Armour and Evasion Mastery
Quantity: 2
- Defend with 120% of Armour against Projectile Attacks
5% more chance to Evade Melee Attacks - 8% increased Evasion Rating per Frenzy Charge
8% increased Armour per Endurance Charge - 80% increased Stun and Block Recovery
- Every 4 seconds, Regenerate Life equal to 1% of Armour and Evasion Rating over 1 second
- 40% increased Evasion Rating if you have been Hit Recently
40% increased Armour if you haven't been Hit Recently - Immune to Bleeding if Equipped Helmet has higher Armour than Evasion Rating
Immune to Poison if Equipped Helmet has higher Evasion Rating than Armour
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.