Billowing Totem
Construct
Gain 150% of Physical Damage as Extra Cold Damage
SpectreN
AreaThe Putrid Cloister
Tagsconstruct, immobile, is_unarmed, medium_height, mud_blood, non_attacking, not_dex, not_int, stone_armour
Packs
  • WorldAreas#953, The Putrid Cloister: Fuming Totem, Billowing Totem, Humming Totem, Whispering Totem, Student of Torture
  • WorldAreas#953, The Putrid Cloister: Fuming Totem, Billowing Totem, Humming Totem, Whispering Totem, Student of Pain
  • WorldAreas#953, The Putrid Cloister: Fuming Totem, Billowing Totem, Humming Totem, Whispering Totem, Student of Pain, Student of Torture
  • WorldAreas#953, The Putrid Cloister: Fuming Totem, Billowing Totem, Humming Totem, Whispering Totem, Student of Torture, Student of Brutality
  • WorldAreas#953, The Putrid Cloister: Fuming Totem, Billowing Totem, Humming Totem, Whispering Totem, Student of Brutality, Student of Torture, Student of Pain
  • Life
    1200%
    Armour
    +100%
    Ailment Threshold
    1200%
    Resistance
    0 0 0 0
    Damage
    100%
    Accuracy
    100%
    Critical Strike Chance
    +5%
    Critical Strike Multiplier
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experience
    100%
    Model Size
    100%
    Type
    MonsterTotemSuperHighHealth
    Metadata
    TotemUniqueMapMonsterColdDamageAura

    Object Type

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    Stats
    {
    	set_item_drop_slots = 1
    	set_monster_no_drops_or_experience = 0
    	set_cannot_be_dominated = 0
    }
    

    Object Type Codes

    version 2
    extends "Metadata/Monsters/Totems/TotemBase"
    
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Totems/TotemUniqueMapMonsterColdDamageAura"] = {
        name = "Billowing Totem",
        life = 12,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
        },
        modList = {
        },
    }
    
    Gain 150% of Physical Damage as Extra Cold Damage
    IdMonsterAuraUniqueMapColdDamage
    FamilyMonsterAura
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • physical damage % to add as cold Min: 150 Max: 150 Global
  • Craft Tagsphysical_damage elemental_damage damage physical elemental cold
    Cold Damage Aura
    Radius: 60
    Allies deal additional cold damage
    Gain 150% of Physical Damage as Extra Cold Damage