Brin Barius
UndeadArea: Mastermind's Lair
monster no drops or experience [1]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Spectre | |
|---|---|
| Area | Mastermind's Lair |
| Tags | has_dagger, has_one_handed_melee, light_armour, medium_height, medium_movement, melee, no_pantheon_mod, not_int, not_str, physical_affinity, red_blood, skeleton, slashing_weapon, undead |
Life
250%
Evasion
+50%
Ailment Threshold
250%
Resistance
Damage
63%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 9
Attack Time
1.875 Second
Damage Spread
±20%
Experience
125%
Model Size
100%
Type
BetrayalDjinnMemberMelee
Metadata
BetrayalDjinnMemberMelee4_
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
Level
83
Life
80,042
Armour
92,477
Evasion Rating
11,790
Damage
567
Spell Damage
567
Accuracy
1,036
Attack Time
1.875
Experience
16,415
Minion Life
15,252
Minion Damage
479
Ailment Threshold
80,042
Chill
253
Shock
253
Brittle
1,432
Scorch
253
Sap
699
Phys Convert Ele
300%
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
Melee
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 454—681
Critical Strike Chance: 5%
Attack Time: 1.875 sec
Strike your foes down with a powerful blow.
skill can fire arrows [1]
skill can fire wand projectiles [1]
WalkEmergeBetrayal
walk emerge distance [300]
BetrayalDjinnMeleeThrust
Triggerable, Attack
Base Damage: 454—681
Critical Strike Chance: 5%
Attack Damage: 150%
Attack Time: 1.875 sec
Cooldown Time: 6 sec
Deals 50% more Attack Damage
100% chance to Blind enemies on hit
is area damage [1]
Object Type
version 2 extends "Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberBase"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/LeagueBetrayal/BetrayalDjinnMemberMelee4_"] = {
fireResist = 30,
coldResist = 30,
lightningResist = 30,
chaosResist = 20,
name = "Brin Barius",
life = 2.5,
damage = 0.63,
damageSpread = 0.2,
attackTime = 1.875,
attackRange = 9,
accuracy = 1,
weaponType1 = "Dagger",
skillList = {
"Melee",
"WalkEmergeBetrayal",
"BetrayalDjinnMeleeThrust",
},
modList = {
},
}
-- src\Data\Skills\spectre.lua
skills["Melee"] = {
name = "Default Attack",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
description = "Strike your foes down with a powerful blow.",
skillTypes = {
[SkillType.Attack] = true,
[SkillType.RangedAttack] = true,
[SkillType.MirageArcherCanUse] = true,
[SkillType.Projectile] = true,
[SkillType.MeleeSingleTarget] = true,
[SkillType.Multistrikeable] = true,
[SkillType.Melee] = true,
[SkillType.ProjectilesFromUser] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
melee = true,
projectile = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"skill_can_fire_arrows",
"skill_can_fire_wand_projectiles",
},
levels = {
[1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeBetrayal"] = {
name = "WalkEmergeBetrayal",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 0.72,
baseFlags = {
},
baseMods = {
},
qualityStats = {
},
stats = {
"walk_emerge_distance",
},
levels = {
[1] = {300, levelRequirement = 1, statInterpolation = {}, cost = { }, },
},
}
-- src\Data\Skills\spectre.lua
skills["BetrayalDjinnMeleeThrust"] = {
name = "BetrayalDjinnMeleeThrust",
hidden = true,
color = "4",
baseEffectiveness = 0,
incrementalEffectiveness = 0,
skillTypes = {
[SkillType.Triggerable] = true,
[SkillType.Attack] = true,
},
statDescriptionScope = "skill_stat_descriptions",
castTime = 1,
baseFlags = {
attack = true,
area = true,
},
baseMods = {
},
qualityStats = {
},
stats = {
"active_skill_damage_+%_final",
"global_chance_to_blind_on_hit_%",
"is_area_damage",
},
levels = {
[1] = {0, 100, baseMultiplier = 1.5, levelRequirement = 0, statInterpolation = {2}, cost = { }, },
},
}
monster no drops or experience [1]
| Family | MonsterNoDropsOrExperience |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
| Family | Nothing |
|---|---|
| Domains | Monster (3) |
| GenerationType | Unique (3) |
| Req. level | 1 |
| Stats |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.




















