Grandmasters: Strikedeezy /176
| Stat | Value |
|---|---|
| IsDisabled | 1 |
| level | 96 |
| main hand weapon type | 7 |
| off hand weapon type | 13 |
| cannot have life leeched from | 1 |
| shield block % | 57 |
| old do not use spell block % from assumed block value | 75 |
| block while dual wielding % | 15 |
| block recovery +% | 120 |
| shield armour +% | 265 |
| spell damage +% | 14 |
| local physical damage +% | 195 |
| attack minimum added physical damage | 23 |
| attack maximum added physical damage | 36 |
| local minimum added physical damage | 10 |
| local maximum added physical damage | 20 |
| physical axe damage +% | 141 |
| attack speed +% | 58 |
| local attack speed +% | 25 |
| melee attack speed +% | 4 |
| axe attack speed +% | 35 |
| accuracy rating | 20 |
| accuracy rating +% | 40 |
| axe accuracy rating +% | 25 |
| life leech from any damage permyriad | 100 |
| mana leech from any damage permyriad | 100 |
| maximum physical damage reduction % | 90 |
| base physical damage reduction rating | 773 |
| physical damage reduction rating +% | 78 |
| base evasion rating | 906 |
| evasion rating +% | 10 |
| base maximum life | 492 |
| maximum life +% | 128 |
| base maximum mana | 140 |
| mana regeneration rate per minute % | 105 |
| base maximum energy shield | 132 |
| maximum energy shield +% | 10 |
| local energy shield +% | 180 |
| energy shield recharge rate per minute % | 1200 |
| base resist all elements % | 107 |
| resist all elements % per endurance charge | 4 |
| base fire damage resistance % | 43 |
| base cold damage resistance % | 24 |
| base lightning damage resistance % | 35 |
| base item found rarity +% | 18 |
| base movement velocity +% | 28 |
| max endurance charges | 3 |
| max frenzy charges | 3 |
| max power charges | 3 |
| base cast speed +% | 10 |
| main hand base weapon attack duration ms | 667 |
| main hand base maximum attack distance | 5 |
| main hand quality | 20 |
| weapon elemental damage +% | 84 |
| one handed melee physical damage +% | 10 |
| base attack speed +% per frenzy charge | 4 |
| is player | 1 |
| life per level | 12 |
| mana per level | 6 |
| local charges added +% | 33 |
| resist all elements +% while holding shield | 12 |
| chance to gain endurance charge on block % | 10 |
| base skill area of effect +% | 15 |
| physical damage reduction % per endurance charge | 4 |
| life regeneration rate per minute % | 324 |
| base damage taken +% | 10 |
| elemental damage +% | 94 |
| melee physical damage +% | 54 |
| maximum block % | 75 |
| base shield physical damage reduction rating | 411 |
| base shield maximum energy shield | 121 |
| base cast speed +% per frenzy charge | 4 |
| max viper strike orbs | 4 |
| max fuse arrow orbs | 5 |
| critical strike chance +% per power charge | 50 |
| accuracy rating per level | 2 |
| evasion rating per level | 300 |
| base strength | 332 |
| additional strength | 40 |
| base intelligence | 124 |
| base dexterity | 154 |
| additional dexterity | 49 |
| base reduce enemy fire resistance % | 2 |
| base reduce enemy cold resistance % | 2 |
| base reduce enemy lightning resistance % | 2 |
| life leech speed +% | 38 |
| base critical strike multiplier | 150 |
| area damage +% | 20 |
| keystone iron reflexes | 1 |
| ignore armour movement penalties | 20 |
| number of additional curses allowed | 1 |
| from armour movement speed +% | -3 |
| local armour and energy shield +% | 100 |
| local armour and evasion +% | 300 |
| dual wield or shield block % | 2 |
| main hand local physical damage +% | 195 |
| main hand local minimum added physical damage | 42 |
| main hand local maximum added physical damage | 79 |
| main hand local attack speed +% | 25 |
| main hand local critical strike chance | 500 |
| local additional block chance % | 6 |
| base number of totems allowed | 1 |
| base number of traps allowed | 3 |
| base number of remote mines allowed | 5 |
| base maximum fire damage resistance % | 75 |
| base maximum cold damage resistance % | 80 |
| base maximum lightning damage resistance % | 75 |
| base maximum chaos damage resistance % | 75 |
| local display socketed gems get blind level | 18 |
| dual wield inherent attack speed +% final | 10 |
| extra gore | 1 |
| evasion and physical damage reduction rating +% | 24 |
| monster base block % | 15 |
| energy shield % of armour rating gained on block | 4 |
| melee range + | 2 |
| disable chest slot | 1 |
| local display socketed gems get faster attacks level | 18 |
| local display socketed gems get melee physical damage level | 18 |
| melee attacks usable without mana cost | 1 |
| melee damage +% | 25 |
| mana gained on block | 8 |
| footstep effect variation | 1 |
| number of equipped uniques | 8 |
| additional strength and intelligence | 8 |
| physical damage can chill | 1 |
| damage +% vs rare monsters | 29 |
| damage +% vs enemies per freeze shock ignite | 20 |
| chance to freeze shock ignite % | 20 |
| gain rare monster mods on kill ms | 20000 |
| attack and cast speed +% | 5 |
| map spawn two bosses | 20 |
| dual wield inherent physical attack damage +% final | 20 |
| max rampage stacks | 1000 |
| damage +% per 10 rampage stacks | 2 |
| movement velocity +% per 10 rampage stacks | 1 |
| physical attack damage +% | 64 |
| melee physical damage +% while holding shield | 86 |
| damage +% vs frozen shocked ignited enemies | 25 |
| attack speed +% while holding shield | 12 |
| resolute technique | 1 |
| pvp shield damage +% final | -15 |
| number of assigned keystones | 2 |
| object inherent damage +% final per frenzy charge | 4 |
| number of equipped corrupted items | 1 |
| base strength and dexterity | 10 |
| base strength and intelligence | 30 |
| maximum life leech rate % per minute | 1200 |
| maximum mana leech rate % per minute | 1200 |
| life leech from physical attack damage permyriad | 20 |
| attack speed +% when hit | 25 |
| movement velocity while not hit +% | 15 |
| gain life and mana leech on kill permyriad | 200 |
| physical attack damage +% while holding a shield | 35 |
| stun threshold +% | 20 |
| enchantment boots minimum added chaos damage for 4 seconds when crit 4s | 88 |
| enchantment boots maximum added chaos damage for 4 seconds when crit 4s | 132 |
| chance to gain onslaught on kill for 4 seconds % | 10 |
| gain life leech from any damage permyriad as life for 4 seconds if taken savage hit | 10000 |
| gain damage +% for 4 seconds if taken savage hit | 50 |
| gain attack speed +% for 4 seconds if taken savage hit | 25 |
| minion damage taken +% from spike traps final | -90 |
| minions have labyrinth trap degen effect +% | -90 |
| display attack with decree of force on hit % | 100 |
| minion damage taken +% from guillotine traps final | -90 |
| non curse aura effect +% | 3 |
| max talisman degen stacks | 20 |
| max frost nova stacks | 20 |
| max charged attack stacks | 6 |
| tempest shield damage +% | 25 |
| berserker damage +% final | 40 |
| current difficulty | 3 |
| number of equipped items | 9 |
| damage +% final vs non taunt target from ot | -10 |
| max fire beam stacks | 8 |
| damage taken when hit +% final per fortification | -1 |
| base max fortification | 20 |
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Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.