Grandmasters: Oooold_Man_River /133
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
cyclone extra distance [10]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level92
main hand weapon type3
off hand weapon type13
shield block %24
block while dual wielding %15
spell damage +%29
local physical damage +%119
attack minimum added physical damage2
attack maximum added physical damage5
fire damage +%79
lightning damage +%29
attack speed +%20
melee attack speed +%4
accuracy rating569
accuracy rating +%20
base critical strike multiplier +14
mana leech from physical attack damage permyriad3
maximum physical damage reduction %90
base physical damage reduction rating2429
physical damage reduction rating +%92
local physical damage reduction rating +%201
base evasion rating53
base maximum life1034
maximum life +%197
base life regeneration rate per minute360
life regeneration rate per minute % per endurance charge12
base maximum mana96
maximum mana +%35
mana regeneration rate per minute %105
mana regeneration rate +%105
base maximum energy shield29
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %51
resist all elements % per endurance charge4
base fire damage resistance %102
base cold damage resistance %87
base lightning damage resistance %102
base chaos damage resistance %58
number of chains1
base movement velocity +%30
max endurance charges4
max frenzy charges3
max power charges4
base mana cost -%31
base cast speed +%7
base stun recovery +%37
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
weapon lightning damage +%40
endurance charge duration +%-30
power charge duration +%-30
buff effect on self +%5
physical damage reduction % per endurance charge4
life regeneration rate per minute %744
elemental damage +%18
melee physical damage +%34
maximum block %75
base shield physical damage reduction rating271
base shield maximum energy shield79
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%26
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength373
additional strength32
base intelligence183
additional intelligence48
base dexterity104
additional all attributes15
base critical strike multiplier150
global always hit1
global cannot crit1
ignore armour movement penalties20
from armour movement speed +%-3
local armour and energy shield +%93
local has no sockets1
movement velocity +% when on low life10
main hand local physical damage +%119
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
base reservation +%-6
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %84
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
evasion and physical damage reduction rating +%24
light radius +%20
melee range +2
avoid ignite % when on low life100
fire damage resistance % when on low life25
melee damage +%14
footstep effect variation1
number of equipped uniques6
additional strength and intelligence54
gain endurance charge on power charge expiry1
fire and lightning damage resistance %14
chance to freeze shock ignite %5
attack and cast speed +%5
map spawn two bosses20
aura effect +%22
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
base life leech from lightning damage permyriad100
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20