Berührung der Qual

Berührung der Qual
Kaiserliche Klaue
Klaue
Qualität: +20%
Physischer Schaden: (78-90) to (234-258)
Kritische Trefferchance: (7.8-8.4)%
Angriffe pro Sekunde: 1.6
Waffenreichweite: 1.1 Meter
Erfordert Stufe 68, 131 Ges, 95 Int
Gewährt 46 Leben pro getroffenem Gegner
Fügt (40–50) bis (130–150) physischen Schaden hinzu
30% erhöhter Kälteschaden
(30–40)% erhöhte kritische Trefferchance
20% Chance, eine Raserei-Ladung bei Tötung eines eingefrorenen Gegners
Während des Maximums an Raserei-Ladungen verketten sich Fertigkeiten ein zusätzliches Mal
10% Chance auf Einfrieren
Kritische Treffer frieren Gegner nicht grundsätzlich ein
(Einfrieren verringert die gegnerische Aktionsgeschwindigkeit auf Null und verhindert jede Handlung. Die Dauer ist abhängig vom Kälteschaden des Treffers)
Lasst den gefrorenen Stahl Eure Hand betäuben.
Führt die eisige Berührung des Todes
wie einen Splitter Eures zersprungenen Herzens.
Touch of Anguish
Berührung der Qual Attr /7
NameVollständige Beschreibung zeigen
Der MarktDer Markt
AcronymHit, Kill, Dauer, Chain, Freeze
IconArt/2DItems/Weapons/OneHandWeapons/Claws/TouchOfAnguish
Icon
Release VersionProphezeiung
BaseTypeKaiserliche Klaue
Referencepoe.ninja, Community Wiki
Gewährt 46 Leben pro getroffenem Gegner
FamilyLifeGainPerTarget
DomainsGegenstand (1)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • local life gain per target Min: 46 Max: 46 Lokal
  • Craft Tagsresource life attack
    Fügt (40–50) bis (130–150) physischen Schaden hinzu
    FamilyPhysicalDamage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local maximum added physical damage Min: 130 Max: 150 Lokal
  • local minimum added physical damage Min: 40 Max: 50 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsphysical_damage damage physical attack
    30% erhöhter Kälteschaden
    FamilyColdDamagePercentage
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • cold damage +% Min: 30 Max: 30 Global
  • Craft Tagselemental_damage damage elemental cold
    (30–40)% erhöhte kritische Trefferchance
    FamilyCriticalStrikeChanceIncrease
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • local critical strike chance +% Min: 30 Max: 40 Lokal
  • Adds Tagshas_attack_mod
    Craft Tagsattack critical
    20% Chance, eine Raserei-Ladung bei Tötung eines eingefrorenen Gegners
    FamilyChanceToGainFrenzyChargeOnKillingFrozenEnemy
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • chance to gain frenzy charge on killing frozen enemy % Min: 20 Max: 20 Global
  • Craft Tagsfrenzy_charge
    Während des Maximums an Raserei-Ladungen verketten sich Fertigkeiten ein zusätzliches Mal
    FamilyAdditionalChainWhileAtMaxFrenzyCharges
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • num of additional chains at max frenzy charges Min: 1 Max: 1 Global
  • Kritische Treffer frieren Gegner nicht grundsätzlich ein
    FamilyCriticalStrikesDoNotFreeze
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • critical strikes do not always freeze Min: 1 Max: 1 Global
  • Craft Tagselemental cold critical ailment
    10% Chance auf Einfrieren
    FamilyChanceToFreeze
    DomainsGegenstand (1)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • base chance to freeze % Min: 10 Max: 10 Global
  • Craft Tagselemental cold ailment
    { "w": 2, "h": 2, "icon": "https://web.poecdn.com/gen/image/WzI1LDE0LHsiZiI6IjJESXRlbXMvV2VhcG9ucy9PbmVIYW5kV2VhcG9ucy9DbGF3cy9Ub3VjaE9mQW5ndWlzaCIsInciOjIsImgiOjIsInNjYWxlIjoxfV0/c3b67bc0c2/TouchOfAnguish.png", "league": "Affliction", "name": "Touch of Anguish", "typeLine": "Imperial Claw", "baseType": "Imperial Claw", "rarity": "Unique", "ilvl": 78, "properties": [ { "name": "Claw", "values": [], "displayMode": 0 }, { "name": "Physical Damage", "values": [ [ "70-210", 1 ] ], "displayMode": 0, "type": 9 }, { "name": "Critical Strike Chance", "values": [ [ "8.16%", 1 ] ], "displayMode": 0, "type": 12 }, { "name": "Attacks per Second", "values": [ [ "1.60", 0 ] ], "displayMode": 0, "type": 13 }, { "name": "Weapon Range: {0} metres", "values": [ [ "1.1", 0 ] ], "displayMode": 3, "type": 14 } ], "requirements": [ { "name": "Level", "values": [ [ "68", 0 ] ], "displayMode": 0, "type": 62 }, { "name": "Dex", "values": [ [ "131", 0 ] ], "displayMode": 1, "type": 64 }, { "name": "Int", "values": [ [ "95", 0 ] ], "displayMode": 1, "type": 65 } ], "implicitMods": [ "Grants 46 Life per Enemy Hit" ], "explicitMods": [ "Adds 45 to 145 Physical Damage", "30% increased Cold Damage", "36% increased Critical Strike Chance", "20% chance to gain a Frenzy Charge on Killing a Frozen Enemy", "Skills Chain an additional time while at maximum Frenzy Charges", "10% chance to Freeze", "Critical Strikes do not inherently Freeze" ], "flavourText": [ "Grip the frozen steel, feel it numb you.\r", "Wield the cold touch of death like \r", "a splinter of your own shattered heart." ], "frameType": 3, "extended": { "dps": 268.8, "pdps": 268.8, "edps": 0, "dps_aug": true, "pdps_aug": true, "mods": { "explicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3979476531", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_285624304", "min": 1, "max": 1 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_1940865751", "min": 40, "max": 50 }, { "hash": "explicit.stat_1940865751", "min": 130, "max": 150 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2375316951", "min": 30, "max": 40 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_3291658075", "min": 30, "max": 30 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2309614417", "min": 10, "max": 10 } ] }, { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "explicit.stat_2230931659", "min": 20, "max": 20 } ] } ], "implicit": [ { "name": "", "tier": "", "level": 1, "magnitudes": [ { "hash": "implicit.stat_821021828", "min": 46, "max": 46 } ] } ] }, "hashes": { "explicit": [ [ "explicit.stat_1940865751", [ 2 ] ], [ "explicit.stat_3291658075", [ 4 ] ], [ "explicit.stat_2375316951", [ 3 ] ], [ "explicit.stat_2230931659", [ 6 ] ], [ "explicit.stat_285624304", [ 1 ] ], [ "explicit.stat_2309614417", [ 5 ] ], [ "explicit.stat_3979476531", [ 0 ] ] ], "implicit": [ [ "implicit.stat_821021828", [ 0 ] ] ] }, "text": "Item Class: Claws
    Rarity: Unique
    Touch of Anguish
    Imperial Claw
    --------
    Claw
    Physical Damage: 70-210 (augmented)
    Critical Strike Chance: 8.16% (augmented)
    Attacks per Second: 1.60
    Weapon Range: 1.1 metres
    --------
    Requirements:
    Level: 68
    Dex: 131
    Int: 95
    --------
    Sockets: G-G
    --------
    Item Level: 78
    --------
    Grants 46 Life per Enemy Hit (implicit)
    --------
    Adds 45 to 145 Physical Damage
    30% increased Cold Damage
    36% increased Critical Strike Chance
    20% chance to gain a Frenzy Charge on Killing a Frozen Enemy
    Skills Chain an additional time while at maximum Frenzy Charges
    10% chance to Freeze
    Critical Strikes do not inherently Freeze
    --------
    Grip the frozen steel, feel it numb you.
    Wield the cold touch of death like
    a splinter of your own shattered heart.
    --------
    Note: ~price 1 alch
    " } }

    Community Wiki

    Edit

    Touch of Anguish

    Mechanics

    Critical Strikes do not always Freeze simply means critical strikes alone cannot cause freezing. Freeze can still occur by other means –such as #% chance to Freeze modifiers– even if they coincide with a critical strike.

    Version history

    VersionChanges
    2.6.0
  • Base type implicit mod increased to +46 Life gained for each Enemy hit by Attacks (up from 25).
  • Base type damage increased to 25-65 (up from 22-57).
  • 2.3.0
  • Introduced to the game.

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