<>
构造体
幽魂N
标签施法, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
生命
0%
异常状态临界值
0%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
LeagueAvatarNormal
Metadata
AvatarPrototype
等级
68
生命
0
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
0
冰缓
0
Shock
0
Brittle
0
Scorch
0
Sap
0
HarbingerSummonMonsters
法术
施放间隔: 1 秒
冷却时间: 3 秒
技能可重复施放 1 次
基础持续时间为 0.25
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [3.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [237.3]
number of monsters to summon [7.63]
summoned monsters are minions [1]
RighteousFireSacrifice
法术, 增益, 范围, 图腾技能, 造成燃烧, 可触发, DoT, 火焰, 范围法术
施放间隔: 1 秒
冷却时间: 10 秒
每秒造成 677.1 基础火焰伤害
基础持续时间为 4
is area damage [1]
Teleport
法术, 位移
施放间隔: 1 秒
冷却时间: 5 秒
AvatarConvocation
法术, 增益, 持续时间, 可触发, 召唤物, 立即, 冷却
号召
施放间隔: 0.8 秒
冷却时间: 10 秒
将所有由你控制的召唤生物召回你的所在之处,并短暂的使它们获得生命回复效果。
基础额外效果持续时间 2
base deal no damage [1]
convocation max number of minions to teleport [10]
AvatarSkyBeam
法术, 伤害, 范围, 持续时间, 陷阱技能, 图腾技能, 地雷技能, 可触发, 法术可重复, 闪电, 可秘能爆发, 可齐射, 范围法术
风暴呼唤
施放间隔: 1 秒
在目标区域设置一个标记。经过一小段时间后,闪电会攻击那个标记,对其周围造成伤害,同时使闪电攻击你施放的其他标记。
造成 426.7 - 640 闪电伤害
基础持续时间为 2.5
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [3]
AvatarFlameDash
法术, 位移, 伤害, DoT, 持续时间, 图腾技能, 可触发, 火焰, 陷阱技能, 地雷技能, 快行, 闪现, 冷却
烈焰冲刺
暴击几率: 5%
施放间隔: 0.75 秒
传送到指定地点,对敌人造成伤害并在路线上留下燃烧地面。和其它闪现技能共用冷却时间。
每秒造成 615.6 基础火焰伤害
基础持续时间为 8
造成 253.3 - 379.9 火焰伤害
cast on trigger cascade event [1]
ground fire art variation [5]
is area damage [1]
skill unusable [1]
trigger skill restriction [2]
AvatarUpheaval
法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
施放间隔: 1 秒
造成 353 - 529.4 闪电伤害
你的击中不能眩晕敌人
基础持续时间为 0.5
active skill area of effect radius +% final [20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionOne
可触发
冷却时间: 1.5 秒
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [1]
trigger skill restriction [1]
TriggerCascadeMinionThree
可触发
冷却时间: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [3]
trigger skill restriction [2]
TriggerCascadeMinionFive
可触发
冷却时间: 5 秒
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
TriggerCascadeMinionEight
可触发
冷却时间: 5 秒
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [4]
trigger skill restriction [4]

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"

Stats
{
	harbinger_minion_rare_chance_% = 10
	harbinger_minion_magic_chance_% = 10
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Avatar/AvatarPrototype"] = {
    name = "<>",
    life = 0,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarConvocation",
        "AvatarFlameDash",
        "AvatarUpheaval",
        "AvatarSkyBeam",
        "RighteousFireSacrifice",
        "Teleport",
        "TriggerCascadeMinionOne",
        "TriggerCascadeMinionThree",
        "TriggerCascadeMinionFive",
        "TriggerCascadeMinionEight",
        "HarbingerSummonMonsters",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarConvocation"] = {
    name = "Convocation",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_secondary_skill_effect_duration",
        "convocation_max_number_of_minions_to_teleport",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.Damage] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Travel] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "ground_fire_art_variation",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 8000, 2, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 8000, 2, 5, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 8000, 2, 5, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarUpheaval"] = {
    name = "AvatarUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, 4, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarSkyBeam"] = {
    name = "Storm Call",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2500, 3, -20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RighteousFireSacrifice"] = {
    name = "RighteousFireSacrifice",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {8.8000001907349, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {7.6999998092651, 4000, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
        [3] = {6.5999999046326, 4000, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Teleport"] = {
    name = "Teleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionOne"] = {
    name = "TriggerCascadeMinionOne",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {1, 200, 60, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionThree"] = {
    name = "TriggerCascadeMinionThree",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {3, 200, 60, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionFive"] = {
    name = "TriggerCascadeMinionFive",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionEight"] = {
    name = "TriggerCascadeMinionEight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
        "trigger_cascade_B",
    },
    levels = {
        [1] = {4, 200, 60, 4, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerSummonMonsters"] = {
    name = "HarbingerSummonMonsters",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "harbinger_minion_extra_monster_chance_%",
        "harbinger_minion_remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "harbinger_minion_max_magic_count",
        "harbinger_minion_max_rare_count",
        "base_skill_effect_duration",
        "harbinger_minion_max_extra_monsters_count",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [2] = {6, 0, 410, 1, 2, 0, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [3] = {6, 25, 410, 1, 2, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [4] = {8, 61, 198, 2, 4, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [5] = {8, 75, 120, 2, 4, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
    },
}
IdAvatarConvocationDaemon
FamilyAvatarConvocationDaemon
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
<>
构造体
【迷踪】状态
suppress phasing visual [1]
幽魂N
标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
生命
100%
异常状态临界值
100%
抗性
0 0 0 0
伤害
100%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 6
攻击间隔
1.5 秒
伤害分布
±0%
经验值
100%
Model Size
100%
类型
HarbingerMinion
Metadata
HarbingerMinion1
等级
68
生命
6,433
护甲
28,790
闪避值
4,739
能量护盾
0
伤害
374
法术伤害
374
命中
290
攻击间隔
1.5
经验值
10,255
异常状态临界值
6,433
冰缓
20
Shock
20
Brittle
115
Scorch
20
Sap
56
HarbingerWarp
法术, 可触发
施放间隔: 0.5 秒
冷却时间: 3 秒
HarbingerArcaneSurge
增益, 持续时间, 法术
施放间隔: 0.7 秒
冷却时间: 8 秒
基础持续时间为 4
秘术增强使施法速度加快 20%
秘术增强使魔力回复速度加快 58%

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"

BaseEvents
{

}

Stats
{
	set_maximum_life_is_one = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Harbinger/HarbingerMinion1"] = {
    name = "<>",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HarbingerArcaneSurge",
        "HarbingerWarp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerArcaneSurge"] = {
    name = "HarbingerArcaneSurge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "support_arcane_surge_cast_speed_+%",
        "support_arcane_surge_mana_regeneration_rate_+%",
    },
    levels = {
        [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerWarp"] = {
    name = "HarbingerWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
【迷踪】状态
suppress phasing visual [1]
IdHarbingerPhasing
FamilyPhasing
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion2
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerActionSpeedAura
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 20 秒
    行动速度加快 10%
    基础持续时间为 8

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion2"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAura",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAura"] = {
        name = "HarbingerActionSpeedAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion3
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChannelBuff
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    免疫晕眩
    基础持续时间为 4
    受到的伤害降低 20%
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion3"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuff"] = {
        name = "HarbingerChannelBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion4
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerProjectileBuff
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    额外发射 1 个投射物
    HarbingerProjectileBuff2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    连锁弹射 +1
    HarbingerProjectileBuff3
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物会穿透 1 个额外目标
    HarbingerProjectileBuff4
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    HarbingerProjectileBuff5
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    额外发射 1 个投射物
    连锁弹射 +1
    投射物会穿透 1 个额外目标

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion4"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuff",
            "HarbingerProjectileBuff2",
            "HarbingerProjectileBuff3",
            "HarbingerProjectileBuff4",
            "HarbingerProjectileBuff5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff"] = {
        name = "HarbingerProjectileBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff2"] = {
        name = "HarbingerProjectileBuff2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff3"] = {
        name = "HarbingerProjectileBuff3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff4"] = {
        name = "HarbingerProjectileBuff4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff5"] = {
        name = "HarbingerProjectileBuff5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, 1, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion5
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChillArc
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +5
    active skill chill duration +% final [100]
    HarbingerShockArc
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +5
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion5"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArc",
            "HarbingerShockArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArc"] = {
        name = "HarbingerChillArc",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArc"] = {
        name = "HarbingerShockArc",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion6
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerDamageBuff
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 20 秒
    基础持续时间为 8
    攻击速度加快 30%
    移动速度加快 30%
    伤害提高 50%
    受到的伤害降低 15%

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion6"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuff"] = {
        name = "HarbingerDamageBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion7
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerArcaneSurgeUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    基础持续时间为 4
    秘术增强使施法速度加快 20%
    秘术增强使魔力回复速度加快 58%
    HarbingerArcaneSurgeUber2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    基础持续时间为 4
    10% 闪电抗性穿透

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion7"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerArcaneSurgeUber",
            "HarbingerArcaneSurgeUber2",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber"] = {
        name = "HarbingerArcaneSurgeUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "support_arcane_surge_cast_speed_+%",
            "support_arcane_surge_mana_regeneration_rate_+%",
        },
        levels = {
            [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber2"] = {
        name = "HarbingerArcaneSurgeUber2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_reduce_enemy_lightning_resistance_%",
        },
        levels = {
            [1] = {4000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion8
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerActionSpeedAuraUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 10 秒
    行动速度加快 10%
    基础持续时间为 8

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion8"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAuraUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAuraUber"] = {
        name = "HarbingerActionSpeedAuraUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion9_
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChannelBuffUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 8 秒
    免疫晕眩
    不受诅咒影响
    基础持续时间为 4
    受到的伤害降低 20%
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion9_"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuffUber"] = {
        name = "HarbingerChannelBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
            "unaffected_by_curses",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion10
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerProjectileBuffUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    额外发射 2 个投射物
    HarbingerProjectileBuffUber2
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    连锁弹射 +2
    HarbingerProjectileBuffUber3
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物会穿透 2 个额外目标
    HarbingerProjectileBuffUber4
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物可以额外分叉 1
    HarbingerProjectileBuffUber5
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    基础持续时间为 4
    投射物会分裂
    投射物可以额外分叉 1
    额外发射 2 个投射物
    连锁弹射 +2
    投射物会穿透 2 个额外目标

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion10"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuffUber",
            "HarbingerProjectileBuffUber2",
            "HarbingerProjectileBuffUber3",
            "HarbingerProjectileBuffUber4",
            "HarbingerProjectileBuffUber5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber"] = {
        name = "HarbingerProjectileBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber2"] = {
        name = "HarbingerProjectileBuffUber2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber3"] = {
        name = "HarbingerProjectileBuffUber3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber4"] = {
        name = "HarbingerProjectileBuffUber4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber5"] = {
        name = "HarbingerProjectileBuffUber5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 2, 2, 2, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion11
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerChillArcUber
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +10
    冰缓效果总增 40%
    active skill chill duration +% final [100]
    HarbingerShockArcUber
    法术
    施放间隔: 0.7 秒
    冷却时间: 4 秒
    连锁弹射 +10
    感电效果提高 40%
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion11"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArcUber",
            "HarbingerShockArcUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArcUber"] = {
        name = "HarbingerChillArcUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArcUber"] = {
        name = "HarbingerShockArcUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
            "shock_effect_+%",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域
  • <>
    构造体
    【迷踪】状态
    suppress phasing visual [1]
    幽魂N
    标签construct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    生命
    100%
    异常状态临界值
    100%
    抗性
    0 0 0 0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 6
    攻击间隔
    1.5 秒
    伤害分布
    ±0%
    经验值
    100%
    Model Size
    100%
    类型
    HarbingerMinion
    Metadata
    HarbingerMinion12
    等级
    68
    生命
    6,433
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    0
    伤害
    374
    法术伤害
    374
    命中
    290
    攻击间隔
    1.5
    经验值
    10,255
    异常状态临界值
    6,433
    冰缓
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    法术, 可触发
    施放间隔: 0.5 秒
    冷却时间: 3 秒
    HarbingerDamageBuffUber
    增益, 持续时间, 法术
    施放间隔: 0.7 秒
    冷却时间: 20 秒
    击败流血的敌人时产生爆炸,造成等同其 10% 最大生命的物理伤害
    基础持续时间为 8
    攻击速度加快 30%
    移动速度加快 30%
    伤害提高 50%
    受到的伤害降低 15%

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion12"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuffUber"] = {
        name = "HarbingerDamageBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
            "bleeding_enemies_explode_for_%_life_as_physical_damage",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    【迷踪】状态
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 全域
  • suppress phasing visual Min: 1 Max: 1 全域