Grandmasters: Eniq /114
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills |
level | 79 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 26 |
old do not use spell block % from assumed block value | 95 |
block while dual wielding % | 15 |
spell damage +% | 124 |
local physical damage +% | 125 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 7 |
attack minimum added fire damage | 6 |
attack maximum added fire damage | 11 |
lightning damage +% | 112 |
attack speed +% | 12 |
base life gained on enemy death | 15 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 647 |
base evasion rating | 592 |
base maximum life | 257 |
maximum life +% | 149 |
base maximum mana | 283 |
maximum mana +% | 64 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 235 |
base maximum energy shield | 419 |
maximum energy shield +% | 45 |
local energy shield +% | 149 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 66 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 101 |
base cold damage resistance % | 134 |
base lightning damage resistance % | 59 |
base chaos damage resistance % | 42 |
experience gain +% | 3 |
base movement velocity +% | 20 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
shock duration +% | 50 |
base mana cost -% | 7 |
base cast speed +% | 80 |
avoid interruption while casting % | 55 |
main hand base weapon attack duration ms | 667 |
main hand base maximum attack distance | 120 |
main hand quality | 20 |
local base physical damage reduction rating | 3 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on crit | 1 |
spell elemental damage +% | 16 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 90 |
maximum block % | 75 |
base shield physical damage reduction rating | 194 |
base shield maximum energy shield | 56 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 104 |
additional strength | 29 |
base intelligence | 364 |
additional intelligence | 31 |
base dexterity | 114 |
base critical strike multiplier | 150 |
base chance to shock % | 20 |
from armour movement speed +% | -7 |
local armour and energy shield +% | 68 |
local evasion and energy shield +% | 144 |
main hand local physical damage +% | 125 |
main hand local minimum added physical damage | 19 |
main hand local maximum added physical damage | 35 |
main hand local critical strike chance | 800 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
cannot block attacks | 1 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
additional maximum all resistances % | 4 |
local chance to blind on hit % | 10 |
main hand local chance to blind on hit % | 10 |
local display socketed gems get blind level | 5 |
dual wield inherent attack speed +% final | 10 |
melee damage +% | 12 |
footstep effect variation | 2 |
number of equipped uniques | 7 |
intelligence +% per equipped unique | 3 |
additional scroll of wisdom drop chance % | 3 |
map spawn two bosses | 20 |
base damage removed from mana before life % | 10 |
keystone mana shield | 1 |
old do not use base life leech from lightning damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |