Grandmasters: SidraChaos /121
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills |
level | 95 |
main hand weapon type | 9 |
off hand weapon type | 14 |
block while dual wielding % | 15 |
physical damage +% | 20 |
local minimum added fire damage | 23 |
local maximum added fire damage | 43 |
chaos damage +% | 79 |
attack speed +% | 39 |
accuracy rating +% | 20 |
old do not use life leech from physical damage % | 2 |
base life gained on enemy death | 25 |
base mana gained on enemy death | 7 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 364 |
base evasion rating | 1282 |
evasion rating +% | 106 |
base maximum life | 729 |
maximum life +% | 165 |
base life regeneration rate per minute | 609 |
base maximum mana | 202 |
maximum mana +% | 89 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 224 |
base maximum energy shield | 710 |
maximum energy shield +% | 25 |
local energy shield | 13 |
local energy shield +% | 151 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 17 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 118 |
base cold damage resistance % | 139 |
base lightning damage resistance % | 106 |
base chaos damage resistance % | 17 |
base item found rarity +% | 12 |
minion maximum life +% | 20 |
base number of zombies allowed | 1 |
projectiles pierce 1 additional target per 10 stat value | 40 |
arrows pierce 1 additional target per 10 stat value | 10 |
base projectile speed +% | 30 |
base movement velocity +% | 50 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base avoid stun % | 30 |
base cast speed +% | 12 |
base stun recovery +% | 45 |
main hand base weapon attack duration ms | 741 |
main hand base maximum attack distance | 120 |
base stun duration +% | 34 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 32 |
local recharge on take crit | 6 |
base skill area of effect +% | 36 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 60 |
minion damage +% | 15 |
maximum block % | 75 |
projectile damage +% | 115 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
local socketed bow gem level + | 2 |
local socketed minion gem level + | 2 |
local socketed gem level + | 1 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 2 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 114 |
additional strength | 10 |
base intelligence | 164 |
additional intelligence | 45 |
base dexterity | 292 |
base critical strike multiplier | 150 |
area damage +% | 24 |
avoid all elemental status % | 8 |
from armour movement speed +% | -3 |
local evasion and energy shield +% | 236 |
main hand local minimum added physical damage | 26 |
main hand local maximum added physical damage | 79 |
main hand local minimum added fire damage | 23 |
main hand local maximum added fire damage | 43 |
main hand local critical strike chance | 500 |
base reservation +% | -12 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
dummy stat display nothing | 2 |
global item attribute requirements +% | -25 |
footstep effect variation | 7 |
number of equipped uniques | 3 |
fire and lightning damage resistance % | 16 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
aura effect +% | 6 |
damage over time +% | 71 |
arrow damage +50% vs pierced targets | 1 |
attack minimum added physical damage with bow | 10 |
attack maximum added physical damage with bow | 21 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.