Grandmasters: 槴月蒼葵 /115
Stat | Value |
---|---|
IsDisabled | 1 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 5% reduced Reservation of Skills |
level | 91 |
main hand weapon type | 11 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 10 |
attack minimum added physical damage | 3 |
attack maximum added physical damage | 6 |
lightning damage +% | 11 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 34 |
attack speed +% | 10 |
accuracy rating | 30 |
maximum physical damage reduction % | 90 |
physical damage reduction rating +% | 20 |
base evasion rating | 53 |
base maximum life | 175 |
maximum life +% | 53 |
base life regeneration rate per minute | 189 |
base maximum mana | 101 |
maximum mana +% | 94 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 175 |
base maximum energy shield | 1396 |
maximum energy shield +% | 170 |
local energy shield | 155 |
local energy shield +% | 394 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 55 |
base resist all elements % | 26 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 99 |
base cold damage resistance % | 114 |
base lightning damage resistance % | 137 |
minion maximum life +% | 20 |
base number of zombies allowed | 1 |
base movement velocity +% | 31 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 12 |
skill effect duration +% | 90 |
base cast speed +% | 43 |
avoid interruption while casting % | 40 |
base stun recovery +% | 12 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 6 |
main hand quality | 20 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
spell elemental damage +% | 16 |
staff block % | 12 |
buff effect on self +% | 21 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 168 |
minion damage +% | 45 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed fire gem level + | 2 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 2 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 134 |
additional strength | 38 |
base intelligence | 342 |
additional intelligence | 59 |
base dexterity | 144 |
additional all attributes | 14 |
base critical strike multiplier | 150 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 66 |
maximum lightning damage to return to melee attacker | 250 |
minimum lightning damage to return to melee attacker | 1 |
main hand local minimum added physical damage | 52 |
main hand local maximum added physical damage | 156 |
main hand local critical strike chance | 668 |
base reservation +% | -34 |
base aura area of effect +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 76 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
regenerate energy shield instead of life | 1 |
chaos damage does not bypass energy shield | 1 |
footstep effect variation | 6 |
number of equipped uniques | 1 |
additional strength and intelligence | 10 |
light radius scales with energy shield | 1 |
fire and cold damage resistance % | 16 |
map spawn two bosses | 20 |
aura effect +% | 54 |
minion attack speed +% | 6 |
minion cast speed +% | 6 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
item generation can have multiple crafted mods | 2 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.