極度苦痛
極度苦痛
帝國戰爪
爪
品質: +20%
物理傷害: (78-90) to (234-258)
暴擊率: (9.1-9.8)%
每秒攻擊次數: 1.6
武器距離: 1.1 米
需要 等級 68, 131 敏捷, 95 智慧
每擊中一個敵人,獲得 46 生命
附加 (40—50) 至 (130—150) 物理傷害
增加 30% 冰冷傷害
增加 (30—40)% 暴擊率
擊殺冰凍敵人時有 20% 機率獲得 1 個狂怒球
最大狂怒球時技能額外連鎖 1 次
10% 機率使用冰冷傷害擊中敵人造成冰凍效果
暴擊不會造成冰凍
(冰凍使敵人行動速度降至 0,使他們無法行動。根據擊中的冰冷傷害決定持續時間)
握緊冰凍的鋼鐵,感受麻木。
支配冰冷的死亡之觸,
像是你碎裂的心臟之碎片。
支配冰冷的死亡之觸,
像是你碎裂的心臟之碎片。
Touch of Anguish
極度苦痛 Attr /6
每擊中一個敵人,獲得 46 生命
| Family | LifeGainPerTarget |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | resource 生命 攻擊 |
附加 (40—50) 至 (130—150) 物理傷害
| Family | PhysicalDamage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | physical_damage 傷害 物理 攻擊 |
增加 30% 冰冷傷害
| Family | ColdDamagePercentage |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | elemental_damage 傷害 元素 冰冷 |
增加 (30—40)% 暴擊率
| Family | CriticalStrikeChanceIncrease |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Adds Tags | has_attack_mod |
| Craft Tags | 攻擊 暴擊 |
擊殺冰凍敵人時有 20% 機率獲得 1 個狂怒球
| Family | ChanceToGainFrenzyChargeOnKillingFrozenEnemy |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | frenzy_charge |
最大狂怒球時技能額外連鎖 1 次
| Family | AdditionalChainWhileAtMaxFrenzyCharges |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats |
暴擊不會造成冰凍
| Family | CriticalStrikesDoNotFreeze |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 冰冷 暴擊 異常狀態 |
10% 機率使用冰冷傷害擊中敵人造成冰凍效果
| Family | ChanceToFreeze |
|---|---|
| Domains | 物品 (1) |
| GenerationType | 傳奇 (3) |
| Req. level | 1 |
| Stats | |
| Craft Tags | 元素 冰冷 異常狀態 |
{
"w": 2,
"h": 2,
"icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9Ub3VjaE9mQW5ndWlzaCIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/c3b67bc0c2/TouchOfAnguish.png",
"league": "Keepers",
"name": "Touch of Anguish",
"typeLine": "Imperial Claw",
"baseType": "Imperial Claw",
"rarity": "Unique",
"ilvl": 71,
"properties": [
{
"name": "Claw",
"values": [],
"displayMode": 0
},
{
"name": "Physical Damage",
"values": [
[
"66-200",
1
]
],
"displayMode": 0,
"type": 9
},
{
"name": "Critical Strike Chance",
"values": [
[
"9.45%",
1
]
],
"displayMode": 0,
"type": 12
},
{
"name": "Attacks per Second",
"values": [
[
"1.60",
0
]
],
"displayMode": 0,
"type": 13
},
{
"name": "Weapon Range: {0} metres",
"values": [
[
"1.1",
0
]
],
"displayMode": 3,
"type": 14
}
],
"requirements": [
{
"name": "Level",
"values": [
[
"68",
0
]
],
"displayMode": 0,
"type": 62
},
{
"name": "Dex",
"values": [
[
"131",
0
]
],
"displayMode": 1,
"type": 64
},
{
"name": "Int",
"values": [
[
"95",
0
]
],
"displayMode": 1,
"type": 65
}
],
"implicitMods": [
"Grants 46 Life per Enemy Hit"
],
"explicitMods": [
"Adds 41 to 135 Physical Damage",
"30% increased Cold Damage",
"35% increased Critical Strike Chance",
"20% chance to gain a Frenzy Charge on Killing a Frozen Enemy",
"Skills Chain an additional time while at maximum Frenzy Charges",
"10% chance to Freeze",
"Critical Strikes do not inherently Freeze"
],
"flavourText": [
"Grip the frozen steel, feel it numb you.\r",
"Wield the cold touch of death like \r",
"a splinter of your own shattered heart."
],
"frameType": 3
}
Community Wiki
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Touch of Anguish
Mechanics
Critical Strikes do not always Freeze simply means critical strikes alone cannot cause freezing. Freeze can still occur by other means –such as #% chance to Freeze modifiers– even if they coincide with a critical strike.
Version history
| Version | Changes |
|---|---|
| 2.6.0 |
|
| 2.3.0 |
|
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.