Explosive Crawler
Beast
monster explodes on its target text [1]
SpectreY
Tagsanimal_claw_weapon, beast, extra_small_height, flesh_armour, insect, insect_blood, is_unarmed, medium_movement, uses_suicide_explode
Life
70%
Ailment Threshold
70%
Resistance
0 0 0 0
Damage
63%
Accuracy
100%
Critical Strike Chance
+5%
Critical Strike Multiplier
+130%
Attack Distance
6 ~ 6
Attack Time
0.9 Second
Damage Spread
±20%
Experience
70%
Model Size
140%
Type
InsectMinion
Metadata
EssenceInsectWildExplosive
Level
68
Life
4,503
Armour
28,790
Evasion
4,739
Energy Shield
0
Damage
235
Spell Damage
235
Accuracy
0
Attack Time
0.9
Experience
7,179
Ailment Threshold
4,503
Chill
14
Shock
14
Brittle
81
Scorch
14
Sap
39
InsectSuicideExplosionLarge
Spell, Area, Damage, AreaSpell, Triggerable
Cast Time: 1 sec
Deals 1233 to 1850 Fire Damage
active skill area of effect radius +% final [25]
is area damage [1]
spell maximum action distance +% [100]

Object Type

version 2
extends "Metadata/Monsters/InsectMinion/InsectMinion"

Actor
{
	basic_action = "Emerge"
}

Object Type Codes

version 2
extends "Metadata/Monsters/InsectMinion/InsectMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/InsectMinion/EssenceInsectWildExplosive"] = {
    name = "Explosive Crawler",
    life = 0.7,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 0.63,
    damageSpread = 0.2,
    attackTime = 0.9,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "InsectSuicideExplosionLarge",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["InsectSuicideExplosionLarge"] = {
    name = "InsectSuicideExplosionLarge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Area] = true,
        [SkillType.Damage] = true,
        [SkillType.AreaSpell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "secondary_minimum_base_fire_damage",
        "secondary_maximum_base_fire_damage",
        "spell_maximum_action_distance_+%",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 100, 25, levelRequirement = 2, statInterpolation = {3, 3},  cost = { }, },
    },
}
monster explodes on its target text [1]
IdMonsterExplodesOnItsTargetText
FamilyMonsterExplodesOnItsTargetText
DomainsMonster (3)
GenerationTypeUnique (3)
Req. level1
Stats
  • monster explodes on its target text Min: 1 Max: 1 Global
  • Edit

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