Grandmasters: Nam_PunchYourFace /134
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level85
main hand weapon type3
off hand weapon type13
shield block %24
old do not use spell block % from assumed block value78
block while dual wielding %15
spell damage +%43
physical damage +%18
local physical damage +%107
attack minimum added physical damage15
attack maximum added physical damage30
attack minimum added lightning damage1
attack maximum added lightning damage24
attack speed +%30
accuracy rating333
accuracy rating +%62
base critical strike multiplier +12
mana leech from physical attack damage permyriad2
maximum physical damage reduction %90
base physical damage reduction rating710
physical damage reduction rating +%20
base evasion rating1665
local evasion rating +%95
base maximum life425
maximum life +%125
base maximum mana90
mana regeneration rate per minute %105
base maximum energy shield76
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %56
resist all elements % per endurance charge4
base fire damage resistance %42
base cold damage resistance %38
base lightning damage resistance %29
base chaos damage resistance %50
number of chains1
base movement velocity +%23
max endurance charges6
max frenzy charges3
max power charges3
base avoid chill %25
base avoid freeze %100
skill effect duration +%90
base cast speed +%4
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base spell critical strike multiplier +40
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit5
weapon lightning damage +%37
spell elemental damage +%16
endurance charge duration +%-30
power charge duration +%-30
buff effect on self +%26
base skill area of effect +%16
physical damage reduction % per endurance charge4
life regeneration rate per minute %120
elemental damage +%10
melee physical damage +%8
maximum block %75
base shield physical damage reduction rating194
base shield maximum energy shield56
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%24
critical strike chance +% per power charge50
spell critical strike chance +%165
accuracy rating per level2
evasion rating per level300
base strength283
additional strength104
base intelligence204
additional intelligence61
base dexterity113
additional dexterity48
base critical strike multiplier150
area damage +%8
ignore armour movement penalties20
from armour movement speed +%-6
local armour and evasion +%105
main hand local physical damage +%107
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base reservation +%-26
base aura area of effect +%36
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
cannot block attacks1
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
additional maximum all resistances %4
dual wield inherent attack speed +% final10
physical damage taken % as lightning30
local socketed aura gem level +2
evasion and physical damage reduction rating +%60
keystone vampirism1
melee range +2
melee damage +%14
footstep effect variation3
number of equipped uniques7
additional strength and intelligence44
gain endurance charge on power charge expiry1
fire and lightning damage resistance %15
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
aura effect +%34
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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