Grandmasters: SuchCritz /130
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
no cost [1]
level79
main hand weapon type3
off hand weapon type13
cannot have mana leeched from1
local extra max charges12
shield block %24
old do not use spell block % from assumed block value73
block while dual wielding %15
spell damage +%70
physical damage +%42
local physical damage +%90
attack speed +%10
accuracy rating363
base critical strike multiplier +13
old do not use mana leech from physical damage %2
maximum physical damage reduction %90
base physical damage reduction rating506
local physical damage reduction rating +%120
base evasion rating855
base maximum life208
base maximum mana138
mana regeneration rate per minute %105
base maximum energy shield409
maximum energy shield +%160
local energy shield34
energy shield recharge rate per minute %2000
energy shield delay -%35
base resist all elements %33
resist all elements % per endurance charge4
base cold damage resistance %28
base lightning damage resistance %37
base chaos damage resistance %27
number of chains1
base movement velocity +%21
max endurance charges4
max frenzy charges3
max power charges4
base cast speed +%6
avoid interruption while casting %40
main hand base weapon attack duration ms952
main hand base maximum attack distance5
main hand quality20
base stun duration +%40
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on take crit3
weapon lightning damage +%34
endurance charge duration +%-30
power charge duration +%-30
buff effect on self +%21
physical damage reduction % per endurance charge4
charges gained +%50
maximum block %75
base shield physical damage reduction rating194
base shield maximum energy shield56
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed gem level +1
max fuse arrow orbs5
critical strike chance +%28
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
base strength250
additional strength181
base intelligence310
additional intelligence71
base dexterity120
base critical strike multiplier150
global always hit1
global cannot crit1
from armour movement speed +%-8
local evasion and energy shield +%272
keystone pain attunement1
main hand local physical damage +%90
main hand local minimum added physical damage45
main hand local maximum added physical damage84
main hand local critical strike chance500
keystone blood magic1
base reservation +%-10
base aura area of effect +%12
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
cannot block attacks1
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %76
base maximum chaos damage resistance %75
additional maximum all resistances %4
dual wield inherent attack speed +% final10
no mana regeneration1
keystone ghost reaver1
extra gore1
keystone vampirism1
chaos damage does not bypass energy shield1
light radius +%25
dummy stat display nothing1
number of equipped uniques9
additional strength and intelligence24
gain endurance charge on power charge expiry1
local right ring slot no mana regeneration1
local right ring slot base energy shield regeneration rate per minute %240
local left ring slot mana regeneration rate +%100
local left ring slot no energy shield recharge or regeneration1
base energy shield regeneration rate per minute %240
light radius scales with energy shield1
map spawn two bosses20
aura effect +%48
mortal conviction mana reservation +% final-50
chaos damage taken +-10
unique gain power charge on non crit1
unique lose all power charges on crit1
local unique attacks cast socketed lightning spells %50
main hand local unique attacks cast socketed lightning spells %50
local display socketed gems mana cost -%50
local strength requirement +200
local intelligence requirement +300
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20