<>
Konstrukt
SpectreN
TagsZauberer, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
Leben
0%
Ailment Threshold
0%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
LeagueAvatarNormal
Metadata
AvatarPrototype
Stufe
68
Leben
0
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
0
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
HarbingerSummonMonsters
Spell
Zauberzeit: 1 Sek.
Abklingzeit: 3 Sek.
Fertigkeiten wiederholen sich ein zusätzliches Mal
Basisdauer beträgt 0.25 Sekunden
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [3.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [237.3]
number of monsters to summon [7.63]
summoned monsters are minions [1]
RighteousFireSacrifice
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Zauberzeit: 1 Sek.
Abklingzeit: 10 Sek.
Verursacht 677.1 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 4 Sekunden
is area damage [1]
Teleport
Spell, Movement
Zauberzeit: 1 Sek.
Abklingzeit: 5 Sek.
AvatarConvocation
Spell, Buff, Duration, Triggerable, Minion, Instant, Cooldown
Sammeln
Zauberzeit: 0.8 Sek.
Abklingzeit: 10 Sek.
Bringt alle Kreaturen, die Euch gehorchen, zurück zu Eurer Position und gewährt ihnen einen temporären Lebensregenerationseffekt.
Die sekundäre Basisdauer beträgt 2 Sekunden
base deal no damage [1]
convocation max number of minions to teleport [10]
AvatarSkyBeam
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Gewitterbeschwörung
Zauberzeit: 1 Sek.
Setzt am Ziel eine Markierung. Nach einer kurzen Dauer trifft ein Blitzschlag die Markierung und verursacht in seiner Umgebung Schaden. Wenn das passiert, werden ebenso andere von Euch gesetzte Markierungen aktiviert und von Blitzschlägen getroffen.
Verursacht 426.7 bis 640 Blitzschaden
Basisdauer beträgt 2.5 Sekunden
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [3]
AvatarFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Flammenspurt
Kritische Trefferchance: 5%
Zauberzeit: 0.75 Sek.
Teleportiert Euch an einen Ort, fügt Gegnern Schaden zu und hinterlässt eine Spur aus brennendem Boden. Teilt sich eine Abklingzeit mit anderen Spurt-Fertigkeiten.
Verursacht 615.6 Basis-Feuerschaden pro Sekunde
Basisdauer beträgt 8 Sekunden
Verursacht 253.3 bis 379.9 Feuerschaden
cast on trigger cascade event [1]
ground fire art variation [5]
is area damage [1]
skill unusable [1]
trigger skill restriction [2]
AvatarUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Zauberzeit: 1 Sek.
Verursacht 353 bis 529.4 Blitzschaden
Eure Treffer können Gegner nicht betäuben
Basisdauer beträgt 0.5 Sekunden
active skill area of effect radius +% final [20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionOne
Triggerable
Abklingzeit: 1.5 Sek.
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [1]
trigger skill restriction [1]
TriggerCascadeMinionThree
Triggerable
Abklingzeit: 5 Sek.
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [3]
trigger skill restriction [2]
TriggerCascadeMinionFive
Triggerable
Abklingzeit: 5 Sek.
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
TriggerCascadeMinionEight
Triggerable
Abklingzeit: 5 Sek.
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [4]
trigger skill restriction [4]

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"

Stats
{
	harbinger_minion_rare_chance_% = 10
	harbinger_minion_magic_chance_% = 10
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Avatar/AvatarPrototype"] = {
    name = "<>",
    life = 0,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarConvocation",
        "AvatarFlameDash",
        "AvatarUpheaval",
        "AvatarSkyBeam",
        "RighteousFireSacrifice",
        "Teleport",
        "TriggerCascadeMinionOne",
        "TriggerCascadeMinionThree",
        "TriggerCascadeMinionFive",
        "TriggerCascadeMinionEight",
        "HarbingerSummonMonsters",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarConvocation"] = {
    name = "Convocation",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_secondary_skill_effect_duration",
        "convocation_max_number_of_minions_to_teleport",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.Damage] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Travel] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "ground_fire_art_variation",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 8000, 2, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 8000, 2, 5, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 8000, 2, 5, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarUpheaval"] = {
    name = "AvatarUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, 4, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarSkyBeam"] = {
    name = "Storm Call",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2500, 3, -20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RighteousFireSacrifice"] = {
    name = "RighteousFireSacrifice",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {8.8000001907349, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {7.6999998092651, 4000, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
        [3] = {6.5999999046326, 4000, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Teleport"] = {
    name = "Teleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionOne"] = {
    name = "TriggerCascadeMinionOne",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {1, 200, 60, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionThree"] = {
    name = "TriggerCascadeMinionThree",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {3, 200, 60, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionFive"] = {
    name = "TriggerCascadeMinionFive",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionEight"] = {
    name = "TriggerCascadeMinionEight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
        "trigger_cascade_B",
    },
    levels = {
        [1] = {4, 200, 60, 4, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerSummonMonsters"] = {
    name = "HarbingerSummonMonsters",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "harbinger_minion_extra_monster_chance_%",
        "harbinger_minion_remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "harbinger_minion_max_magic_count",
        "harbinger_minion_max_rare_count",
        "base_skill_effect_duration",
        "harbinger_minion_max_extra_monsters_count",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [2] = {6, 0, 410, 1, 2, 0, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [3] = {6, 25, 410, 1, 2, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [4] = {8, 61, 198, 2, 4, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [5] = {8, 75, 120, 2, 4, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
    },
}
IdAvatarConvocationDaemon
FamilyAvatarConvocationDaemon
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
<>
Konstrukt
Schemenform
suppress phasing visual [1]
SpectreN
Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
Leben
100%
Ailment Threshold
100%
Widerstand
0 0 0 0
Damage
100%
Genauigkeit
100%
Kritische Trefferchance
+5%
Multiplikator für kritischen Treffer
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Erfahrung
100%
Model Size
100%
Type
HarbingerMinion
Metadata
HarbingerMinion1
Stufe
68
Leben
6,433
Rüstung
28,790
Ausweichen
4,739
Energieschild
0
Damage
374
Zauberschaden
374
Genauigkeit
290
Attack Time
1.5
Erfahrung
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
HarbingerWarp
Spell, Triggerable
Zauberzeit: 0.5 Sek.
Abklingzeit: 3 Sek.
HarbingerArcaneSurge
Buff, Duration, Spell
Zauberzeit: 0.7 Sek.
Abklingzeit: 8 Sek.
Basisdauer beträgt 4 Sekunden
'Arkane Woge' gewährt 20% erhöhte Zaubergeschwindigkeit
'Arkane Woge' gewährt 58% erhöhte Manaregenerations-rate

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"

BaseEvents
{

}

Stats
{
	set_maximum_life_is_one = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Harbinger/HarbingerMinion1"] = {
    name = "<>",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HarbingerArcaneSurge",
        "HarbingerWarp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerArcaneSurge"] = {
    name = "HarbingerArcaneSurge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "support_arcane_surge_cast_speed_+%",
        "support_arcane_surge_mana_regeneration_rate_+%",
    },
    levels = {
        [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerWarp"] = {
    name = "HarbingerWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Schemenform
suppress phasing visual [1]
IdHarbingerPhasing
FamilyPhasing
DomainsMonster (3)
GenerationTypeEinzigartig (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion2
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerActionSpeedAura
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 20 Sek.
    10% erhöhte Aktionsgeschwindigkeit
    Basisdauer beträgt 8 Sekunden

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion2"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAura",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAura"] = {
        name = "HarbingerActionSpeedAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion3
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerChannelBuff
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 8 Sek.
    Kann nicht betäubt werden
    Basisdauer beträgt 4 Sekunden
    20% verringerter erlittener Schaden
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion3"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuff"] = {
        name = "HarbingerChannelBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion4
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerProjectileBuff
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Feuert ein zusätzliches Projektil
    HarbingerProjectileBuff2
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Verkettet sich +1 Mal
    HarbingerProjectileBuff3
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Projektile durchbohren ein zusätzliches Ziel
    HarbingerProjectileBuff4
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    HarbingerProjectileBuff5
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Feuert ein zusätzliches Projektil
    Verkettet sich +1 Mal
    Projektile durchbohren ein zusätzliches Ziel

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion4"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuff",
            "HarbingerProjectileBuff2",
            "HarbingerProjectileBuff3",
            "HarbingerProjectileBuff4",
            "HarbingerProjectileBuff5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff"] = {
        name = "HarbingerProjectileBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff2"] = {
        name = "HarbingerProjectileBuff2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff3"] = {
        name = "HarbingerProjectileBuff3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff4"] = {
        name = "HarbingerProjectileBuff4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff5"] = {
        name = "HarbingerProjectileBuff5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, 1, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion5
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerChillArc
    Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Verkettet sich +5 Mal
    active skill chill duration +% final [100]
    HarbingerShockArc
    Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Verkettet sich +5 Mal
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion5"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArc",
            "HarbingerShockArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArc"] = {
        name = "HarbingerChillArc",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArc"] = {
        name = "HarbingerShockArc",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion6
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerDamageBuff
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 20 Sek.
    Basisdauer beträgt 8 Sekunden
    30% erhöhte Angriffsgeschwindigkeit
    30% erhöhte Bewegungsgeschwindigkeit
    50% erhöhter Schaden
    15% verringerter erlittener Schaden

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion6"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuff"] = {
        name = "HarbingerDamageBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion7
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerArcaneSurgeUber
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 8 Sek.
    Basisdauer beträgt 4 Sekunden
    'Arkane Woge' gewährt 20% erhöhte Zaubergeschwindigkeit
    'Arkane Woge' gewährt 58% erhöhte Manaregenerations-rate
    HarbingerArcaneSurgeUber2
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 8 Sek.
    Basisdauer beträgt 4 Sekunden
    Durchdringt 10% Blitzwiderstand

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion7"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerArcaneSurgeUber",
            "HarbingerArcaneSurgeUber2",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber"] = {
        name = "HarbingerArcaneSurgeUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "support_arcane_surge_cast_speed_+%",
            "support_arcane_surge_mana_regeneration_rate_+%",
        },
        levels = {
            [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber2"] = {
        name = "HarbingerArcaneSurgeUber2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_reduce_enemy_lightning_resistance_%",
        },
        levels = {
            [1] = {4000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion8
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerActionSpeedAuraUber
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 10 Sek.
    10% erhöhte Aktionsgeschwindigkeit
    Basisdauer beträgt 8 Sekunden

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion8"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAuraUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAuraUber"] = {
        name = "HarbingerActionSpeedAuraUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion9_
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerChannelBuffUber
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 8 Sek.
    Kann nicht betäubt werden
    Unbeeinträchtigt von Flüchen
    Basisdauer beträgt 4 Sekunden
    20% verringerter erlittener Schaden
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion9_"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuffUber"] = {
        name = "HarbingerChannelBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
            "unaffected_by_curses",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion10
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerProjectileBuffUber
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Feuert 2 zusätzliche Projektile
    HarbingerProjectileBuffUber2
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Verkettet sich +2 Mal
    HarbingerProjectileBuffUber3
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Projektile durchbohren 2 zusätzliche Ziele
    HarbingerProjectileBuffUber4
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Projektile können sich 1 zusätzliches Mal aufgabeln
    HarbingerProjectileBuffUber5
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Basisdauer beträgt 4 Sekunden
    Projektile gabeln sich auf
    Projektile können sich 1 zusätzliches Mal aufgabeln
    Feuert 2 zusätzliche Projektile
    Verkettet sich +2 Mal
    Projektile durchbohren 2 zusätzliche Ziele

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion10"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuffUber",
            "HarbingerProjectileBuffUber2",
            "HarbingerProjectileBuffUber3",
            "HarbingerProjectileBuffUber4",
            "HarbingerProjectileBuffUber5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber"] = {
        name = "HarbingerProjectileBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber2"] = {
        name = "HarbingerProjectileBuffUber2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber3"] = {
        name = "HarbingerProjectileBuffUber3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber4"] = {
        name = "HarbingerProjectileBuffUber4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber5"] = {
        name = "HarbingerProjectileBuffUber5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 2, 2, 2, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion11
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerChillArcUber
    Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Verkettet sich +10 Mal
    40% mehr Unterkühlungswirkung
    active skill chill duration +% final [100]
    HarbingerShockArcUber
    Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 4 Sek.
    Verkettet sich +10 Mal
    40% erhöhte Schockwirkung
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion11"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArcUber",
            "HarbingerShockArcUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArcUber"] = {
        name = "HarbingerChillArcUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArcUber"] = {
        name = "HarbingerShockArcUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
            "shock_effect_+%",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <>
    Konstrukt
    Schemenform
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Leben
    100%
    Ailment Threshold
    100%
    Widerstand
    0 0 0 0
    Damage
    100%
    Genauigkeit
    100%
    Kritische Trefferchance
    +5%
    Multiplikator für kritischen Treffer
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Erfahrung
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion12
    Stufe
    68
    Leben
    6,433
    Rüstung
    28,790
    Ausweichen
    4,739
    Energieschild
    0
    Damage
    374
    Zauberschaden
    374
    Genauigkeit
    290
    Attack Time
    1.5
    Erfahrung
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Zauberzeit: 0.5 Sek.
    Abklingzeit: 3 Sek.
    HarbingerDamageBuffUber
    Buff, Duration, Spell
    Zauberzeit: 0.7 Sek.
    Abklingzeit: 20 Sek.
    Getötete blutende Gegner explodieren und verursachen 10% ihres
    maximalen Lebens als physischen Schaden
    Basisdauer beträgt 8 Sekunden
    30% erhöhte Angriffsgeschwindigkeit
    30% erhöhte Bewegungsgeschwindigkeit
    50% erhöhter Schaden
    15% verringerter erlittener Schaden

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion12"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuffUber"] = {
        name = "HarbingerDamageBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
            "bleeding_enemies_explode_for_%_life_as_physical_damage",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Schemenform
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    DomainsMonster (3)
    GenerationTypeEinzigartig (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • Edit

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