Grandmasters: OMGThisIsntDiablo /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 83 |
main hand weapon type | 6 |
off hand weapon type | 13 |
shield block % | 28 |
block while dual wielding % | 15 |
spell damage +% | 136 |
attack minimum added physical damage | 5 |
attack maximum added physical damage | 11 |
fire damage +% | 57 |
attack minimum added fire damage | 7 |
attack maximum added fire damage | 16 |
attack speed +% | 15 |
base critical strike multiplier + | 158 |
old do not use life leech from physical damage % | 2 |
old do not use mana leech from physical damage % | 2 |
base life gained on enemy death | 25 |
base mana gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 286 |
base evasion rating | 1224 |
evasion rating +% | 54 |
local evasion rating +% | 78 |
base maximum life | 626 |
maximum life +% | 98 |
base maximum mana | 132 |
maximum mana +% | 90 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 219 |
base maximum energy shield | 600 |
maximum energy shield +% | 25 |
local energy shield | 122 |
local energy shield +% | 48 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 25 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 200 |
base cold damage resistance % | 106 |
base lightning damage resistance % | 89 |
base movement velocity +% | 6 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 30 |
local attribute requirements +% | -32 |
trap throwing speed +% | 32 |
main hand base weapon attack duration ms | 769 |
main hand base maximum attack distance | 120 |
base spell critical strike multiplier + | 10 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 28 |
physical damage reduction % per endurance charge | 4 |
elemental damage +% | 78 |
maximum block % | 75 |
base shield maximum energy shield | 118 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 220 |
critical strike chance +% per power charge | 50 |
spell critical strike chance +% | 313 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 104 |
additional strength | 30 |
base intelligence | 203 |
base dexterity | 173 |
additional dexterity | 26 |
additional all attributes | 14 |
base critical strike multiplier | 150 |
base chance to ignite % | 5 |
avoid all elemental status % | 8 |
keystone iron reflexes | 1 |
from armour movement speed +% | -7 |
local evasion and energy shield +% | 149 |
main hand local minimum added physical damage | 14 |
main hand local maximum added physical damage | 41 |
main hand local critical strike chance | 800 |
base reservation +% | -4 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
number of additional traps allowed | 1 |
number of additional remote mines allowed | 1 |
dual wield inherent attack speed +% final | 10 |
evasion and physical damage reduction rating +% | 24 |
melee damage +% | 12 |
footstep effect variation | 3 |
number of equipped uniques | 1 |
trap damage +% | 84 |
mine damage +% | 84 |
trap damage penetrates % elemental resistance | 10 |
mine damage penetrates % elemental resistance | 10 |
traps invulnerable for duration ms | 5000 |
mines invulnerable for duration ms | 5000 |
mine laying speed +% | 32 |
cold and lightning damage resistance % | 26 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
aura effect +% | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |