Grandmasters: Lampx /132
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 200 Mana per second
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level94
main hand weapon type10
off hand weapon type13
shield block %24
old do not use spell block % from assumed block value21
block while dual wielding %15
spell damage +%12
physical damage +%95
local physical damage +%249
attack minimum added physical damage6
attack maximum added physical damage16
local minimum added physical damage24
local maximum added physical damage45
physical dagger damage +%120
attack speed +%27
local attack speed +%27
dagger attack speed +%19
accuracy rating736
accuracy rating +%54
poison on critical strike with dagger1
base critical strike multiplier +106
critical strike multiplier with dagger +86
old do not use mana leech from physical damage %2
base life gained on enemy death100
base mana gained on enemy death100
maximum physical damage reduction %90
base physical damage reduction rating281
base evasion rating458
evasion rating +%26
local evasion rating +%80
base maximum life62
maximum life +%12
base life regeneration rate per minute109
base maximum mana207
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield1337
maximum energy shield +%193
local energy shield253
local energy shield +%605
energy shield recharge rate per minute %2000
energy shield delay -%45
base resist all elements %81
resist all elements % per endurance charge4
base fire damage resistance %45
base cold damage resistance %65
base lightning damage resistance %74
base item found rarity +%13
base movement velocity +%31
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%12
base stun recovery +%30
main hand base weapon attack duration ms625
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%20
one handed melee physical damage +%62
one handed melee attack speed +%14
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit4
physical damage reduction % per endurance charge4
maximum block %75
base shield physical damage reduction rating373
base shield maximum energy shield455
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%262
critical strike chance +% per power charge50
local critical strike chance +%38
dagger critical strike chance +%190
accuracy rating per level2
evasion rating per level300
local accuracy rating103
base strength164
base intelligence293
additional intelligence65
base dexterity73
additional dexterity92
base critical strike multiplier150
one handed melee critical strike chance +%260
one handed melee critical strike multiplier +15
keystone chaos inoculation1
from armour movement speed +%-6
local armour and energy shield +%156
chaos inoculation keystone energy shield +% final15
main hand local physical damage +%249
main hand local minimum added physical damage40
main hand local maximum added physical damage108
main hand local attack speed +%27
main hand local critical strike chance668
main hand local critical strike chance +%38
main hand local accuracy rating103
base reservation +%-18
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
extra gore1
keystone vampirism1
dummy stat display nothing1
melee damage +%12
footstep effect variation7
chill and freeze duration based on % energy shield65
number of equipped uniques4
additional strength and dexterity23
old do not use mana leech from physical damage % per power charge1
fire and lightning damage resistance %30
map spawn two bosses20
aura effect +%30
dual wield inherent physical attack damage +% final20
keystone unwavering stance1
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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