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Astral Instrument
构造体
MonsterResistanceIconFire MonsterResistanceIconCold MonsterResistanceIconLightning
is zarokh monster [1]
幽魂Y
标签施法, construct, ghost, ghost_armour, medium_movement, not_dex, not_str
Packs
  • Astral Lich, Astral Instrument
  • Adherent of Zarokh, Astral Instrument, Temporal Bladesoul
  • 生命
    70%
    生命转为护盾
    50%
    异常状态临界值
    70%
    抗性
    MonsterResistanceIconFire20 MonsterResistanceIconCold20 MonsterResistanceIconLightning20 MonsterResistanceIconChaos0
    伤害
    100%
    命中
    100%
    暴击几率
    +5%
    暴击伤害
    +130%
    攻击距离
    6 ~ 14
    攻击间隔
    0 秒
    伤害分布
    ±20%
    经验值
    100%
    Model Size
    100%
    类型
    FaridunWisp
    Metadata
    FaridunWisp
    等级
    68
    生命
    4,503
    护甲
    28,790
    闪避值
    4,739
    能量护盾
    2,144
    伤害
    374
    法术伤害
    374
    命中
    580
    攻击间隔
    0
    经验值
    10,255
    召唤物生命
    977
    Minion Energy Shield
    465
    召唤物伤害
    298
    异常状态临界值
    4,503
    冰缓
    14
    Shock
    14
    Brittle
    81
    Scorch
    14
    Sap
    39
    Phys Convert Ele
    240%
    GSFaridunWispExplosion
    法术, 可触发
    暴击几率: 5%
    施放间隔: 1 秒
    造成 341.4 - 512 物理伤害
    action attack or cast time uses animation length [1]
    is area damage [1]
    MMSFaridunWispMortarProjectile
    投射物, 玩家投射物, 法术, 伤害, 范围, 陷阱技能, 图腾技能, 地雷技能, 法术可重复, 可触发, 范围法术
    暴击几率: 5%
    施放间隔: 1 秒
    通用的怪物炮击技能. 与怪物投射物相似, 但带有冲击效果.
    造成 248.3 - 372.4 物理伤害
    base is projectile [1]
    is area damage [1]

    Object Type

    Object Type Codes

     
    -- src\Data\Spectres.lua
    minions["Metadata/Monsters/FaridunLeague/FaridunWisp"] = {
        fireResist = 20,
        coldResist = 20,
        lightningResist = 20,
        chaosResist = 0,
        name = "Astral Instrument",
        life = 0.7,
        energyShield = 0.5,
        damage = 1,
        damageSpread = 0.2,
        attackTime = 0,
        attackRange = 14,
        accuracy = 1,
        skillList = {
            "MMSFaridunWispMortarProjectile",
            "GSFaridunWispExplosion",
        },
        modList = {
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["MMSFaridunWispMortarProjectile"] = {
        name = "MMSFaridunWispMortarProjectile",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        description = "Generic monster mortar skill. Like Monster Projectile but has an impact effect.",
        skillTypes = {
            [SkillType.Projectile] = true,
            [SkillType.ProjectilesFromUser] = true,
            [SkillType.Spell] = true,
            [SkillType.Damage] = true,
            [SkillType.Area] = true,
            [SkillType.Trappable] = true,
            [SkillType.Totemable] = true,
            [SkillType.Mineable] = true,
            [SkillType.Multicastable] = true,
            [SkillType.Triggerable] = true,
            [SkillType.AreaSpell] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            area = true,
            spell = true,
            projectile = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "base_is_projectile",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    -- src\Data\Skills\spectre.lua
    skills["GSFaridunWispExplosion"] = {
        name = "GSFaridunWispExplosion",
        hidden = true,
        color = "4",
        baseEffectiveness = 0,
        incrementalEffectiveness = 0,
        skillTypes = {
            [SkillType.Spell] = true,
            [SkillType.Triggerable] = true,
        },
        statDescriptionScope = "skill_stat_descriptions",
        castTime = 1,
        baseFlags = {
            spell = true,
            area = true,
        },
        baseMods = {
        },
        qualityStats = {
        },
        stats = {
            "spell_minimum_base_physical_damage",
            "spell_maximum_base_physical_damage",
            "is_area_damage",
            "action_attack_or_cast_time_uses_animation_length",
        },
        levels = {
            [1] = {0.80000001192093, 1.2000000476837, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
        },
    }
    
    is zarokh monster [1]
    FamilyMonsterIsZarokhMonster
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • is zarokh monster Min: 1 Max: 1 全域
  • Edit

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