Grandmasters: Fiery_Talon /129
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 200 Mana per second
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level91
main hand weapon type10
off hand weapon type10
old do not use spell block % from assumed block value25
block while dual wielding %15
spell damage +%12
physical damage +%107
attack minimum added physical damage21
attack maximum added physical damage39
local minimum added physical damage113
local maximum added physical damage268
physical dagger damage +%153
attack speed +%27
dagger attack speed +%19
accuracy rating212
dagger accuracy rating +%28
poison on critical strike with dagger1
base critical strike multiplier +99
critical strike multiplier with dagger +60
old do not use life leech from physical damage %4
old do not use mana leech from physical damage %2
base life gained on enemy death100
base mana gained on enemy death100
maximum physical damage reduction %90
base physical damage reduction rating281
base evasion rating1673
evasion rating +%106
local evasion rating +%157
base maximum life62
maximum life +%20
base maximum mana149
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%82
base maximum energy shield781
maximum energy shield +%234
local energy shield100
local energy shield +%160
energy shield recharge rate per minute %2000
energy shield delay -%50
base resist all elements %93
resist all elements % per endurance charge4
base fire damage resistance %42
base cold damage resistance %55
base lightning damage resistance %58
base chaos damage resistance %22
base movement velocity +%31
max endurance charges3
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
base cast speed +%12
main hand base weapon attack duration ms714
off hand base weapon attack duration ms714
main hand base maximum attack distance5
off hand base maximum attack distance5
main hand quality20
off hand quality20
one handed melee physical damage +%60
one handed melee attack speed +%20
one handed melee accuracy rating +%20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit3
physical damage reduction % per endurance charge4
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%375
critical strike chance +% per power charge50
local critical strike chance +%92
dagger critical strike chance +%230
accuracy rating per level2
evasion rating per level300
base strength84
additional strength65
base intelligence183
base dexterity153
additional dexterity67
base critical strike multiplier150
keystone chaos inoculation1
from armour movement speed +%-4
local evasion and energy shield +%210
chaos inoculation keystone energy shield +% final15
main hand local minimum added physical damage66
main hand local maximum added physical damage213
main hand local critical strike chance680
main hand local critical strike chance +%47
off hand local minimum added physical damage65
off hand local maximum added physical damage211
off hand local critical strike chance680
off hand local critical strike chance +%45
base reservation +%-12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
local socketed aura gem level +2
evasion and physical damage reduction rating +%24
keystone vampirism1
dummy stat display nothing1
melee damage +%12
footstep effect variation3
number of equipped uniques7
map spawn two bosses20
aura effect +%20
damage over time +%60
unique spread poison to nearby enemies on kill2
unique spread poison to nearby allies as regeneration on kill2
old do not use base life leech from physical damage permyriad100
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20