行动之兆
Banner of Action
幽魂 | N |
---|---|
地区 | 日耀神殿 2 层 |
标签 | construct, ghost_armour, has_claw, has_one_handed_melee, large_height, medium_movement, melee, mud_blood, not_int, not_str, physical_affinity |
生命
63%
闪避值
+30%
异常状态临界值
63%
抗性
0 40 0 0
伤害
112%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
6 ~ 7
攻击间隔
2.505 秒
伤害分布
±20%
经验值
70%
Model Size
110%
类型
Guardian
Metadata
GuardianBossHeadLightning
The following values do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses.
等级
28
生命
252
护甲
922
闪避值
1,165
能量护盾
0
伤害
46
法术伤害
46
命中
54
攻击间隔
2.505
经验值
1,092
异常状态临界值
252
冰缓
1
Shock
1
Brittle
5
Scorch
1
Sap
2
The following values are skill base values and do not include map affix bonuses, monster buff bonuses, altar bonuses, atlas skill bonuses, monster base damage(ex: The Maven 150% multiplier), monster rarity bonuses (ex: unique 70% more, unique attack 33% less).
MeleeAtAnimationSpeedUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 37–55
暴击几率: 5%
攻击间隔: 2.505 秒
对你的敌人无情痛击。
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
Object Type
version 2 extends "Metadata/Monsters/Guardians/Guardian"
Object Type Codes
version 2 extends "Metadata/Monsters/Guardians/Guardian" Render { has_light = false }
-- src\Data\Spectres.lua minions["Metadata/Monsters/Guardians/GuardianBossHeadLightning"] = { name = "Banner of Action", life = 0.63, fireResist = 0, coldResist = 40, lightningResist = 0, chaosResist = 0, damage = 1.12, damageSpread = 0.2, attackTime = 2.505, attackRange = 7, accuracy = 1, skillList = { "MeleeAtAnimationSpeedUnique", }, modList = { }, } -- src\Data\Skills\spectre.lua skills["MeleeAtAnimationSpeedUnique"] = { name = "Default Attack", hidden = true, color = 4, baseEffectiveness = 0, incrementalEffectiveness = 0, description = "Strike your foes down with a powerful blow.", skillTypes = { [SkillType.Attack] = true, [SkillType.RangedAttack] = true, [SkillType.MirageArcherCanUse] = true, [SkillType.Projectile] = true, [SkillType.MeleeSingleTarget] = true, [SkillType.Multistrikeable] = true, [SkillType.Melee] = true, [SkillType.ProjectilesFromUser] = true, }, statDescriptionScope = "skill_stat_descriptions", castTime = 1, baseFlags = { attack = true, melee = true, projectile = true, }, baseMods = { }, qualityStats = { }, stats = { "skill_can_fire_arrows", "skill_can_fire_wand_projectiles", "action_attack_or_cast_time_uses_animation_length", "projectile_uses_contact_position", "use_scaled_contact_offset", }, levels = { [1] = {levelRequirement = 1, statInterpolation = {}, cost = { }, }, }, }
获得额外闪电伤害, 其数值等同于物理伤害的 25%
Id | MonsterAuraAddedLightningDamage |
---|---|
Family | MonsterAura |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | physical_damage elemental_damage damage physical elemental lightning |
闪电伤害光环
范围: 50
周围友军造成额外闪电伤害
获得额外闪电伤害, 其数值等同于物理伤害的 25%
Lightning Damage Aura
移动速度加快 50%
Id | MonsterImplicitFastRun1 |
---|---|
Family | MovementVelocity |
Domains | 怪物 (3) |
GenerationType | 传奇 (3) |
Req. level | 1 |
Stats | |
Craft Tags | speed |