<<hbgm01>>
Constructo
SpectreN
TagsLanzador de hechizos, construct, fast_movement, fire_affinity, is_unarmed, lightning_affinity, liquid_armour, medium_height, puncturing_weapon, unusable_corpse
Vida
0%
Ailment Threshold
0%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
LeagueAvatarNormal
Metadata
AvatarPrototype
Nivel
68
Vida
0
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
0
Chill
0
Shock
0
Brittle
0
Scorch
0
Sap
0
HarbingerSummonMonsters
Spell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 3 seg
Las Habilidades se Repiten una Vez más
La duración base es de 0.25 segundos
harbinger minion extra monster chance % [54.33]
harbinger minion max extra monsters count [1]
harbinger minion max magic count [3.63]
harbinger minion max rare count [1]
harbinger minion remove parent life on death permyriad [237.3]
number of monsters to summon [7.63]
summoned monsters are minions [1]
RighteousFireSacrifice
Spell, Buff, Area, Totemable, CausesBurning, Triggerable, DamageOverTime, Fire, AreaSpell
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 10 seg
Inflige 677.1 de daño de fuego base por segundo
La duración base es de 4 segundos
is area damage [1]
Teleport
Spell, Movement
Tiempo de lanzamiento: 1 seg
Tiempo de recarga: 5 seg
AvatarConvocation
Spell, Buff, Duration, Triggerable, Minion, Instant, Cooldown
Convocatoria
Tiempo de lanzamiento: 0.8 seg
Tiempo de recarga: 10 seg
Llama a tu ubicación a todos los esbirros que te siguen y les otorga un efecto temporal de regeneración de vida.
La duración secundaria base es de 2 segundos
base deal no damage [1]
convocation max number of minions to teleport [10]
AvatarSkyBeam
Spell, Damage, Area, Duration, Trappable, Totemable, Mineable, Triggerable, Multicastable, Lightning, Cascadable, CanRapidFire, AreaSpell
Llamado de tormenta
Tiempo de lanzamiento: 1 seg
Pone un marcador en una ubicación. Después de una corta duración, un rayo golpea el marcador e inflige daño a su alrededor. Cuando esto sucede, también caen rayos en cualquier otro marcador que hayas colocado.
Inflige de 426.7 a 640 de daño de rayo
La duración base es de 2.5 segundos
active skill area of effect radius +% final [-20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [3]
AvatarFlameDash
Spell, Movement, Damage, DamageOverTime, Duration, Totemable, Triggerable, Fire, Trappable, Mineable, Travel, Blink, Cooldown
Embestida de llamas
Probabilidad de golpe crítico: 5%
Tiempo de lanzamiento: 0.75 seg
Te teletransportas a una ubicación para dañar a los enemigos y dejar un rastro de suelo incendiado. Comparte su tiempo de recarga con otras habilidades de traslación.
Inflige 615.6 de daño de fuego base por segundo
La duración base es de 8 segundos
Inflige de 253.3 a 379.9 de daño de fuego
cast on trigger cascade event [1]
ground fire art variation [5]
is area damage [1]
skill unusable [1]
trigger skill restriction [2]
AvatarUpheaval
Spell, Damage, Area, Trappable, Totemable, Mineable, Multicastable, Triggerable, AreaSpell
Tiempo de lanzamiento: 1 seg
Inflige de 353 a 529.4 de daño de rayo
Tus golpes no pueden aturdir a los enemigos
La duración base es de 0.5 segundos
active skill area of effect radius +% final [20]
cast on trigger cascade event [1]
is area damage [1]
skill unusable [1]
trigger skill restriction [4]
TriggerCascadeMinionOne
Triggerable
Tiempo de recarga: 1.5 seg
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [1]
trigger skill restriction [1]
TriggerCascadeMinionThree
Triggerable
Tiempo de recarga: 5 seg
trigger cascade A [60]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [3]
trigger skill restriction [2]
TriggerCascadeMinionFive
Triggerable
Tiempo de recarga: 5 seg
trigger cascade A [60]
trigger cascade ms between spikes [750]
trigger cascade number of spikes [4]
trigger skill restriction [3]
TriggerCascadeMinionEight
Triggerable
Tiempo de recarga: 5 seg
trigger cascade A [60]
trigger cascade B [30]
trigger cascade ms between spikes [200]
trigger cascade number of spikes [4]
trigger skill restriction [4]

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"

Stats
{
	harbinger_minion_rare_chance_% = 10
	harbinger_minion_magic_chance_% = 10
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/LeagueAvatar"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Avatar/AvatarPrototype"] = {
    name = "<>",
    life = 0,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "AvatarConvocation",
        "AvatarFlameDash",
        "AvatarUpheaval",
        "AvatarSkyBeam",
        "RighteousFireSacrifice",
        "Teleport",
        "TriggerCascadeMinionOne",
        "TriggerCascadeMinionThree",
        "TriggerCascadeMinionFive",
        "TriggerCascadeMinionEight",
        "HarbingerSummonMonsters",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarConvocation"] = {
    name = "Convocation",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Recalls all minions that are following you to your location, and grants them a temporary life regeneration effect.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Minion] = true,
        [SkillType.Instant] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "buff_skill_stat_descriptions",
    castTime = 0.8,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_secondary_skill_effect_duration",
        "convocation_max_number_of_minions_to_teleport",
        "base_deal_no_damage",
    },
    levels = {
        [1] = {2000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarFlameDash"] = {
    name = "Flame Dash",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Teleport to a location, damaging enemies and leaving a trail of burning ground. Shares a cooldown with other Blink skills.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
        [SkillType.Damage] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Duration] = true,
        [SkillType.Totemable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Fire] = true,
        [SkillType.Trappable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Travel] = true,
        [SkillType.Blink] = true,
        [SkillType.Cooldown] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.75,
    baseFlags = {
        spell = true,
        duration = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_fire_damage",
        "spell_maximum_base_fire_damage",
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "ground_fire_art_variation",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 8, 8000, 2, 5, critChance = 5, levelRequirement = 1, statInterpolation = {3, 3, 3},  cost = { }, },
        [2] = {0.80000001192093, 1.2000000476837, 7, 8000, 2, 5, critChance = 5, levelRequirement = 35, statInterpolation = {3, 3, 3},  cost = { }, },
        [3] = {0.80000001192093, 1.2000000476837, 6, 8000, 2, 5, critChance = 5, levelRequirement = 70, statInterpolation = {3, 3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarUpheaval"] = {
    name = "AvatarUpheaval",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cannot_stun",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 500, 4, 20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["AvatarSkyBeam"] = {
    name = "Storm Call",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Sets a marker at a location. After a short duration, lightning strikes the marker, dealing damage around it and causing lightning strikes at any other markers you've cast.",
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Damage] = true,
        [SkillType.Area] = true,
        [SkillType.Duration] = true,
        [SkillType.Trappable] = true,
        [SkillType.Totemable] = true,
        [SkillType.Mineable] = true,
        [SkillType.Triggerable] = true,
        [SkillType.Multicastable] = true,
        [SkillType.Lightning] = true,
        [SkillType.Cascadable] = true,
        [SkillType.CanRapidFire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_skill_effect_duration",
        "trigger_skill_restriction",
        "active_skill_area_of_effect_radius_+%_final",
        "is_area_damage",
        "cast_on_trigger_cascade_event",
        "skill_unusable",
    },
    levels = {
        [1] = {0.80000001192093, 1.2000000476837, 2500, 3, -20, levelRequirement = 1, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["RighteousFireSacrifice"] = {
    name = "RighteousFireSacrifice",
    hidden = true,
    color = "3",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Buff] = true,
        [SkillType.Area] = true,
        [SkillType.Totemable] = true,
        [SkillType.CausesBurning] = true,
        [SkillType.Triggerable] = true,
        [SkillType.DamageOverTime] = true,
        [SkillType.Fire] = true,
        [SkillType.AreaSpell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        area = true,
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_fire_damage_to_deal_per_minute",
        "base_skill_effect_duration",
        "is_area_damage",
    },
    levels = {
        [1] = {8.8000001907349, 4000, levelRequirement = 1, statInterpolation = {3},  cost = { }, },
        [2] = {7.6999998092651, 4000, levelRequirement = 35, statInterpolation = {3},  cost = { }, },
        [3] = {6.5999999046326, 4000, levelRequirement = 70, statInterpolation = {3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["Teleport"] = {
    name = "Teleport",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Movement] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionOne"] = {
    name = "TriggerCascadeMinionOne",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {1, 200, 60, 1, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionThree"] = {
    name = "TriggerCascadeMinionThree",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {3, 200, 60, 2, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionFive"] = {
    name = "TriggerCascadeMinionFive",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
    },
    levels = {
        [1] = {4, 750, 60, 3, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TriggerCascadeMinionEight"] = {
    name = "TriggerCascadeMinionEight",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 2.5,
    baseFlags = {
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "trigger_cascade_number_of_spikes",
        "trigger_cascade_ms_between_spikes",
        "trigger_cascade_A",
        "trigger_skill_restriction",
        "trigger_cascade_B",
    },
    levels = {
        [1] = {4, 200, 60, 4, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerSummonMonsters"] = {
    name = "HarbingerSummonMonsters",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "number_of_monsters_to_summon",
        "harbinger_minion_extra_monster_chance_%",
        "harbinger_minion_remove_parent_life_on_death_permyriad",
        "skill_repeat_count",
        "harbinger_minion_max_magic_count",
        "harbinger_minion_max_rare_count",
        "base_skill_effect_duration",
        "harbinger_minion_max_extra_monsters_count",
        "summoned_monsters_are_minions",
    },
    levels = {
        [1] = {3, 0, 700, 1, 1, 0, 250, 1, levelRequirement = 1, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [2] = {6, 0, 410, 1, 2, 0, 250, 1, levelRequirement = 45, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [3] = {6, 25, 410, 1, 2, 1, 250, 1, levelRequirement = 46, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [4] = {8, 61, 198, 2, 4, 1, 250, 1, levelRequirement = 73, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
        [5] = {8, 75, 120, 2, 4, 1, 250, 1, levelRequirement = 85, statInterpolation = {2, 2, 2, 1, 2, 2},  cost = { }, },
    },
}
IdAvatarConvocationDaemon
FamilyAvatarConvocationDaemon
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
<<hbgm01>>
Constructo
Traspasar
suppress phasing visual [1]
SpectreN
Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
Vida
100%
Ailment Threshold
100%
Resistencia
0 0 0 0
Damage
100%
Precisión
100%
Probabilidad de golpe crítico
+5%
Multiplicador de Golpe Crítico
+130%
Attack Distance
6 ~ 6
Attack Time
1.5 Second
Damage Spread
±0%
Experiencia
100%
Model Size
100%
Type
HarbingerMinion
Metadata
HarbingerMinion1
Nivel
68
Vida
6,433
Armadura
28,790
Evasión
4,739
Escudo de energía
0
Damage
374
Daño de hechizos
374
Precisión
290
Attack Time
1.5
Experiencia
10,255
Ailment Threshold
6,433
Chill
20
Shock
20
Brittle
115
Scorch
20
Sap
56
HarbingerWarp
Spell, Triggerable
Tiempo de lanzamiento: 0.5 seg
Tiempo de recarga: 3 seg
HarbingerArcaneSurge
Buff, Duration, Spell
Tiempo de lanzamiento: 0.7 seg
Tiempo de recarga: 8 seg
La duración base es de 4 segundos
Sobrecarga arcana otorga velocidad de lanzamiento de hechizos aumentada un 20%
Sobrecarga arcana otorga velocidad de regeneración de maná aumentada un 58%

Object Type

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"

BaseEvents
{

}

Stats
{
	set_maximum_life_is_one = 1
}

Object Type Codes

version 2
extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
-- src\Data\Spectres.lua
minions["Metadata/Monsters/Harbinger/HarbingerMinion1"] = {
    name = "<>",
    life = 1,
    fireResist = 0,
    coldResist = 0,
    lightningResist = 0,
    chaosResist = 0,
    damage = 1,
    damageSpread = 0,
    attackTime = 1.5,
    attackRange = 6,
    accuracy = 1,
    skillList = {
        "HarbingerArcaneSurge",
        "HarbingerWarp",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerArcaneSurge"] = {
    name = "HarbingerArcaneSurge",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Buff] = true,
        [SkillType.Duration] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.7,
    baseFlags = {
        spell = true,
        duration = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_skill_effect_duration",
        "support_arcane_surge_cast_speed_+%",
        "support_arcane_surge_mana_regeneration_rate_+%",
    },
    levels = {
        [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["HarbingerWarp"] = {
    name = "HarbingerWarp",
    hidden = true,
    color = 4,
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 0.5,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
    },
    levels = {
        [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
Traspasar
suppress phasing visual [1]
IdHarbingerPhasing
FamilyPhasing
Domainsmonstruo (3)
GenerationTypeúnico (3)
Req. level1
Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion2
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerActionSpeedAura
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 20 seg
    Velocidad de acción aumentada un 10%
    La duración base es de 8 segundos

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion2"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAura",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAura"] = {
        name = "HarbingerActionSpeedAura",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion3
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerChannelBuff
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 8 seg
    No puedes ser aturdido
    La duración base es de 4 segundos
    Daño recibido reducido un 20%
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion3"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuff"] = {
        name = "HarbingerChannelBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion4
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerProjectileBuff
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Dispara un proyectil adicional
    HarbingerProjectileBuff2
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Se encadena +1 veces
    HarbingerProjectileBuff3
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Los proyectiles perforan a un objetivo adicional
    HarbingerProjectileBuff4
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    HarbingerProjectileBuff5
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Dispara un proyectil adicional
    Se encadena +1 veces
    Los proyectiles perforan a un objetivo adicional

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion4"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuff",
            "HarbingerProjectileBuff2",
            "HarbingerProjectileBuff3",
            "HarbingerProjectileBuff4",
            "HarbingerProjectileBuff5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff"] = {
        name = "HarbingerProjectileBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff2"] = {
        name = "HarbingerProjectileBuff2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff3"] = {
        name = "HarbingerProjectileBuff3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 1, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff4"] = {
        name = "HarbingerProjectileBuff4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuff5"] = {
        name = "HarbingerProjectileBuff5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, 1, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion5
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerChillArc
    Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    Se encadena +5 veces
    active skill chill duration +% final [100]
    HarbingerShockArc
    Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    Se encadena +5 veces
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion5"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArc",
            "HarbingerShockArc",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArc"] = {
        name = "HarbingerChillArc",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArc"] = {
        name = "HarbingerShockArc",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
        },
        levels = {
            [1] = {5, 100, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, medium_height, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion6
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerDamageBuff
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 20 seg
    La duración base es de 8 segundos
    Velocidad de ataque aumentada un 30%
    Velocidad de movimiento aumentada un 30%
    Daño aumentado un 50%
    Daño recibido reducido un 15%

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion6"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuff",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuff"] = {
        name = "HarbingerDamageBuff",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion7
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerArcaneSurgeUber
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 8 seg
    La duración base es de 4 segundos
    Sobrecarga arcana otorga velocidad de lanzamiento de hechizos aumentada un 20%
    Sobrecarga arcana otorga velocidad de regeneración de maná aumentada un 58%
    HarbingerArcaneSurgeUber2
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 8 seg
    La duración base es de 4 segundos
    Penetra un 10% de la resistencia al rayo

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion7"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerArcaneSurgeUber",
            "HarbingerArcaneSurgeUber2",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber"] = {
        name = "HarbingerArcaneSurgeUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "support_arcane_surge_cast_speed_+%",
            "support_arcane_surge_mana_regeneration_rate_+%",
        },
        levels = {
            [1] = {4000, 20, 58, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerArcaneSurgeUber2"] = {
        name = "HarbingerArcaneSurgeUber2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_reduce_enemy_lightning_resistance_%",
        },
        levels = {
            [1] = {4000, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion8
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerActionSpeedAuraUber
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 10 seg
    Velocidad de acción aumentada un 10%
    La duración base es de 8 segundos

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion8"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerActionSpeedAuraUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerActionSpeedAuraUber"] = {
        name = "HarbingerActionSpeedAuraUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "action_speed_-%",
        },
        levels = {
            [1] = {8000, -10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion9_
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerChannelBuffUber
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 8 seg
    No puedes ser aturdido
    No te afectan las Maldiciones
    La duración base es de 4 segundos
    Daño recibido reducido un 20%
    immune to status ailments [1]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion9_"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerChannelBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChannelBuffUber"] = {
        name = "HarbingerChannelBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "base_damage_taken_+%",
            "immune_to_status_ailments",
            "base_cannot_be_stunned",
            "unaffected_by_curses",
        },
        levels = {
            [1] = {4000, -20, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion10
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerProjectileBuffUber
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Dispara 2 proyectiles adicionales
    HarbingerProjectileBuffUber2
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Se encadena +2 veces
    HarbingerProjectileBuffUber3
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Los proyectiles perforan 2 objetivos adicionales
    HarbingerProjectileBuffUber4
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Los proyectiles se pueden bifurcar 1 vez adicional
    HarbingerProjectileBuffUber5
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    La duración base es de 4 segundos
    Los proyectiles se bifurcan
    Los proyectiles se pueden bifurcar 1 vez adicional
    Dispara 2 proyectiles adicionales
    Se encadena +2 veces
    Los proyectiles perforan 2 objetivos adicionales

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion10"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerProjectileBuffUber",
            "HarbingerProjectileBuffUber2",
            "HarbingerProjectileBuffUber3",
            "HarbingerProjectileBuffUber4",
            "HarbingerProjectileBuffUber5",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber"] = {
        name = "HarbingerProjectileBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 1, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber2"] = {
        name = "HarbingerProjectileBuffUber2",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "number_of_chains",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber3"] = {
        name = "HarbingerProjectileBuffUber3",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "projectiles_fork",
            "base_skill_effect_duration",
            "projectile_base_number_of_targets_to_pierce",
        },
        levels = {
            [1] = {0, 4000, 2, levelRequirement = 0, statInterpolation = {1},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber4"] = {
        name = "HarbingerProjectileBuffUber4",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerProjectileBuffUber5"] = {
        name = "HarbingerProjectileBuffUber5",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "number_of_additional_projectiles",
            "number_of_chains",
            "projectile_base_number_of_targets_to_pierce",
            "number_of_additional_forks_base",
            "projectiles_fork",
        },
        levels = {
            [1] = {4000, 2, 2, 2, 1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion11
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerChillArcUber
    Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    Se encadena +10 veces
    40% más de efecto del escarchamiento
    active skill chill duration +% final [100]
    HarbingerShockArcUber
    Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 4 seg
    Se encadena +10 veces
    Efecto de la electrocución aumentado un 40%
    active skill shock duration +% final [100]

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion11"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerWarp",
            "HarbingerChillArcUber",
            "HarbingerShockArcUber",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerChillArcUber"] = {
        name = "HarbingerChillArcUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_chill_duration_+%_final",
            "active_skill_chill_effect_+%_final",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerShockArcUber"] = {
        name = "HarbingerShockArcUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "number_of_chains",
            "active_skill_shock_duration_+%_final",
            "shock_effect_+%",
        },
        levels = {
            [1] = {10, 100, 40, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • <<hbgm01>>
    Constructo
    Traspasar
    suppress phasing visual [1]
    SpectreN
    Tagsconstruct, fast_movement, ghost_armour, is_unarmed, non_attacking, unusable_corpse
    Vida
    100%
    Ailment Threshold
    100%
    Resistencia
    0 0 0 0
    Damage
    100%
    Precisión
    100%
    Probabilidad de golpe crítico
    +5%
    Multiplicador de Golpe Crítico
    +130%
    Attack Distance
    6 ~ 6
    Attack Time
    1.5 Second
    Damage Spread
    ±0%
    Experiencia
    100%
    Model Size
    100%
    Type
    HarbingerMinion
    Metadata
    HarbingerMinion12
    Nivel
    68
    Vida
    6,433
    Armadura
    28,790
    Evasión
    4,739
    Escudo de energía
    0
    Damage
    374
    Daño de hechizos
    374
    Precisión
    290
    Attack Time
    1.5
    Experiencia
    10,255
    Ailment Threshold
    6,433
    Chill
    20
    Shock
    20
    Brittle
    115
    Scorch
    20
    Sap
    56
    HarbingerWarp
    Spell, Triggerable
    Tiempo de lanzamiento: 0.5 seg
    Tiempo de recarga: 3 seg
    HarbingerDamageBuffUber
    Buff, Duration, Spell
    Tiempo de lanzamiento: 0.7 seg
    Tiempo de recarga: 20 seg
    Los enemigos afectados por el sangrado explotan cuando
    los matas, e infligen el 10% de su vida máxima como daño físico
    La duración base es de 8 segundos
    Velocidad de ataque aumentada un 30%
    Velocidad de movimiento aumentada un 30%
    Daño aumentado un 50%
    Daño recibido reducido un 15%

    Object Type

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    
    BaseEvents
    {
    
    }
    
    Stats
    {
    	set_maximum_life_is_one = 1
    }

    Object Type Codes

    version 2
    extends "Metadata/Monsters/LeagueAvatars/HarbingerMinion"
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/Harbinger/HarbingerMinion12"] = {
        name = "<>",
        life = 1,
        fireResist = 0,
        coldResist = 0,
        lightningResist = 0,
        chaosResist = 0,
        damage = 1,
        damageSpread = 0,
        attackTime = 1.5,
        attackRange = 6,
        accuracy = 1,
        skillList = {
            "HarbingerDamageBuffUber",
            "HarbingerWarp",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerDamageBuffUber"] = {
        name = "HarbingerDamageBuffUber",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Buff] = true,
            [SkillType.Duration] = true,
            [SkillType.Spell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.7,
        baseFlags = {
            spell = true,
            duration = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "base_skill_effect_duration",
            "damage_+%",
            "base_damage_taken_+%",
            "attack_speed_+%",
            "base_movement_velocity_+%",
            "bleeding_enemies_explode_for_%_life_as_physical_damage",
        },
        levels = {
            [1] = {8000, 50, -15, 30, 30, 10, levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["HarbingerWarp"] = {
        name = "HarbingerWarp",
        hidden = true,
        color = 4,
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 0.5,
        baseFlags = {
            spell = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
        },
        levels = {
            [1] = {levelRequirement = 1, statInterpolation = {},  cost = { }, },
        },
    }
    
    Traspasar
    suppress phasing visual [1]
    IdHarbingerPhasing
    FamilyPhasing
    Domainsmonstruo (3)
    GenerationTypeúnico (3)
    Req. level1
    Stats
  • phase through objects Min: 1 Max: 1 Global
  • suppress phasing visual Min: 1 Max: 1 Global
  • Edit

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