Grandmasters: Tisse_Phephemol /119
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 100% reduced Reservation of Skills |
level | 92 |
main hand weapon type | 5 |
off hand weapon type | 13 |
local extra max charges | 16 |
block while dual wielding % | 15 |
spell damage +% | 14 |
attack minimum added physical damage | 3 |
attack maximum added physical damage | 6 |
attack speed +% | 10 |
accuracy rating | 38 |
old do not use local life leech from physical damage % | 1 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 149 |
base evasion rating | 202 |
base maximum life | 623 |
maximum life +% | 150 |
base maximum mana | 133 |
maximum mana +% | 28 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 160 |
base maximum energy shield | 441 |
maximum energy shield +% | 63 |
local energy shield | 109 |
local energy shield +% | 47 |
energy shield recharge rate per minute % | 2000 |
energy shield delay -% | 10 |
base resist all elements % | 5 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 179 |
base cold damage resistance % | 187 |
base lightning damage resistance % | 126 |
base chaos damage resistance % | 36 |
base item found rarity +% | 31 |
minion maximum life +% | 120 |
base number of spectres allowed | 1 |
base number of zombies allowed | 5 |
base movement velocity +% | 39 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
base cast speed +% | 6 |
base stun recovery +% | 22 |
main hand base weapon attack duration ms | 833 |
main hand base maximum attack distance | 5 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local recharge on take crit | 3 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 108 |
elemental damage +% | 15 |
minion damage +% | 119 |
maximum block % | 75 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
base number of skeletons allowed | 6 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 114 |
base intelligence | 262 |
base dexterity | 114 |
base critical strike multiplier | 150 |
minion movement speed +% | 14 |
from armour movement speed +% | -3 |
local armour and evasion +% | 22 |
minions get shield stats instead of you | 1 |
keystone elemental equilibrium | 1 |
keystone acrobatics | 1 |
main hand local minimum added physical damage | 44 |
main hand local maximum added physical damage | 66 |
main hand local critical strike chance | 683 |
keystone phase acrobatics | 1 |
base reservation +% | -10 |
base aura area of effect +% | 42 |
keystone minion instability | 1 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
light radius +% | 10 |
local six linked white sockets | 1 |
local unique tabula rasa no requirement or energy shield | 1 |
melee damage +% | 14 |
zombie maximum life + | 2000 |
number of zombies allowed +% | -50 |
zombie chaos elemental damage resistance % | 27 |
number of equipped uniques | 4 |
zombie explode on kill % fire damage to deal | 20 |
additional strength and intelligence | 10 |
zombie scale +% | 25 |
zombie physical damage +% | 82 |
local has X sockets | 2 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
aura effect +% | 28 |
minion block % | 6 |
minion attack speed +% | 20 |
minion cast speed +% | 20 |
minion life leech from any damage permyriad | 100 |
minion life regeneration rate per minute % | 150 |
minion elemental resistance % | 16 |
minion chaos resistance % | 20 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |
Edit
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.
Wikis Content is available under CC BY-NC-SA 3.0 unless otherwise noted.