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Hrimsorrow

Hrimsorrow
Goathide Gloves
Gloves
Quality: +20%
Evasion Rating: (86-110)
Requires Level 9, 17 Dex
+(20—30) to Strength
+(40—50) to Evasion Rating
+(20—30)% to Cold Resistance
100% of Physical Damage Converted to Cold Damage
Reflects 100 Cold Damage to Melee Attackers
Of ancient giants, none remain,
Their only trace is timeless pain.
Vestigial Uniques /2
Name
Hrimsorrow Gloves
100% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Cold Damage
Hrimburn Gloves
100% of Physical Damage Converted to Cold Damage
50% of Physical Damage Converted to Cold Damage
Hrimsorrow Attr /6
NameShow Full Descriptions
The MarketThe Market
AcronymMelee, Evasion, Resistance
RelatedHrimburn, Royale Hrimsorrow
IconArt/2DItems/Armours/Gloves/Hrimsorrow
Release Version0.9.6
BaseTypeGoathide Gloves
Version history /2
VersionChanges
3.19.0
  • The Hrimsorrow Unique Glove no longer adds 5-7 to 13-15 Cold Damage to Spells and Attacks. It now has "100% of Physical Damage Converted to Cold Damage" (previously 50%), and "Reflects 100 Cold Damage to Melee Attackers" (previously 10).
  • 2.6.0
  • Hrimsorrow: No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating. Physical Damage converted to Cold mod increased to 50%. Cold Resistance mod increased to 20-30%. Now has (5-7) to (13-15) Added Cold Damage to Spells and Attacks.
  • +(20—30) to Strength
    FamilyStrength
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • additional strength 20 — 30 Global
  • Craft TagsAttribute
    +(40—50) to Evasion Rating
    FamilyBaseLocalDefences
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • local base evasion rating 40 — 50 Local
  • Craft TagsDefences Evasion
    +(20—30)% to Cold Resistance
    FamilyColdResistance
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base cold damage resistance % 20 — 30 Global
  • Craft TagsElemental Cold Resistance
    100% of Physical Damage Converted to Cold Damage
    FamilyConvertPhysicalToCold
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • base physical damage % to convert to cold 100 — 100 Global
  • Craft Tagsphysical_damage elemental_damage Damage Physical Elemental Cold
    Reflects 100 Cold Damage to Melee Attackers
    FamilyAttackerTakesColdDamage
    DomainsItem (1)
    GenerationTypeUnique (3)
    Req. level1
    Stats
  • cold damage to return to melee attacker 100 — 100 Global
  • Craft Tagselemental_damage Damage Elemental Cold

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    Hrimsorrow

    Version history

    VersionChanges
    3.19.0
  • '''A CurrencyModValuesDivine Orb can be used to obtain the new values of modifiers, but cannot be used to gain new modifiers:'''
  • No longer has adds 5-7 to 13-15 Cold Damage to Spells and Attacks.
  • Now has 100% of Physical Damage Converted to Cold Damage(previously 50%).
  • Now has Reflects 100 Cold Damage to Melee Attacker (previously 10).
  • 2.6.0
  • No longer has Increased Evasion Rating mod. Now has 40-50 Evasion Rating.{{efn|name=Evasion Rating}}{{efn|name=Divine Orb}}
  • Physical Damage converted to Cold mod increased to 50%.{{efn|name=Divine Orb}}
  • Cold Resistance mod increased to 20-30%.{{efn|name=Divine Orb}}
  • Now has (5-7) to (13-15) Added Cold Damage to Spells and Attacks.
  • 0.9.6
  • Introduced to the game.

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