EleReflectopus
elemental damage taken % to deal to attacker [14]
SpectreY
Tagsanimal_claw_weapon, aura_bearer, flesh_armour, has_dagger, has_one_handed_melee, melee, physical_affinity, red_blood, small_height, very_fast_movement
Life
10000%
Ailment Threshold
10000%
Resistance
0 0 0 0
Damage
10000%
Accuracy
500%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
3 ~ 10
Attack Time
1.005 Second
Damage Spread
±0%
Experience
100%
Model Size
130%
Type
TestSpawn
Metadata
TestEleReflect
Level
68
Life
643,335
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
37,355
Spell Damage
37,355
Accuracy
1,450
Attack Time
1.005
Experience
10,255
Ailment Threshold
643,335
Chill
2,034
Shock
2,034
Brittle
11,509
Scorch
2,034
Sap
5,620
MeleeAtAnimationSpeed
Attack, RangedAttack, MirageArcherCanUse, Projectile, MeleeSingleTarget, Multistrikeable, Melee, ProjectilesFromUser
Default Attack
Base Damage: 37355
Critical Strike Chance: 5%
Attack Time: 1.005 sec
Strike your foes down with a powerful blow.
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]

Object Type

version 2
extends "Metadata/Monsters/Monster"

Actor
{
	main_hand_unarmed_type = "Dagger"
	basic_action = "Emerge"
}

Monster
{
	flip_enabled = true
}

Object Type Codes

version 2
extends "Metadata/Monsters/Monster"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/TestSpawn/TestEleReflect"] = {
    name = "EleReflectopus",
    life = 100,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 100,
    damageSpread = 0,
    attackTime = 1.005,
    attackRange = 10,
    accuracy = 5,
    skillList = {
        "MeleeAtAnimationSpeed",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeed"] = {
    name = "Default Attack",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
elemental damage taken % to deal to attacker [14]
IdMonsterAuraElementalThorns1
NameElemental Reflection Aura
FamilyMonsterAura
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level40 (Effective: 32)
Stats
  • elemental damage taken % to deal to attacker Min: 14 Max: 14 Global
  • Craft Tagselemental_damage damage elemental
    Elemental Reflection Aura
    Radius: 36
    Allies Reflect Elemental Damage
    elemental damage taken % to deal to attacker [14]
    Edit

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