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Captainsbane 传奇 /1
CaptainsCutlassVariant00
需求 等级 68, 113 力量, 113 敏捷
可进行永火工艺(视同稀有)
无法获得虚化
船长灾星
野兽
IconEnemyResistanceFire IconEnemyResistanceCold IconEnemyResistanceLightning IconEnemyResistanceChaos
monster dropped item rarity +% [15000]
monster slain experience +% [100]
行动速度不能调整至低于基础值的 50%
cannot be stunned for ms after stun finished [2000]
cannot be stunned while stunned [1]
无法被击退
Captainsbane
幽魂
标签beast, crustacean_beast, hard_armour, medium_movement, melee, not_dex, not_int, physical_affinity, puncturing_weapon, red_blood
生命
1350%
护甲
+80%
异常状态临界值
1350%
抗性
IconEnemyResistanceFire40% IconEnemyResistanceCold40% IconEnemyResistanceLightning40% IconEnemyResistanceChaos25%
伤害
200%
命中
100%
暴击几率
+5%
暴击伤害
+130%
攻击距离
10 ~ 24
攻击间隔
1.5 秒
伤害分布
±20%
经验值
200%
Model Size
100%
类型
DeepwaterCrabMiniboss
Metadata
DeepwaterCrabMiniboss
等级
68
生命
1,881,176
护甲
51,822
闪避值
4,739
伤害
851
法术伤害
1,270
命中
580
攻击间隔
1.005
经验值
112,805
召唤物生命
408,044
召唤物伤害
680
异常状态临界值
1,185,141
冰缓
3,747
Shock
3,747
Brittle
21,201
Scorch
3,747
Sap
10,353
Phys Convert Ele
240%
MeleeAtAnimationSpeedColdUnique
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 13512027
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
攻击伤害总降 25%
物理伤害的 75% 转化为冰霜伤害
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
GADeepwaterCrabMinibossSunderWave1
可触发, 攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
75% 的物理伤害转换为冰霜伤害
is area damage [1]
GTDeepwaterCrabMinibossSunder
可触发, 法术
施放间隔: 1 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
GADeepwaterCrabMinibossSunderWave2
可触发, 攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
75% 的物理伤害转换为冰霜伤害
is area damage [1]
GADeepwaterCrabMinibossSunderWave3
可触发, 攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
75% 的物理伤害转换为冰霜伤害
is area damage [1]
GADeepwaterCrabMinibossSunderWave4
可触发, 攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
冰缓效果提高 200%
15% 冰霜抗性穿透
100% 的物理伤害转换为冰霜伤害
is area damage [1]
GSDeepwaterCrabMinibossTailStabBurst
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 14.01 - 42.03 物理伤害
物理伤害的 100% 转换为闪电伤害
is area damage [1]
MeleeAtAnimationSpeedLightningUniqueAlt
攻击, 范围攻击, 技能可幻影射手, 投射物, 近战单一目标, 攻击可重复, 近战, 玩家投射物
普通攻击
基本伤害: 13512027
暴击几率: 5%
攻击伤害: 75%
攻击间隔: 1.5 秒
对你的敌人无情痛击。
物理伤害的 75% 转换为闪电伤害
攻击伤害总降 25%
action attack or cast time uses animation length [1]
projectile uses contact position [1]
skill can fire arrows [1]
skill can fire wand projectiles [1]
use scaled contact offset [1]
iconbasicattack
EAADeepwaterCrabMinibossBurrow
攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
冷却时间: 7 秒
action attack or cast time uses animation length [1]
GADeepwaterCrabMinibossTravelDamage
可触发, 攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
50% 的物理伤害转换为冰霜伤害
is area damage [1]
GADeepwaterCrabMinibossUnburrow
可触发, 攻击
基本伤害: 13512027
暴击几率: 5%
攻击间隔: 1.5 秒
50% 的物理伤害转换为冰霜伤害
is area damage [1]
SOCrabMinibossLightningOrb
可触发, 法术
施放间隔: 1 秒
generic skill trigger id [1]
TBCrabMinibossOrbBeam1
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 14.01 - 42.03 闪电伤害
generic skill trigger skills with id [1]
TBCrabMinibossOrbBeam2
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 14.01 - 42.03 闪电伤害
generic skill trigger skills with id [1]
EASCrabMinibossBeamCombo
法术
施放间隔: 1 秒
冷却时间: 8 秒
action attack or cast time uses animation length [1]
GSCrabMinibossLightningOrbPop
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 14.01 - 42.03 闪电伤害
25% 的几率使敌人感电
is area damage [1]
GSCrabMinibossLightningTailBlastBeam
法术, 可触发
暴击几率: 5%
施放间隔: 1 秒
造成 14.01 - 42.03 闪电伤害
50% 的几率使敌人感电
is area damage [1]

Object Type

 
-- src\Data\Spectres.lua
minions["Metadata/Monsters/DeepwaterLeague/DeepwaterCrabMiniboss"] = {
    fireResist = 40,
    coldResist = 40,
    lightningResist = 40,
    chaosResist = 25,
    name = "Captainsbane",
    life = 13.5,
    damage = 2,
    damageSpread = 0.2,
    attackTime = 1.5,
    attackRange = 24,
    accuracy = 1,
    skillList = {
        "MeleeAtAnimationSpeedColdUnique",
        "MeleeAtAnimationSpeedLightningUniqueAlt",
        "GADeepwaterCrabMinibossSunderWave1",
        "GADeepwaterCrabMinibossSunderWave2",
        "GADeepwaterCrabMinibossSunderWave3",
        "GADeepwaterCrabMinibossSunderWave4",
        "GSDeepwaterCrabMinibossTailStabBurst",
        "GADeepwaterCrabMinibossTravelDamage",
        "GADeepwaterCrabMinibossUnburrow",
        "GSCrabMinibossLightningOrbPop",
        "GSCrabMinibossLightningTailBlastBeam",
        "EAADeepwaterCrabMinibossBurrow",
        "EASCrabMinibossBeamCombo",
        "TBCrabMinibossOrbBeam1",
        "TBCrabMinibossOrbBeam2",
        "SOCrabMinibossLightningOrb",
        "GTDeepwaterCrabMinibossSunder",
    },
    modList = {
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedColdUnique"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_cold",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["MeleeAtAnimationSpeedLightningUniqueAlt"] = {
    name = "Default Attack",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    description = "Strike your foes down with a powerful blow.",
    skillTypes = {
        [SkillType.Attack] = true,
        [SkillType.RangedAttack] = true,
        [SkillType.MirageArcherCanUse] = true,
        [SkillType.Projectile] = true,
        [SkillType.MeleeSingleTarget] = true,
        [SkillType.Multistrikeable] = true,
        [SkillType.Melee] = true,
        [SkillType.ProjectilesFromUser] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        melee = true,
        projectile = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "skill_physical_damage_%_to_convert_to_lightning",
        "skill_can_fire_arrows",
        "skill_can_fire_wand_projectiles",
        "action_attack_or_cast_time_uses_animation_length",
        "projectile_uses_contact_position",
        "use_scaled_contact_offset",
    },
    levels = {
        [1] = {75, baseMultiplier = 0.75, levelRequirement = 1, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave1"] = {
    name = "GADeepwaterCrabMinibossSunderWave1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave2"] = {
    name = "GADeepwaterCrabMinibossSunderWave2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave3"] = {
    name = "GADeepwaterCrabMinibossSunderWave3",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {75, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossSunderWave4"] = {
    name = "GADeepwaterCrabMinibossSunderWave4",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "chill_effect_+%",
        "base_reduce_enemy_cold_resistance_%",
        "is_area_damage",
    },
    levels = {
        [1] = {100, 200, 15, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSDeepwaterCrabMinibossTailStabBurst"] = {
    name = "GSDeepwaterCrabMinibossTailStabBurst",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_physical_damage",
        "spell_maximum_base_physical_damage",
        "base_physical_damage_%_to_convert_to_lightning",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 100, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossTravelDamage"] = {
    name = "GADeepwaterCrabMinibossTravelDamage",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GADeepwaterCrabMinibossUnburrow"] = {
    name = "GADeepwaterCrabMinibossUnburrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "base_physical_damage_%_to_convert_to_cold",
        "is_area_damage",
    },
    levels = {
        [1] = {50, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrabMinibossLightningOrbPop"] = {
    name = "GSCrabMinibossLightningOrbPop",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 25, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GSCrabMinibossLightningTailBlastBeam"] = {
    name = "GSCrabMinibossLightningTailBlastBeam",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
        area = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "base_chance_to_shock_%",
        "is_area_damage",
    },
    levels = {
        [1] = {0.5, 1.5, 50, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EAADeepwaterCrabMinibossBurrow"] = {
    name = "EAADeepwaterCrabMinibossBurrow",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Attack] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        attack = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["EASCrabMinibossBeamCombo"] = {
    name = "EASCrabMinibossBeamCombo",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCrabMinibossOrbBeam1"] = {
    name = "TBCrabMinibossOrbBeam1",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["TBCrabMinibossOrbBeam2"] = {
    name = "TBCrabMinibossOrbBeam2",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Spell] = true,
        [SkillType.Triggerable] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "spell_minimum_base_lightning_damage",
        "spell_maximum_base_lightning_damage",
        "generic_skill_trigger_skills_with_id",
    },
    levels = {
        [1] = {0.5, 1.5, 1, critChance = 5, levelRequirement = 0, statInterpolation = {3, 3},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["SOCrabMinibossLightningOrb"] = {
    name = "SOCrabMinibossLightningOrb",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "generic_skill_trigger_id",
    },
    levels = {
        [1] = {1, levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
-- src\Data\Skills\spectre.lua
skills["GTDeepwaterCrabMinibossSunder"] = {
    name = "GTDeepwaterCrabMinibossSunder",
    hidden = true,
    color = "4",
    baseEffectiveness = 0,
    incrementalEffectiveness = 0,
    skillTypes = {
        [SkillType.Triggerable] = true,
        [SkillType.Spell] = true,
    },
    statDescriptionScope = "skill_stat_descriptions",
    castTime = 1,
    baseFlags = {
        spell = true,
    },
    baseMods = {
    },
    qualityStats = {
    },
    stats = {
        "action_attack_or_cast_time_uses_animation_length",
    },
    levels = {
        [1] = {levelRequirement = 0, statInterpolation = {},  cost = { }, },
    },
}
monster dropped item rarity +% [15000]
monster slain experience +% [100]
FamilyMonsterMapBoss
Domains怪物 (3)
GenerationType传奇 (3)
Req. level1
Stats
  • monster slain experience +% 100 100 全域
  • monster dropped item rarity +% 15000 15000 全域
  • 行动速度不能调整至低于基础值的 50%
    FamilyCannotBeSlowedBelowValue
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • hellscape boots action speed +% minimum value -50 -50 全域
  • Craft Tags速度
    cannot be stunned for ms after stun finished [2000]
    cannot be stunned while stunned [1]
    FamilyNothing
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be stunned while stunned 1 1 全域 — 数值不可调整
  • cannot be stunned for ms after stun finished 2000 2000 全域
  • 无法被击退
    FamilyImmuneToKnockback
    Domains怪物 (3)
    GenerationType传奇 (3)
    Req. level1
    Stats
  • cannot be knocked back 1 1 全域 — 数值不可调整
  • Edit

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