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# Emberwake ## Modifiers <span class="text-mod">Ignited Enemies Burn (50-65)% slower</span> – Ignited enemies burn slower with Emberwake equipped. This means ignites have more duration and deal less fire damage per second. Expressed arithmetically, ignite duration is multiplied by , while fire damage over time from ignites is multiplied by , where x varies from 50 to 65 depending on the roll. The total fire damage inflicted by one instance of ignite remains the same after these adjustments, but the duration is extended. Under ideal conditions two active ignites burning 50% slower can be interpreted as 33% more damage per second by the formula  Under worst conditions one active ignite burning 65% slower can be interpreted as 40% less damage per second by the formula  <span class="text-mod">You can inflict an additional Ignite on an Enemy</span> - by default multiple ignites can be applied to an enemy, however only the strongest one actually deals damage. Emberwake allows for two ignites to deal damage simultaneously, or three with two Emberwakes.