Grandmasters: xMacDre /127
StatValue
IsDisabled0
Modifiermax fire beam stacks [8]
100% increased Maximum total Life Recovery per second from Leech
100% increased Maximum total Mana Recovery per second from Leech
level49
main hand weapon type6
off hand weapon type6
local extra max charges19
block while dual wielding %15
spell damage +%116
physical damage +%20
attack minimum added physical damage6
attack maximum added physical damage10
lightning damage +%44
local minimum added lightning damage3
local maximum added lightning damage34
attack speed +%22
local attack speed +%6
accuracy rating25
base critical strike multiplier +38
life leech from physical attack damage permyriad2
base life gained on enemy death30
base mana gained on enemy death25
maximum physical damage reduction %90
base physical damage reduction rating140
local physical damage reduction rating +%39
base evasion rating215
evasion rating +%4
base maximum life185
maximum life +%66
base maximum mana142
maximum mana +%42
mana regeneration rate per minute %105
mana regeneration rate +%49
base maximum energy shield26
maximum energy shield +%10
energy shield recharge rate per minute %2000
base resist all elements %45
resist all elements % per endurance charge4
base fire damage resistance %31
base cold damage resistance %36
base lightning damage resistance %64
base chaos damage resistance %11
base item found quantity +%6
base item found rarity +%10
base movement velocity +%31
max endurance charges3
max frenzy charges3
max power charges3
base cast speed +%33
base stun recovery +%17
main hand base weapon attack duration ms769
off hand base weapon attack duration ms769
main hand base maximum attack distance120
off hand base maximum attack distance120
base life gain per target4
local base evasion rating87
base attack speed +% per frenzy charge5
is player1
life per level12
mana per level4
local recharge on crit2
physical damage reduction % per endurance charge4
elemental damage +%46
maximum block %75
base cast speed +% per frenzy charge5
max viper strike orbs4
local socketed fire gem level +1
max fuse arrow orbs5
critical strike chance +%205
critical strike chance +% per power charge50
accuracy rating per level2
evasion rating per level300
local accuracy rating36
base strength64
additional strength46
base intelligence83
additional intelligence20
base dexterity153
additional all attributes26
base critical strike multiplier150
base chance to shock %5
from armour movement speed +%-3
minimum physical damage to return to melee attacker4
keystone acrobatics1
main hand local minimum added physical damage9
main hand local maximum added physical damage16
main hand local minimum added lightning damage1
main hand local maximum added lightning damage9
main hand local attack speed +%6
main hand local critical strike chance800
main hand local accuracy rating24
off hand local minimum added physical damage9
off hand local maximum added physical damage16
off hand local minimum added lightning damage2
off hand local maximum added lightning damage25
off hand local critical strike chance800
off hand local accuracy rating12
keystone phase acrobatics1
base reservation +%-12
base aura area of effect +%12
physical attack damage taken +-2
base number of totems allowed1
base number of traps allowed3
base number of remote mines allowed5
base maximum fire damage resistance %75
base maximum cold damage resistance %75
base maximum lightning damage resistance %75
base maximum chaos damage resistance %75
dual wield inherent attack speed +% final10
light radius +%20
local six linked white sockets1
local unique tabula rasa no requirement or energy shield1
melee damage +%12
footstep effect variation15
number of equipped uniques3
additional strength and dexterity24
fire and lightning damage resistance %15
map spawn two bosses20
aura effect +%6
dual wield inherent physical attack damage +% final20
max rampage stacks1000
damage +% per 10 rampage stacks2
movement velocity +% per 10 rampage stacks1
skill mana cost +-6
minion damage +% per 10 rampage stacks2
minion movement velocity +% per 10 rampage stacks1
damage taken when hit +% final per fortification-1
base max fortification20
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