Grandmasters: grejpfruitarcer /117
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] Regenerate 200 Mana per second 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech 5% reduced Reservation of Skills |
level | 64 |
main hand weapon type | 5 |
off hand weapon type | 13 |
shield block % | 27 |
block while dual wielding % | 15 |
shield armour +% | 40 |
spell damage +% | 43 |
attack minimum added physical damage | 4 |
attack maximum added physical damage | 7 |
local minimum added physical damage | 1 |
local maximum added physical damage | 2 |
cold damage +% | 33 |
lightning damage +% | 159 |
accuracy rating | 46 |
base life gained on enemy death | 5 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 320 |
physical damage reduction rating +% | 48 |
base evasion rating | 522 |
evasion rating +% | 2 |
base maximum life | 356 |
maximum life +% | 105 |
base life regeneration rate per minute | 336 |
base maximum mana | 377 |
maximum mana +% | 5 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 182 |
base maximum energy shield | 281 |
maximum energy shield +% | 25 |
local energy shield +% | 37 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 33 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 103 |
base cold damage resistance % | 84 |
base lightning damage resistance % | 120 |
base chaos damage resistance % | 20 |
base movement velocity +% | 25 |
max endurance charges | 4 |
max frenzy charges | 3 |
max power charges | 3 |
base mana cost -% | 19 |
base cast speed +% | 7 |
base stun recovery +% | 49 |
local attribute requirements +% | -18 |
main hand base weapon attack duration ms | 690 |
main hand base maximum attack distance | 5 |
weapon elemental damage +% | 11 |
local base physical damage reduction rating | 63 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 34 |
resist all elements +% while holding shield | 28 |
buff effect on self +% | 5 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 132 |
elemental damage +% | 108 |
maximum block % | 75 |
base shield physical damage reduction rating | 166 |
base shield maximum energy shield | 35 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
local accuracy rating | 112 |
base strength | 113 |
additional strength | 44 |
base intelligence | 163 |
additional intelligence | 30 |
base dexterity | 44 |
additional dexterity | 55 |
base reduce enemy fire resistance % | 2 |
base reduce enemy cold resistance % | 2 |
base reduce enemy lightning resistance % | 5 |
base critical strike multiplier | 150 |
from armour movement speed +% | -6 |
local armour and energy shield +% | 12 |
local evasion and energy shield +% | 110 |
main hand local minimum added physical damage | 23 |
main hand local maximum added physical damage | 35 |
main hand local critical strike chance | 650 |
main hand local accuracy rating | 112 |
base reservation +% | -14 |
base aura area of effect +% | 12 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
light radius +% | 20 |
dummy stat display nothing | 1 |
melee damage +% | 14 |
number of equipped uniques | 1 |
additional strength and intelligence | 30 |
chance to freeze shock ignite % | 10 |
attack and cast speed +% | 5 |
map spawn two bosses | 20 |
keystone mana shield | 1 |
aura effect +% | 10 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage +% vs frozen shocked ignited enemies | 25 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |