Grandmasters: Syviss /130
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
Regenerate 10% of Life per second
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
100% reduced Reservation of Skills
level82
main hand weapon type9
off hand weapon type14
local extra max charges12
block while dual wielding %15
spell damage +%12
physical damage +%20
local physical damage +%248
attack minimum added physical damage1
attack maximum added physical damage2
local minimum added physical damage35
local maximum added physical damage68
physical bow damage +%68
attack minimum added fire damage1
attack maximum added fire damage2
attack minimum added lightning damage2
attack maximum added lightning damage43
attack speed +%51
local attack speed +%13
bow attack speed +%10
accuracy rating +%72
base critical strike multiplier +146
old do not use life leech from physical damage %2
old do not use mana leech from physical damage %3
base life gained on enemy death125
base mana gained on enemy death105
maximum physical damage reduction %90
base physical damage reduction rating902
base evasion rating1996
evasion rating +%72
local evasion rating +%164
base maximum life436
maximum life +%127
base maximum mana104
maximum mana +%46
mana regeneration rate per minute %105
mana regeneration rate +%20
base maximum energy shield155
energy shield recharge rate per minute %2000
base resist all elements %38
resist all elements % per endurance charge4
base fire damage resistance %86
base cold damage resistance %119
base lightning damage resistance %96
base chaos damage resistance %13
base item found rarity +%26
projectiles pierce 1 additional target per 10 stat value40
arrows pierce 1 additional target per 10 stat value10
base projectile speed +%30
base movement velocity +%40
max endurance charges3
max frenzy charges3
max power charges5
base avoid chill %25
base avoid freeze %100
base avoid stun %30
base cast speed +%12
base stun recovery +%30
main hand base weapon attack duration ms833
main hand base maximum attack distance120
main hand quality20
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit3
physical damage reduction % per endurance charge4
life regeneration rate per minute %60
knockback on crit with bow1
elemental damage +%20
maximum block %75
projectile damage +%69
base cast speed +% per frenzy charge5
max viper strike orbs4
max fuse arrow orbs5
critical strike chance +%374
critical strike chance +% per power charge50
local critical strike chance +%88
bow critical strike chance +%232
accuracy rating per level2
evasion rating per level300
local accuracy rating114
base strength94
additional strength36
base intelligence124
base dexterity352
additional dexterity65
base critical strike multiplier150
bow critical strike multiplier +46
avoid all elemental status %8
from armour movement speed +%-3
local armour and evasion +%219
main hand local physical damage +%248
main hand local minimum added physical damage69
main hand local maximum added physical damage157
main hand local attack speed +%13
main hand local critical strike chance500
main hand local critical strike chance +%88
main hand local accuracy rating114
keystone projectile evasion1
base reservation +%-8
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
local socketed aura gem level +2
extra gore1
dummy stat display nothing1
melee damage +%12
number of equipped uniques4
additional strength and dexterity20
map spawn two bosses20
keystone mana shield1
arrow damage +50% vs pierced targets1
attack minimum added physical damage with bow12
attack maximum added physical damage with bow20
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20