<>
构造体
幽魂N
标签施法, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
生命
0%
异常状态临界值
0%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LeagueAvatarNormal
Metadata
AvatarPrototype
等级
68
生命
0
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
Minion Life
0
Minion Damage
298
异常状态临界值
0
冰缓
0
Shock
0
Brittle
0
Scorch
0
Sap
0
HarbingerSummonMonsters
法术
施放间隔: 1 秒
冷却时间: 3 秒
技能可重复施放 1 次
基础持续时间为 0.25
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [3.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [237.3]
number of monsters to summon [7.63]
summoned monsters are minions [1]
RighteousFireSacrifice
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
冷却时间: 10 秒
每秒造成 677.1 基础火焰伤害
基础持续时间为 4
is area damage [1]
Teleport
法术, 位移
施放间隔: 1 秒
冷却时间: 5 秒
AvatarConvocation
法术, 增益, 持续时间, 可触发, 召唤物, 立即, 冷却
号召
施放间隔: 0.8 秒
冷却时间: 10 秒
将你所有的召唤生物召回你的所在之处,并为它们提供短暂的生命再生。
基础额外效果持续时间 2
base deal no damage [1]
convocation max number of minions to teleport [10]
AvatarSkyBeam
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 可触发, 法术可重复, 闪电, 可秘能爆发, 可齐射, 范围法术
风暴呼唤
施放间隔: 1 秒
在目标区域设置一个标记。经过一小段时间后,闪电会攻击那个标记,对其周围造成伤害,同时使闪电攻击你施放的其他标记。
造成 426.7 - 640 闪电伤害
基础持续时间为 2.5
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [3]
AvatarFlameDash
法术, 位移, 伤害, DoT, 持续时间, 图腾技能, 可触发, 火焰, 陷阱技能, 地雷技能, 快行, 闪现, 冷却
烈焰冲刺
暴击几率: 5%
施放间隔: 0.75 秒
传送到指定地点,对敌人造成伤害并在路线上留下燃烧地面。和其它闪现技能共用冷却时间。
每秒造成 615.6 基础火焰伤害
基础持续时间为 8
造成 253.3 - 379.9 火焰伤害
cast on trigger cascade event [1]
ground fire art variation [5]
is area damage [1]
skill unusable [1]
trigger skill restriction [2]
AvatarUpheaval
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
造成 353 - 529.4 闪电伤害
你的击中不能眩晕敌人
基础持续时间为 0.5
active skill area of effect radius +% final [20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionOne
可触发
冷却时间: 1.5 秒
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [1]
trigger skill restriction [1]
TriggerCascadeMinionThree
可触发
冷却时间: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [3]
trigger skill restriction [2]
TriggerCascadeMinionFive
可触发
冷却时间: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
TriggerCascadeMinionEight
可触发
冷却时间: 5 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [4]
trigger skill restriction [4]

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"

Stats
{
	harbinger_minion_rare_chance_% = 10
	harbinger_minion_magic_chance_% = 10
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Avatar/AvatarPrototype"] = {
    name = "<>",
    life = 0,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarConvocation",
        "AvatarFlameDash",
        "AvatarUpheaval",
        "AvatarSkyBeam",
        "RighteousFireSacrifice",
        "Teleport",
        "TriggerCascadeMinionOne",
        "TriggerCascadeMinionThree",
        "TriggerCascadeMinionFive",
        "TriggerCascadeMinionEight",
        "HarbingerSummonMonsters",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarConvocation"] = {
    name = "Convocation",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_secondary_skill_effect_duration",
        "convocation_max_number_of_minions_to_teleport",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.Damage] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Travel] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "ground_fire_art_variation",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 8000, 2, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 8000, 2, 5, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 8000, 2, 5, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarUpheaval"] = {
    name = "AvatarUpheaval",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, 4, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarSkyBeam"] = {
    name = "Storm Call",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2500, 3, -20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RighteousFireSacrifice"] = {
    name = "RighteousFireSacrifice",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {8.8000001907349, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {7.6999998092651, 4000, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
        [3] = {6.5999999046326, 4000, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Teleport"] = {
    name = "Teleport",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionOne"] = {
    name = "TriggerCascadeMinionOne",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {1, 200, 60, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionThree"] = {
    name = "TriggerCascadeMinionThree",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {3, 200, 60, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionFive"] = {
    name = "TriggerCascadeMinionFive",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionEight"] = {
    name = "TriggerCascadeMinionEight",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
        "trigger_cascade_B",
    },
    levels = {
        [1] = {4, 200, 60, 4, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerSummonMonsters"] = {
    name = "HarbingerSummonMonsters",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "harbinger_minion_extra_monster_chance_%",
        "harbinger_minion_remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "harbinger_minion_max_magic_count",
        "harbinger_minion_max_rare_count",
        "base_skill_effect_duration",
        "harbinger_minion_max_extra_monsters_count",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [2] = {6, 0, 410, 1, 2, 0, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [3] = {6, 25, 410, 1, 2, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [4] = {8, 61, 198, 2, 4, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [5] = {8, 75, 120, 2, 4, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
    },
}
IdAvatarConvocationDaemon
FamilyAvatarConvocationDaemon
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
<>
构造体
【迷踪】状态
suppress phasing visual [1]
幽魂N
标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
HarbingerMinion
Metadata
HarbingerMinion1
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
伤害
374
法术伤害
374
命中
580
攻击间隔
1.5
经验值
10,255
Minion Life
1,395
Minion Damage
298
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
HarbingerWarp
法术, 可触发
施放间隔: 0.5 秒
冷却时间: 3 秒
HarbingerArcaneSurge
增益, 持续时间, 法术
施放间隔: 0.7 秒
冷却时间: 8 秒
基础持续时间为 4
秘术增强使施法速度加快 20%
秘术增强使魔力回复速度加快 58%

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"

BaseEvents
{

}

Stats
{
	set_maximum_life_is_one = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Harbinger/HarbingerMinion1"] = {
    name = "<>",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HarbingerArcaneSurge",
        "HarbingerWarp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerArcaneSurge"] = {
    name = "HarbingerArcaneSurge",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "support_arcane_surge_cast_speed_+%",
        "support_arcane_surge_mana_regeneration_rate_+%",
    },
    levels = {
        [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerWarp"] = {
    name = "HarbingerWarp",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
【迷踪】状态
suppress phasing visual [1]
IdHarbingerPhasing
FamilyPhasing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion2
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerActionSpeedAura
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 20 秒
    行动速度加快 10%
    基础持续时间为 8

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion2"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAura",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAura"] = {
        name = "HarbingerActionSpeedAura",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion3
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChannelBuff
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    免疫晕眩
    基础持续时间为 4
    受到的伤害降低 20%
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion3"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuff"] = {
        name = "HarbingerChannelBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion4
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerProjectileBuff
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    额外发射 1 个投射物
    HarbingerProjectileBuff2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    连锁弹射 +1
    HarbingerProjectileBuff3
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物会穿透 1 个额外目标
    HarbingerProjectileBuff4
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    HarbingerProjectileBuff5
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    连锁弹射 +1
    额外发射 1 个投射物
    投射物会穿透 1 个额外目标

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion4"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuff",
            "HarbingerProjectileBuff2",
            "HarbingerProjectileBuff3",
            "HarbingerProjectileBuff4",
            "HarbingerProjectileBuff5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff"] = {
        name = "HarbingerProjectileBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff2"] = {
        name = "HarbingerProjectileBuff2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff3"] = {
        name = "HarbingerProjectileBuff3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff4"] = {
        name = "HarbingerProjectileBuff4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff5"] = {
        name = "HarbingerProjectileBuff5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, 1, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion5
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChillArc
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +5
    active skill chill duration +% final [100]
    HarbingerShockArc
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +5
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion5"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArc",
            "HarbingerShockArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArc"] = {
        name = "HarbingerChillArc",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArc"] = {
        name = "HarbingerShockArc",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion6
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerDamageBuff
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 20 秒
    基础持续时间为 8
    攻击速度加快 30%
    移动速度加快 30%
    伤害提高 50%
    受到的伤害降低 15%

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion6"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuff"] = {
        name = "HarbingerDamageBuff",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion7
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerArcaneSurgeUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    基础持续时间为 4
    秘术增强使施法速度加快 20%
    秘术增强使魔力回复速度加快 58%
    HarbingerArcaneSurgeUber2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    基础持续时间为 4
    10% 闪电抗性穿透

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion7"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerArcaneSurgeUber",
            "HarbingerArcaneSurgeUber2",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber"] = {
        name = "HarbingerArcaneSurgeUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "support_arcane_surge_cast_speed_+%",
            "support_arcane_surge_mana_regeneration_rate_+%",
        },
        levels = {
            [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber2"] = {
        name = "HarbingerArcaneSurgeUber2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_reduce_enemy_lightning_resistance_%",
        },
        levels = {
            [1] = {4000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion8
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerActionSpeedAuraUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 10 秒
    行动速度加快 10%
    基础持续时间为 8

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion8"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAuraUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAuraUber"] = {
        name = "HarbingerActionSpeedAuraUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion9_
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChannelBuffUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    免疫晕眩
    不受诅咒影响
    基础持续时间为 4
    受到的伤害降低 20%
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion9_"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuffUber"] = {
        name = "HarbingerChannelBuffUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
            "unaffected_by_curses",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion10
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerProjectileBuffUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    额外发射 2 个投射物
    HarbingerProjectileBuffUber2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    连锁弹射 +2
    HarbingerProjectileBuffUber3
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物会穿透 2 个额外目标
    HarbingerProjectileBuffUber4
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物可以额外分叉 1
    HarbingerProjectileBuffUber5
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物可以额外分叉 1
    连锁弹射 +2
    额外发射 2 个投射物
    投射物会穿透 2 个额外目标

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion10"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuffUber",
            "HarbingerProjectileBuffUber2",
            "HarbingerProjectileBuffUber3",
            "HarbingerProjectileBuffUber4",
            "HarbingerProjectileBuffUber5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber"] = {
        name = "HarbingerProjectileBuffUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber2"] = {
        name = "HarbingerProjectileBuffUber2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber3"] = {
        name = "HarbingerProjectileBuffUber3",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber4"] = {
        name = "HarbingerProjectileBuffUber4",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber5"] = {
        name = "HarbingerProjectileBuffUber5",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 2, 2, 2, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion11
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChillArcUber
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +10
    冰缓效果总增 40%
    active skill chill duration +% final [100]
    HarbingerShockArcUber
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +10
    感电效果提高 40%
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion11"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArcUber",
            "HarbingerShockArcUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArcUber"] = {
        name = "HarbingerChillArcUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArcUber"] = {
        name = "HarbingerShockArcUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
            "shock_effect_+%",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion12
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerDamageBuffUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 20 秒
    击败流血的敌人时产生爆炸,造成等同其 10% 最大生命的物理伤害
    基础持续时间为 8
    攻击速度加快 30%
    移动速度加快 30%
    伤害提高 50%
    受到的伤害降低 15%

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion12"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuffUber"] = {
        name = "HarbingerDamageBuffUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
            "bleeding_enemies_explode_for_%_life_as_physical_damage",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    冷却回复速度加快 100%
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion13
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerArcaneSurgeUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    基础持续时间为 4
    秘术增强使施法速度加快 20%
    秘术增强使魔力回复速度加快 58%
    HarbingerArcaneSurgeUber2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    基础持续时间为 4
    10% 闪电抗性穿透

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion13"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerArcaneSurgeUber",
            "HarbingerArcaneSurgeUber2",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber"] = {
        name = "HarbingerArcaneSurgeUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "support_arcane_surge_cast_speed_+%",
            "support_arcane_surge_mana_regeneration_rate_+%",
        },
        levels = {
            [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber2"] = {
        name = "HarbingerArcaneSurgeUber2",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_reduce_enemy_lightning_resistance_%",
        },
        levels = {
            [1] = {4000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • 冷却回复速度加快 100%
    IdHarbingerVisitingCooldownRecovery
    FamilyCooldownRecovery
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cooldown speed +% Min: 100 Max: 100 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    冷却回复速度加快 100%
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion14
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    1.5
    经验值
    10,255
    Minion Life
    1,395
    Minion Damage
    298
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerActionSpeedAuraUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 10 秒
    行动速度加快 10%
    基础持续时间为 8

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion14"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAuraUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAuraUber"] = {
        name = "HarbingerActionSpeedAuraUber",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • 冷却回复速度加快 100%
    IdHarbingerVisitingCooldownRecovery
    FamilyCooldownRecovery
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • base cooldown speed +% Min: 100 Max: 100 全域
  • Edit

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