Grandmasters: Flashcaterino /127
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level96
main hand weapon type3
off hand weapon type13
cannot have life leeched from1
local extra max charges10
shield block %71
old do not use spell block % from assumed block value100
block while dual wielding %15
block recovery +%40
shield armour +%70
spell damage +%122
local physical damage +%112
lightning damage +%28
attack minimum added lightning damage2
attack maximum added lightning damage52
attack speed +%33
accuracy rating +%20
maximum physical damage reduction %90
base physical damage reduction rating1300
base evasion rating962
base maximum life749
maximum life +%183
base maximum mana102
mana regeneration rate per minute %105
base maximum energy shield44
local energy shield +%128
energy shield recharge rate per minute %2000
base resist all elements %25
resist all elements % per endurance charge4
base fire damage resistance %134
base cold damage resistance %108
base lightning damage resistance %57
base chaos damage resistance %20
number of chains1
base movement velocity +%38
max endurance charges3
max frenzy charges3
max power charges3
base avoid stun %30
base cast speed +%17
base stun recovery +%30
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%8
one handed melee physical damage +%20
one handed melee attack speed +%11
one handed melee accuracy rating +%10
base stun duration +%40
local base physical damage reduction rating22
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
weapon lightning damage +%40
spell elemental damage +%16
resist all elements +% while holding shield22
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %210
elemental damage +%16
shield maximum energy shield +%80
melee physical damage +%40
maximum block %75
shield physical damage reduction rating +%50
base shield maximum energy shield208
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength274
additional strength183
base intelligence192
additional intelligence131
base dexterity154
base critical strike multiplier150
one handed melee critical strike chance +%50
avoid all elemental status %8
one handed melee critical strike multiplier +10
global always hit1
keystone iron reflexes1
global cannot crit1
from armour movement speed +%-6
local armour and energy shield +%62
local armour and evasion +%232
dual wield or shield block %4
main hand local physical damage +%112
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %76
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
physical damage taken % as lightning40
extra gore1
evasion and physical damage reduction rating +%24
dummy stat display nothing1
footstep effect variation8
number of equipped uniques4
fire and lightning damage resistance %12
map spawn two bosses20
aura effect +%10
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
old do not use base life leech from lightning damage permyriad100
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20