Grandmasters: oRioNRIPNOOBSHIT /111
Stat | Value |
---|---|
IsDisabled | 0 |
Modifier | max fire beam stacks [8] 100% increased Maximum total Life Recovery per second from Leech 100% increased Maximum total Mana Recovery per second from Leech |
level | 90 |
main hand weapon type | 5 |
off hand weapon type | 13 |
local extra max charges | 13 |
shield block % | 26 |
block while dual wielding % | 15 |
block recovery +% | 120 |
local minimum added physical damage | 82 |
local maximum added physical damage | 102 |
fire damage +% | 119 |
attack minimum added cold damage | 12 |
attack maximum added cold damage | 24 |
local attack speed +% | 12 |
maximum physical damage reduction % | 90 |
base physical damage reduction rating | 263 |
base evasion rating | 1192 |
local evasion rating +% | 109 |
base maximum life | 844 |
maximum life +% | 143 |
base life regeneration rate per minute | 265 |
base maximum mana | 158 |
maximum mana +% | 52 |
mana regeneration rate per minute % | 105 |
mana regeneration rate +% | 251 |
base maximum energy shield | 364 |
energy shield recharge rate per minute % | 2000 |
base resist all elements % | 61 |
resist all elements % per endurance charge | 4 |
base fire damage resistance % | 98 |
base cold damage resistance % | 100 |
base lightning damage resistance % | 135 |
base chaos damage resistance % | 65 |
base movement velocity +% | 25 |
max endurance charges | 3 |
max frenzy charges | 3 |
max power charges | 3 |
ignite duration +% | 40 |
burn damage +% | 75 |
base cast speed +% | 14 |
base stun recovery +% | 9 |
main hand base weapon attack duration ms | 714 |
main hand base maximum attack distance | 5 |
main hand quality | 20 |
local base physical damage reduction rating | 318 |
base attack speed +% per frenzy charge | 5 |
is player | 1 |
life per level | 12 |
mana per level | 4 |
local charges added +% | 71 |
spell elemental damage +% | 16 |
base skill area of effect +% | 72 |
physical damage reduction % per endurance charge | 4 |
life regeneration rate per minute % | 168 |
elemental damage +% | 207 |
maximum block % | 75 |
base shield evasion rating | 230 |
base shield physical damage reduction rating | 903 |
base cast speed +% per frenzy charge | 5 |
max viper strike orbs | 4 |
max fuse arrow orbs | 5 |
critical strike chance +% | 38 |
critical strike chance +% per power charge | 50 |
accuracy rating per level | 2 |
evasion rating per level | 300 |
base strength | 73 |
additional strength | 89 |
base intelligence | 243 |
additional intelligence | 73 |
base dexterity | 124 |
additional dexterity | 36 |
base reduce enemy fire resistance % | 2 |
base critical strike multiplier | 150 |
base chance to ignite % | 10 |
area damage +% | 32 |
keystone iron reflexes | 1 |
number of additional curses allowed | 1 |
from armour movement speed +% | -6 |
local armour and evasion +% | 120 |
local evasion and energy shield +% | 133 |
main hand local minimum added physical damage | 113 |
main hand local maximum added physical damage | 160 |
main hand local attack speed +% | 12 |
main hand local critical strike chance | 668 |
curse cast speed +% | 30 |
base number of totems allowed | 1 |
base number of traps allowed | 3 |
base number of remote mines allowed | 5 |
base maximum fire damage resistance % | 75 |
base maximum cold damage resistance % | 75 |
base maximum lightning damage resistance % | 75 |
base maximum chaos damage resistance % | 75 |
dual wield inherent attack speed +% final | 10 |
extra gore | 1 |
evasion and physical damage reduction rating +% | 24 |
local display socketed gems get elemental proliferation level | 20 |
dummy stat display nothing | 2 |
number of equipped uniques | 2 |
curse effect +% | 18 |
map spawn two bosses | 20 |
curse area of effect +% | 12 |
old do not use base life leech from elemental damage permyriad | 100 |
dual wield inherent physical attack damage +% final | 20 |
max rampage stacks | 1000 |
damage +% per 10 rampage stacks | 2 |
movement velocity +% per 10 rampage stacks | 1 |
minion damage +% per 10 rampage stacks | 2 |
minion movement velocity +% per 10 rampage stacks | 1 |
damage taken when hit +% final per fortification | -1 |
base max fortification | 20 |