Defense Research Lab Unique /1
+(30–40) to Dexterity
(200–250)% increased Evasion and Energy Shield
(20–30)% reduced Trap Throwing Speed
Increases and Reductions to Cast Speed also Apply to Trap Throwing Speed
(4–6)% chance to throw up to 4 additional Traps
Defense Research Lab
id: TrapRoomIII
Tier: 3
Monsters throughout the Temple have increased area of effect.
Adds traps throughout the Temple.
Contains a valuable item.
Adds traps throughout the Temple.
Contains a valuable item.
Monsters have 100% increased Area of Effect
6% increased Quantity of Items found in this Area
12% increased Rarity of Items found in this Area
3% increased Pack size
12% increased Rarity of Items found in this Area
3% increased Pack size
map incursion boss chance to drop trap vial % [804]
Whirring blades and barricades.
Defense Research Lab Monster /1
Defense Research Lab Attr /3
Room | Flavour |
---|---|
Flavour | "Expedition logs suggest quite a few explorers sought Atzoatl over the centuries. The Architects planned against this potential plundering, however, with ingenious and lethal traps." - Icius Perandus, Antiquities Collection, Corroded Spring Mechanism |
AlvaTempleFeature_TrapRoomIII | Remind me again why you let them fill this place with traps? |
Incursion_TrapsRoom3 | You've allowed Matatl to live, and as thanks he's put traps everywhere. I'm not entirely sure you've thought this through... |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.