Grandmasters: Lonely_By_The_Reaver /126
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 200 Mana per second
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level75
main hand weapon type10
off hand weapon type13
shield block %24
old do not use spell block % from assumed block value25
block while dual wielding %15
physical damage +%95
local physical damage +%170
attack minimum added physical damage29
attack maximum added physical damage55
local minimum added physical damage11
local maximum added physical damage20
physical dagger damage +%120
attack speed +%23
local attack speed +%18
dagger attack speed +%19
accuracy rating343
accuracy rating +%32
poison on critical strike with dagger1
base critical strike multiplier +35
critical strike multiplier with dagger +86
old do not use life leech from physical damage %1
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating101
base evasion rating53
evasion rating +%26
base maximum life62
base life regeneration rate per minute209
base maximum mana204
maximum mana +%28
mana regeneration rate per minute %105
mana regeneration rate +%40
base maximum energy shield1356
maximum energy shield +%166
local energy shield352
local energy shield +%370
energy shield recharge rate per minute %2000
energy shield delay -%55
base resist all elements %40
resist all elements % per endurance charge4
base fire damage resistance %98
base cold damage resistance %96
base lightning damage resistance %95
base movement velocity +%25
max endurance charges3
max frenzy charges4
max power charges4
base cast speed +%6
base stun recovery +%39
main hand base weapon attack duration ms625
main hand base maximum attack distance5
main hand quality20
weapon elemental damage +%20
one handed melee physical damage +%50
one handed melee attack speed +%8
local base physical damage reduction rating348
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit1
spell damage +% per power charge4
physical damage reduction % per endurance charge4
maximum block %75
base shield physical damage reduction rating952
base shield maximum energy shield292
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%246
critical strike chance +% per power charge50
local critical strike chance +%27
dagger critical strike chance +%190
accuracy rating per level2
evasion rating per level300
local accuracy rating52
base strength74
additional strength41
base intelligence253
additional intelligence40
base dexterity123
additional dexterity36
additional all attributes29
base critical strike multiplier150
one handed melee critical strike chance +%140
keystone chaos inoculation1
from armour movement speed +%-6
local armour and energy shield +%83
chaos inoculation keystone energy shield +% final15
main hand local physical damage +%170
main hand local minimum added physical damage27
main hand local maximum added physical damage83
main hand local attack speed +%18
main hand local critical strike chance668
main hand local critical strike chance +%27
main hand local accuracy rating52
base reservation +%-14
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
keystone ghost reaver1
footstep effect variation2
chill and freeze duration based on % energy shield65
number of equipped uniques2
additional strength and dexterity17
old do not use mana leech from physical damage % per power charge1
map spawn two bosses20
aura effect +%10
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
item generation can have multiple crafted mods1
damage taken when hit +% final per fortification-1
base max fortification20
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