Grandmasters: QueenVampyre /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 53 |
main hand weapon type | 11 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
spell damage +% | 16 |
local physical damage +% | 122 |
attack minimum added physical damage | 8 |
attack maximum added physical damage | 16 |
fire damage +% | 13 |
lightning damage +% | 16 |
attack minimum added lightning damage | 2 |
attack maximum added lightning damage | 34 |
attack speed +% | 41 |
accuracy rating | 203 |
life leech from physical attack damage permyriad | 2 |
mana leech from physical attack damage permyriad | 2 |
base life gained on enemy death | 20 |
base mana gained on enemy death | 20 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 430 |
physical damage reduction rating +% | 10 |
local physical damage reduction rating +% | 50 |
base evasion rating | 256 |
base maximum life | 120 |
maximum life +% | 38 |
base life regeneration rate per minute | 254 |
base maximum mana | 99 |
maximum mana +% | 104 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 98 |
base maximum energy shield | 51 |
maximum energy shield +% | 10 |
local energy shield | 18 |
local energy shield +% | 32 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 10 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 124 |
base cold damage resistance % | 45 |
base lightning damage resistance % | 57 |
base chaos damage resistance % | 16 |
base item found quantity +% | 12 |
base item found rarity +% | 28 |
minion maximum life +% | 10 |
base number of zombies allowed | 1 |
base movement velocity +% | 26 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid freeze % | 100 |
base cast speed +% | 15 |
base stun recovery +% | 42 |
main hand base weapon attack duration ms | 909 |
main hand base maximum attack distance | 6 |
base stun duration +% | 24 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
staff block % | 12 |
base skill area of effect +% | 8 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 150 |
minion damage +% | 35 |
melee physical damage +% | 10 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed minion gem level + | 1 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 1 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 160 |
base strength | 100 |
base intelligence | 90 |
additional intelligence | 19 |
base dexterity | 70 |
additional dexterity | 5 |
additional all attributes | 20 |
base critical strike multiplier | 150 |
from armour movement speed +% | -3 |
local armour and evasion +% | 15 |
main hand local physical damage +% | 122 |
main hand local minimum added physical damage | 40 |
main hand local maximum added physical damage | 121 |
main hand local critical strike chance | 650 |
main hand local accuracy rating | 160 |
physical attack damage taken + | -2 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
damage taken goes to mana % | 3 |
evasion and physical damage reduction rating +% | 24 |
footstep effect variation | 5 |
number of equipped uniques | 2 |
map spawn two bosses | 20 |
minion attack speed +% | 6 |
minion cast speed +% | 6 |
minion life leech from any damage permyriad | 300 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |