6 秒
你的身體和目標屍體爆炸造成附近範圍法術傷害,你的身體會在屍體屍體位置重建。若沒有指定目標,將會優先選取敵人的屍體。若準屍體,該屍體會爆炸並對附近造成傷害,此爆炸不受法術屬性影響,此法術無法被重複。
造成 493.8 至 740.7 物理傷害
is area damage [1]
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/Monster"
Object Type Codes
version 2 extends "Metadata/Monsters/Monster" Life { on_death = "RemoveEffects( );" on_spawned_dead = "RemoveEffects( );" } Animated { preload_animated_object = "Metadata/Effects/Spells/monsters_effects/League_Bestiary/Avian_boss/SummonedBloodRavenDeathEffect.ao" }
-- src\Data\Spectres.lua minions["Metadata/Monsters/LeagueBestiary/KiwethBestiarySpiritSubBoss"] = { name = "Saqawine Retch Spirit", life = 12, energyShield = 0.5, fireResist = 40, coldResist = 40, lightningResist = 40, chaosResist = 25, damage = 1.5, damageSpread = 0.2, attackTime = 1.11, attackRange = 11, accuracy = 1, weaponType1 = "One Hand Mace", skillList = { "Melee", "BestiaryKiwethSummonRavens", "CorpseWarpBestiaryKiwethBoss", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["Melee"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["BestiaryKiwethSummonRavens"] = { name = "BestiaryKiwethSummonRavens", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, skillTypes = { [SkillType.Spell] = true, [SkillType.Multicastable] = true, [SkillType.Triggerable] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.333, baseFlags = { spell = true, }, baseMods = { }, qualityStats = { }, stats = { "number_of_monsters_to_summon", "alternate_minion", "summon_specific_monsters_radius_+%", "summon_specific_monsters_in_front_offset", "summoned_monsters_are_minions", }, levels = { [1] = {3, 332, 30, 150, levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, } -- src\Data\Skills\spectre.lua skills["CorpseWarpBestiaryKiwethBoss"] = { name = "Bodyswap", hidden = true, color = "3", baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Violently destroys your body and recreates it at the location of a targeted enemy or corpse, dealing spell damage in an area at both locations. If there is no specific target, it will prioritise corpses over enemies. If targeting a corpse, the corpse will also explode, dealing damage around it that is not affected by modifiers to spell damage, and cannot be reflected. This spell cannot be repeated.", skillTypes = { [SkillType.Movement] = true, [SkillType.Spell] = true, [SkillType.Damage] = true, [SkillType.Area] = true, [SkillType.Totemable] = true, [SkillType.Mineable] = true, [SkillType.Trappable] = true, [SkillType.Triggerable] = true, [SkillType.Fire] = true, [SkillType.AreaSpell] = true, [SkillType.Travel] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1.33, baseFlags = { area = true, spell = true, }, baseMods = { }, qualityStats = { }, stats = { "spell_minimum_base_physical_damage", "spell_maximum_base_physical_damage", "is_area_damage", }, levels = { [1] = {0.80000001192093, 1.2000000476837, levelRequirement = 70, statInterpolation = {3, 3}, cost = { }, }, }, }