Grandmasters: Incineratinator /72
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level86
main hand weapon type14
off hand weapon type14
local extra max charges11
block while dual wielding %15
spell damage +%12
fire damage +%16
attack minimum added fire damage12
attack maximum added fire damage19
attack minimum added cold damage1
attack maximum added cold damage2
maximum physical damage reduction %90
base evasion rating53
evasion rating +%9
base maximum life255
base life regeneration rate per minute125
base maximum mana87
mana regeneration rate per minute %105
mana regeneration rate +%92
base maximum energy shield37
energy shield recharge rate per minute %2000
base resist all elements %10
resist all elements % per endurance charge4
base fire damage resistance %44
base cold damage resistance %34
base lightning damage resistance %32
max endurance charges3
max frenzy charges3
max power charges3
base stun recovery +%25
main hand base weapon attack duration ms833
main hand base maximum attack distance4
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local charges added +%40
physical damage reduction % per endurance charge4
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength20
base intelligence20
base dexterity20
additional all attributes10
base critical strike multiplier150
main hand local minimum added physical damage2
main hand local maximum added physical damage6
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
cold and lightning damage resistance %14
map spawn two bosses20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20