Echo of Shavronne
Undead
3500% increased Rarity of Items Dropped
Phasing
drop additional rare items [0]
monster no map drops [1]
10% reduced Movement Speed
level 33 or lower damage +% final [-20]
level 33 or lower life +% final [-20]
cannot be afflicted [1]
cannot be tagged by sentinel [1]
cannot have affliction mods [1]
cannot have azmeri dust [1]
cant possess this [1]
cant touch this [1]
monster no talismans [1]
SpectreN
Tagsghost, ghost_armour, ghost_blood, humanoid, is_unarmed, medium_height, medium_movement, non_attacking, undead
Life
300%
Ailment Threshold
300%
Resistance
0 0 85 0
Damage
0%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0 Second
Damage Spread
±0%
Experience
200%
Model Size
100%
Type
TormentedSpiritShavronne
Metadata
TormentedShavronne
Level
68
Life
19,300
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
0
Spell Damage
0
Accuracy
290
Attack Time
0
Experience
20,510
Ailment Threshold
19,300
Chill
61
Shock
61
Brittle
345
Scorch
61
Sap
169
Haunt
TormentSpiritPause
Cooldown Time: 5 sec
WalkEmergeTormentedSpirit
walk emerge distance [300]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{	
	basic_action = "ChangeToStance1"
	basic_action = "ChangeToStance2"
	basic_action = "TormentSpiritFlee"
}

Stats
{

}

Life
{
	corpse_usable = false
}

DiesAfterTime
{
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"

Render
{
	//turn_duration = 0.6
}

Targetable
{
	no_highlight = true
}

Animated
{
	preload_animated_object = "Metadata/Effects/Spells/curses/tormented/ghostdeath_explode_pos.ao"
}
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Spirit/TormentedShavronne"] = {
    name = "Echo of Shavronne",
    life = 3,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 85,
    chaosResist = 0,
    damage = 0,
    damageSpread = 0,
    attackTime = 0,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "Haunt",
        "TormentSpiritPause",
        "WalkEmergeTormentedSpirit",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["Haunt"] = {
    name = "Haunt",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TormentSpiritPause"] = {
    name = "TormentSpiritPause",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["WalkEmergeTormentedSpirit"] = {
    name = "WalkEmergeTormentedSpirit",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.65,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "walk_emerge_distance",
    },
    levels = {
        [1] = {300, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
3500% increased Rarity of Items Dropped
IdTormentSpiritDropsIncrease3
FamilyTormentSpiritDropsIncrease
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster dropped item rarity +% Min: 3500 Max: 3500 Global
  • Phasing
    IdTormentSpiritPhasing
    FamilyTorment
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • drop additional rare items [0]
    IdTormentAdditionalRareItemsSpirit
    FamilyMonsterDropAdditionalRareItems
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • drop additional rare items Min: 0 Max: 0 Global
  • monster no map drops [1]
    IdMonsterNoMapDrops
    FamilyMonsterNoMapDrops
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • monster no map drops Min: 1 Max: 1 Global
  • 10% reduced Movement Speed
    IdTormentedSpiritImplicitSlowRun
    FamilyMovementVelocity
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base movement velocity +% Min: -10 Max: -10 Global
  • Craft Tagsspeed
    level 33 or lower damage +% final [-20]
    level 33 or lower life +% final [-20]
    IdMonsterLifeAndDamageLessBelowLevel33
    FamilyMoreLifeBelowLevelThreshold
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • level 33 or lower life +% final Min: -20 Max: -20 Global
  • level 33 or lower damage +% final Min: -20 Max: -20 Global
  • Craft Tagsresource life damage
    cannot be afflicted [1]
    cannot be tagged by sentinel [1]
    cannot have affliction mods [1]
    cannot have azmeri dust [1]
    cant possess this [1]
    cant touch this [1]
    monster no talismans [1]
    IdCannotBeAugmented
    FamilyNothing
    DomainsMonster (3)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cant touch this Min: 1 Max: 1 Global
  • cant possess this Min: 1 Max: 1 Global
  • cannot be afflicted Min: 1 Max: 1 Global
  • monster no talismans Min: 1 Max: 1 Global
  • cannot have azmeri dust Min: 1 Max: 1 Global
  • cannot have affliction mods Min: 1 Max: 1 Global
  • cannot be tagged by sentinel Min: 1 Max: 1 Global