Grandmasters: CelestialRetribution /127
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second |
level | 73 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 50 |
fire damage +% | 144 |
attack minimum added cold damage | 7 |
attack maximum added cold damage | 11 |
attack minimum added lightning damage | 1 |
attack maximum added lightning damage | 5 |
attack speed +% | 12 |
local attack speed +% | 100 |
accuracy rating | 148 |
base critical strike multiplier + | 30 |
base life gained on enemy death | 5 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 82 |
base evasion rating | 390 |
base maximum life | 330 |
maximum life +% | 107 |
base maximum mana | 72 |
maximum mana +% | 77 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 120 |
base maximum energy shield | 732 |
maximum energy shield +% | 25 |
local energy shield +% | 488 |
energy shield recharge rate per minute % | 1200 |
base resist all elements % | 17 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 115 |
base cold damage resistance % | 64 |
base lightning damage resistance % | 112 |
base chaos damage resistance % | 29 |
base item found quantity +% | 15 |
base item found rarity +% | 13 |
base projectile speed +% | 196 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
ignite duration +% | 10 |
burn damage +% | 85 |
base mana cost -% | -80 |
base cast speed +% | 26 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
base attack speed +% per frenzy charge | 4 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 70 |
local recharge on crit | 1 |
spell elemental damage +% | 16 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
charges gained +% | 20 |
elemental damage +% | 94 |
maximum block % | 75 |
projectile damage +% | 45 |
base cast speed +% per frenzy charge | 4 |
max viper strike orbs | 4 |
local socketed fire gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 190 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 146 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 64 |
additional strength | 22 |
base intelligence | 343 |
base dexterity | 93 |
additional dexterity | 38 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 2 |
additional all attributes | 5 |
base critical strike multiplier | 150 |
base chance to ignite % | 20 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 33 |
main hand local minimum added physical damage | 4 |
main hand local maximum added physical damage | 13 |
main hand local attack speed +% | 100 |
main hand local critical strike chance | 500 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
unique quill rain damage +% final | -50 |
spell damage taken +% when on low mana | 100 |
light radius +% | 20 |
base energy shield gained on enemy death | 17 |
local socketed elemental gem level + | 1 |
melee damage +% | 26 |
number of equipped uniques | 5 |
base fire damage % to convert to chaos | 25 |
chance to freeze shock ignite % | 5 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage +% vs frozen shocked ignited enemies | 25 |
pvp shield damage +% final | -15 |
number of assigned keystones | 1 |
object inherent damage +% final per frenzy charge | 4 |
energy shield protects mana | 1 |
spend energy shield for costs before mana | 1 |
base strength and intelligence | 40 |
maximum life leech rate % per minute | 1200 |
maximum mana leech rate % per minute | 1200 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.