Grandmasters: ObscuriestTheSecond /124
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech Removes all Energy Shield |
level | 93 |
main hand weapon type | 12 |
off hand weapon type | 13 |
cannot have life leeched from | 1 |
local extra max charges | 20 |
shield block % | 67 |
old do not use spell block % from assumed block value | 107 |
block while dual wielding % | 15 |
block recovery +% | 20 |
shield armour +% | 20 |
spell damage +% | 65 |
fire damage +% | 56 |
lightning damage +% | 8 |
attack speed +% | 12 |
old do not use life leech from physical damage % | 2 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 402 |
base evasion rating | 655 |
base maximum life | 382 |
maximum life +% | 162 |
base life regeneration rate per minute | 269 |
base maximum mana | 345 |
maximum mana +% | 76 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 229 |
base maximum energy shield | 364 |
maximum energy shield +% | 37 |
local energy shield +% | 143 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 33 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 97 |
base cold damage resistance % | 80 |
base lightning damage resistance % | 82 |
base chaos damage resistance % | 105 |
base projectile speed +% | 30 |
base movement velocity +% | 30 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
shock duration +% | 50 |
base cast speed +% | 48 |
avoid interruption while casting % | 55 |
base stun recovery +% | 15 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 5 |
weapon elemental damage +% | 9 |
base life gain per target | 15 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 38 |
spell elemental damage +% | 16 |
resist all elements +% while holding shield | 22 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
elemental damage +% | 64 |
shield maximum energy shield +% | 80 |
maximum block % | 75 |
base shield maximum energy shield | 221 |
projectile damage +% | 43 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 20 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 114 |
additional strength | 47 |
base intelligence | 323 |
base dexterity | 143 |
base critical strike multiplier | 150 |
base chance to ignite % | 12 |
base chance to shock % | 10 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 223 |
local evasion and energy shield +% | 126 |
minimum physical damage to return to melee attacker | 5 |
main hand local minimum added physical damage | 22 |
main hand local maximum added physical damage | 58 |
main hand local critical strike chance | 680 |
base reservation +% | -26 |
base aura area of effect +% | 24 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
melee physical damage taken % to deal to attacker | 15 |
monster base block % | 3 |
dummy stat display nothing | 1 |
melee damage +% | 12 |
footstep effect variation | 6 |
number of equipped uniques | 6 |
spell damage +% per 5% block chance | 6 |
base life gained on spell hit | 8 |
map spawn two bosses | 20 |
base damage removed from mana before life % | 10 |
keystone mana shield | 1 |
aura effect +% | 16 |
unique fire damage shocks | 1 |
unique cold damage ignites | 1 |
unique lightning damage freezes | 1 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
damage +% vs ignited enemies | 15 |
skill mana cost + | -8 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
item generation can have multiple crafted mods | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.